Ar-Beka Walcott, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is wearing the road beaten gear of a warrior. He keeps his long silver hair kept up in a rat tail. He wears crescent spectacles with a black brim.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He misses his home and complains about the freezing weather, even in summer.
History: Ar-Beka was born with his father's beautiful face. He took every job he could get his hands on, but the opportunities for Half-Orcs in the east were limited. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: Revenge; and someone believes him a fraud
Ideals: Fighting, Persistence. Bonds: Attractive, Immigrant, Enemies. Occupation: Blacksmith
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 11 (+0) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Orc, Sylvan, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: Just what you see.
Naill Berevan, Male Half-Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tight fighting clothing, which leaves very little to the imagination. He keeps his blonde hair in a pixie cut. He has brown eyes and a violet hat with a grey feather.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Naill fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants revenge against goblins; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Extrovert, Artistic. Flaws: Racist. Bonds: Enemies. Occupation: Bather
Voice: Sleepy voice
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Neutral (CR 13)
Armor Class 10
Hit Points 94 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Orc, Dwarven
Attacks Melee +6 / 4d4+2, Ranged +4 / 4d4+0, Grapple +2
Possessions: 400 pp. Pink pearl (40 gp). Brown-green garnet (40 gp). Chrysoprase (30 gp). Fire opal (1600 gp). Eye agate (8 gp). Obsidian (8 gp). Chalcedony (30 gp). Coral (40 gp). Blue star sapphire (1600 gp). Blue sapphire (1600 gp). Brown-green garnet (40 gp). 1 Medium magic item.
Nimble Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a faded coat and loose pants complete with feathered hat. His lavender fur is long and unkept. His eyes are blue and beady.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He receives visions of the future at random moments
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC; and he is unsatisfied with his job
Ideals: Philantrophist, Gifted. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Stylist
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Good (CR 5)
Armor Class 10
Hit Points 33 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 12 (+1) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Aquan, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 | 0 |
Possessions: 100 gp.
Norkruuth Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a long, green, dusty cloak. His brass crest is slicked back into a classic pompadour. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.
Personality: He will rave to anyone who will listen. A true patriot, Norkruuth would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: His parents moved while he was still in utero so he is the first generation to be born here. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better trade route.
Motivation: To reunite with his old friends.
Ideals: Athletic. Flaws: Insane. Bonds: Military, Immigrant, Adventurer. Occupation: Weaver
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Evil (CR 12)
Armor Class 13
Hit Points 75 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 12 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 4 | 4 |
Possessions: 400 pp. A miniature golden chest with tiny emeralds lining the top (110 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp). 1 Minor magic item. 1 Minor magic item.
Veit Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: He is a mite stocky and sports brown clothing, slightly heavier than average wear. He has a very tight haircut. His eyes are likewise amber. His teeth are white and perfect.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: When he was but 3 years old his parents immigrated from the north. Veit was born on a far northern mountains where he grew up under the tutelage of his father, an expert Sage. He has since lost track of the people in his past.
Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent father
Ideals: Opinionated. Bonds: Attractive, Slave, Immigrant, Family. Occupation: Sage
Voice: Italian accent
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Neutral (CR 9)
Armor Class 9
Hit Points 62 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 16 (+3) | 8 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1200 gp. Black pearl (1200 gp). Zircon (70 gp). Rich purple corundum (1600 gp). Tiger eye turquoise (12 gp). White pearl (130 gp). Deep green spinel (130 gp).
Patrick Kemmerer, Male Half-Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is well dressed, constantly wearing a violet suit, brown shirt, and black tie. He wears his white hair up. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is fixated on the number 94. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was born in the south. In his 18th year, his parents were killed by a orcs raid, leaving Patrick alone in the world. After a stint in an orphanage, he was adopted. He has been saving his money to try and buy his brother's freedom.
Motivation: Find a way to reverse the transformation of his brother; and his relatives are trying to arrange a marriage
Flaws: Insane. Bonds: Attractive, Family, Immigrant, Enemies. Occupation: Server
Voice: German accent
Attributes [hide]
Medium (5'0") Half-Elf, Neutral Good (CR 8)
Armor Class 12
Hit Points 82 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 17 (+3) | 12 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 500 gp.
Hugolina Ainsley, Female Human [Permalink]
Personal [hide]
Description: She wears an entirely grey suit with black socks and a vest with buckled shoes. She carries with her a set of warhammers, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. Her white hair is styled in orderly dreadlocks. Her gray eyes dart from person to person to random spaces in the air.
Personality: She exudes charisma. She is a tour de force of persuasion. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She helped her father out around the business and became quite the natural. She has built up a small fortune and can afford her own way.
Motivation: Money/treasure; and balancing her hectic life and new bather responsibilities is difficult
Ideals: Fighting. Bonds: Attractive, Rich, Slave, Job. Occupation: Bather
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 13 (+1) | 14 (+2) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Undercommon, Giant
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 110 gp. Eye agate (14 gp).
Zedaar Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He dresses well, typically a more casual-formal manner. He wears a colorful flower in his blue crest. His gold eyes are slightly larger than normal.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born into a rich family. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: His religion dominates his actions; and he is unsatisfied with his job
Flaws: Fearful. Bonds: Attractive, Job, Rich, Religious. Occupation: Seamstress
Voice: Old thin voice
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 9)
Armor Class 11
Hit Points 44 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +4
Possessions: 2000 sp. Deep blue spinel (900 gp).
Orryn Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears tight fitting clothing which further accentuates his frame. His whole body is exceptionally muscular. His brown hair is braided into rings. His eyes, though not visible through his cowl, are hazel.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He would rather hide behind his crafts than deal with other people.
History: He was born on a small isolated farm. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's repulsed by the PC; and he is wracked by social anxiety
Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Attractive, Immigrant, Nature. Occupation: Mercenary
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 11 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Brass mug with jade inlays (500 gp). A delicate silver chain set with a tourmaline (40 gp). 1 Breastplate.
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