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NPC Generator

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Advanced [show]


Medrash Pyraxtallinost, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'5" when asserting himself. He wears his white crest down. His fierce gold eyes like to dwell on things.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He works hard and plays hard.

History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Medrash was left his mother's suit of armor and trained in its use and care. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature lance.

Motivation: He uses money and sex appeal to get what he needs; and he wants nothing more than to rejoin the army

Ideals: Joker. Flaws: Hedonist. Bonds: Attractive, Military, Adventurer, Rich. Occupation: Gardener

Voice: Booming voice

Attributes [hide]

Medrash Pyraxtallinost, Male Dragonborn Paladin 14
Medium (6'5") Dragonborn, True Neutral (CR 14)
Armor Class 12
Hit Points 117 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)13 (+1) 10 (+0)14 (+2)
Skills Athletics +5, Persuasion +7
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130

Possessions: 6000 gp. Zircon (40 gp). Violet garnet (800 gp). Red spinel (60 gp). Bloodstone (40 gp). Blue quartz (12 gp). Black opal (600 gp). Sardonyx (40 gp). Obsidian (12 gp). 1 Medium magic item.


Social Check DCs


Great Thundercloud, Female Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged woman, she tends to wear a brown poncho over her likewise colored trousers and shirt, and is pretty ugly. She has no fur. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is lazy, self-centered, vain, and jealous.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Brilliant and gifted she never wanted to apply herself. She got away from her former life and has fallen to alcoholism.

Motivation: To clean up the streets; and to protect her home

Ideals: Gifted. Flaws: Ugly, Addict, Selfish. Bonds: Guardian. Occupation: Carpenter

Voice: Middle-eastern accent

Attributes [hide]

Great Thundercloud, Female Tabaxi Expert 4
Medium (6'1") Tabaxi, Lawful Good (CR 4)
Armor Class 11
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)12 (+1) 15 (+2)12 (+1)
Skills Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 400 gp. 1 Chain shirt. 1 Banded mail. 1 Masterwork Light wooden shield. 1 Half-Plate.


Social Check DCs


Nuraval Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a grey shirt with thin brown vertical stripes and white pants. His chestnut hair is braided into rings. He has several tiny aquamarine earrings on each ear.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Brilliant and gifted he never wanted to apply himself. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Disciplined, Gifted. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Sailor

Voice: Hollow voice

Attributes [hide]

Nuraval Lutgehr, Male Dwarf Paladin 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 26 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)11 (+0) 13 (+1)10 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 180 gp. Carnelian (40 gp). Rhodochrosite (6 gp). Rose (40 gp).


Social Check DCs


Cask In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He typically wears brown cloth garments or leather armor. He carries with him a set of nunchakus on his belt, each one with a opal on the hilt. He has no fur. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has all his life been fascinated with writing.

History: Born in the south to a Priest, Cask learned a great deal about his father's area of expertise. He worked as a nervous Priest and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Fighting, Artistic. Flaws: Ugly, Addict. Bonds: Job. Occupation: Priest

Voice: Sensual and smooth

Attributes [hide]

Cask In the Wind, Male Tabaxi Adept 6
Medium (6'8") Tabaxi, Lawful Evil (CR 6)
Armor Class 12
Hit Points 26 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)13 (+1) 13 (+1)16 (+3)
Skills Acrobatics +5, Performance +6
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jo Brushgather, Female Halfling [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft grey waves gently in the breeze. She has done her best to style her red hair to look like a famous performer. Her hazel eyes are passionate and lively.

Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: From birth she was tutored by a cruel and relentless mentor. Jo was born on a far southern mountains where she grew up under the tutelage of her mother, an expert Armorer. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She uses money and sex appeal to get what she needs; and she desires power and/or immortality

Bonds: Rich, Attractive, Adventurer, Mentor, Immigrant. Occupation: Armorer

Voice: Spanish accent

Attributes [hide]

Jo Brushgather, Female Halfling Bard 10
Small (3'1") Halfling, Chaotic Good (CR 10)
Armor Class 10
Hit Points 63 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)14 (+2) 8 (-1)15 (+2)
Skills Athletics +5, Performance +6
Senses Passive Perception 9
Languages Common, Halfling, Elven, Celestial
Attacks Melee +5 / 3d6+1, Ranged +3 / 3d6-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433320

Possessions: 1500 gp. Lapis lazuli (11 gp). Azurite (11 gp). Eye agate (11 gp). Fire opal (1400 gp). 1 Minor magic item.


Social Check DCs


Markosian Pandaemonium, Female Tiefling [Permalink]

Personal [hide]

Description: This tall, slender woman wears loose pants and a collared shirt complete with sweater beneath her coat. Her dark red hair is still thick. Her otherwise smooth face is marked with small tiny scars.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Markosian was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Animal Trainer. During her travels, Markosian and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Markosian discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Markosian fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: To prove her worth to the world; and wants to open a new tavern

Ideals: Extrovert. Flaws: Disease, Impulsive. Bonds: Job, Adventurer. Occupation: Animal Trainer

Voice: Speaks in third person

Attributes [hide]

Markosian Pandaemonium, Female Tiefling Aristocrat 8
Medium (5'4") Tiefling, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 66 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)5 (-3) 12 (+1)16 (+3)
Skills Insight +4, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Traulam Dumph, Female Half-Elf [Permalink]

Personal [hide]

Description: She dresses well, typically a more casual-formal manner. She is bristling with hidden weapons, mostly halberds and monstrous two handed axes. Her moppish silver hair is in a traditional bowl cut. Her violet eyes lackadaisically let the world flow into them.

Personality: She hates drow. She views them as having robbed her home of its proper glory. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Traulam lived on a farm with her mother, near the main road leading to a nearby town. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature halberd.

Motivation: Her relatives are trying to arrange a marriage; and she wants revenge against drow

Bonds: Attractive, Criminal record, Enemies, Adventurer, Family. Occupation: Priest

Voice: Relaxed voice

Attributes [hide]

Traulam Dumph, Female Half-Elf Warrior 6
Medium (5'8") Half-Elf, Neutral Evil (CR 6)
Armor Class 11
Hit Points 42 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)13 (+1) 10 (+0)12 (+1)
Skills Intimidation +4, Medicine +3
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ulblyn Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears dull white sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed club, just in case. He is an epitome of beauty. His chestnut hair is heavily combed to the right. He has a dull look in his hazel eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born to loving parents in a slum to the north. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is not mentally stable, and does not behave rationally; and to prove his worth to the world

Flaws: Shy, Insane, Impulsive. Bonds: Attractive, Poor. Occupation: Courier

Voice: Irish accent

Attributes [hide]

Ulblyn Appleblossom, Male Halfling Bard 2
Small (3'4") Halfling, Neutral Good (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 17 (+3)16 (+3) 11 (+0)12 (+1)
Skills Athletics +0, Medicine +2
Senses Passive Perception 10
Languages Common, Halfling, Giant, Aquan, Ignan
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 140 pp.


Social Check DCs


Aline Beverly, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She sports a flattop hair cut. Her gray unseeing eyes seem to look past you.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Aline was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Bounty Hunter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: A rival would like her out of the picture; and she has decided she is irredeemable

Ideals: Joker, Persistence. Flaws: Disease, Forgetful. Bonds: Poor, Criminal record. Occupation: Bounty Hunter

Voice: German accent

Attributes [hide]

Aline Beverly, Female Human Sorcerer 11
Medium (5'11") Human, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 40 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)11 (+0) 16 (+3)15 (+2)
Skills Deception +6, Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266

Possessions: 220 pp. Gold and topaz bottle stopper cork (1700 gp). 1 Minor magic item.


Social Check DCs

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