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NPC Generator

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Advanced [show]


Nagrette Hayhurst, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears baggy white pantaloons and a tan scarf. She is portly but not overly obese. Her tied-back hair is black. She is very pretty but has cold, dead eyes.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Nagrette was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She ran away from her former home and has been making her living as a Server for the past few years.

Motivation: Balancing her hectic life and new Server responsibilities is difficult.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Job, Religious. Occupation: Server

Voice: Sighs a lot, exhausted

Attributes [hide]

Nagrette Hayhurst, Female Half-Orc Warrior 11
Medium (5'2") Half-Orc, Neutral Good (CR 11)
Armor Class 12
Hit Points 101 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 14 (+2)12 (+1) 8 (-1)11 (+0)
Skills Investigation +5, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Orc, Gnoll
Attacks Melee +8 / 3d8+4, Ranged +6 / 3d8+2, Grapple +4

Possessions: 2200 gp. Blue quartz (12 gp).


Social Check DCs


Silent In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears many layers of old clothing at all times. Her fur is cut close to her head. Her copper eyes are passionate and lively.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is able to fit into much smaller and tighter spaces than normal.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Barrister work with an outfit from a few towns over. Barrister work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has worked as a Barrister like her father before her.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and sabotage a competitor

Ideals: Gifted. Flaws: Ugly, Greedy. Bonds: Poor, Immigrant, Job. Occupation: Barrister

Voice: Sore throat, cough

Attributes [hide]

Silent In the Morning, Female Tabaxi Bard 13
Medium (4'10") Tabaxi, Lawful Neutral (CR 13)
Armor Class 13
Hit Points 72 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)15 (+2) 14 (+2)11 (+0)
Skills Investigation +6, Perception +6
Senses Passive Perception 16
Languages Common, Halfling, Undercommon
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333320

Possessions: 4000 gp. Zircon (40 gp).


Social Check DCs


Aldous Roscoe, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is an epitome of beauty. He has moderate length golden hair. He wears round tiny glasses practically rammed into his face.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Aldous is combative with any and all who dare try his patience in the slightest.

History: Born in the north his family was never financially stable. He was an apprentice working in his mother's forge. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Wants to open a new tavern; and wishes to resurrect an old love

Ideals: Justice. Bonds: Attractive, Job, Poor, Guardian, In love. Occupation: Dilettante

Voice: Pronounces difficult words wrong

Attributes [hide]

Aldous Roscoe, Male Human Adept 1
Medium (5'4") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)13 (+1) 10 (+0)10 (+0)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Bilbron Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He prefers to wear tan clothing when he does not wear armor. His hair is short and red. He wears a mask on his face.

Personality: Overbrimming with self-confidence, Bilbron isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. He is obsessed with a lost civilization.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. From his teen years he was always beautiful and desirable, so people have always doted on him. After a long history of fighting, Bilbron and his spouse have recently divorced.

Motivation: He doesn't get along with people that don't share his tastes; and revenge

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Adventurer, Attractive, Enemies. Occupation: Map Maker

Voice: Sleepy voice

Attributes [hide]

Bilbron Musgraben, Male Gnome Wizard 4
Small (3'5") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 11 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)4 (-3) 12 (+1)12 (+1)
Skills Acrobatics +3, Insight +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 600 gp. Fiery yellow corundum (1000 gp). 1 Minor magic item.


Social Check DCs


Arannis Rothenel, Male Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a tan vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his tan boots flare out at the collars. His blonde hair has been sun bleached extensively. He wears a mask on his face.

Personality: He loves telling others what to do and how they should feel about things. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Arannis lived on a farm with his father, near the main road leading to a nearby town. A gypsy cursed him at a young age, leading to his ugly appearance. Due to his spouse's obsession with being a Fortune-teller they were divorced and he won custody of their daughter. He worked as a Fisher, and he later adopted a second daughter.

Motivation: To unite with his sister.

Ideals: Opinionated, Joker. Flaws: Ugly. Bonds: Family. Occupation: Fisher

Voice: Hard of hearing, loud

Attributes [hide]

Arannis Rothenel, Male Elf Barbarian 3
Medium (4'9") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 19 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)14 (+2) 14 (+2)11 (+0)
Skills Acrobatics +5, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Gnome, Goblin
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +4

Possessions: Just what you see.


Social Check DCs


Mozû Warwick, Male Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a black tunic with white highlights, and long blue pants that bunch up around his shoes. He wears his blonde hair up in a very large beehive style do. His gray eyes are passionate and lively.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born to a pair of adventurers, Mozû grew up listening to his mother's many stories. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels threatened by others; and his relatives are trying to arrange a marriage

Ideals: Optimist. Flaws: Shy, Fearful. Bonds: Adventurer, Family. Occupation: Server

Voice: Indian accent

Attributes [hide]

Mozû Warwick, Male Half-Orc Expert 7
Medium (5'10") Half-Orc, Lawful Good (CR 7)
Armor Class 9
Hit Points 39 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)9 (-1) 12 (+1)9 (-1)
Skills Intimidation +2, Nature +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Werydd Lutgehr, Female Dwarf [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her hair is long and white with streaks of black, and is pulled back with small grey clips. Her eyes are hazel and beady.

Personality: She loves telling others what to do and how they should feel about things. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was born in the north, but her parents moved at a very young age to the south. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has built up a small fortune and can afford her own way.

Motivation: She is currently in port desperately looking for someone to get her out.

Ideals: Opinionated. Flaws: Ugly. Bonds: Rich, Slave, Immigrant. Occupation: Animal Trainer

Voice: Uses lots of figures of speech

Attributes [hide]

Werydd Lutgehr, Female Dwarf Wizard 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)12 (+1) 11 (+0)13 (+1)
Skills Nature +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 7000 cp. Obsidian (9 gp). 2 Tanglefoot bags.


Social Check DCs


Rolf Payton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is renowned for his bright brown suits and hats. His hair is silver and curly. His eyes, though not visible through his cowl, are amber.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He does not believe in violence as a means to an end. He is a dedicated Miller but believes his peers are too gung-ho.

History: He was born a particularly ugly child, much to the horror of his parents. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miller work with an outfit from a few towns over. Miller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Miller job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Miller responsibilities is difficult; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Disciplined, Pacifist. Flaws: Ugly, Greedy. Bonds: Job. Occupation: Miller

Voice: Timid voice

Attributes [hide]

Rolf Payton, Male Human Monk 9
Medium (6'2") Human, Chaotic Good (CR 9)
Armor Class 12
Hit Points 32 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)11 (+0) 13 (+1)15 (+2)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1200 gp. Jeweled gold crown (3000 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (30 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fabien Offund, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears a Stetson hat to hide his balding. He has gleaming, smiling green eyes.

Personality: He is happy with his job as a Fisher. He turns his eye from what people do, preferring to live and let live. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Fabien was born with his mother's beautiful face. A gifted student he started as a Merchant, but he got bored and became a Fisher. He's also a talented Merchant, but doesn't like to broadcast it.

Motivation: Expand his business.

Flaws: Antagonistic. Bonds: Job, Mentor, Attractive. Occupation: Fisher

Voice: growls and snarls, animalistic

Attributes [hide]

Fabien Offund, Male Gnome Monk 4
Small (3'4") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 13 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)12 (+1) 14 (+2)11 (+0)
Skills Nature +3, Religion +3
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 400 gp. Brown-green garnet (50 gp). Chrysoprase (80 gp). Onyx (80 gp). Malachite (10 gp). 1 Spyglass. 1 Magnifying glass. 1 Healer’s kit. 1 Superior lock.


Social Check DCs

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