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NPC Generator

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Advanced [show]


Hrathy Anderton, Female Half-Orc [Permalink]

Personal [hide]

Description: She is typically in her Gardener uniform. Her moppish red hair is in a traditional bowl cut. Her eyes, though not visible through her cowl, are blue.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She never wears the same outfit twice, unless she absolutely has to.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Over the years she perfected her riding and shooting skills. She now owns her own business.

Motivation: Money/treasure; and she has money and likes to spend it

Ideals: Philantrophist, Artistic. Bonds: Job, Rich, Nature. Occupation: Gardener

Voice: Irish accent

Attributes [hide]

Hrathy Anderton, Female Half-Orc Ranger 1
Medium (4'7") Half-Orc, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)7 (-2) 13 (+1)12 (+1)
Skills Deception +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 200 sp. 2 Alchemist’s fire.


Social Check DCs


Theriatis Firahel, Male Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is well dressed, but even with his fine clothing he looks run-down. His hair is auburn and curly. His green eyes are slightly larger than normal.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. The war was a terrible time for him, and Theriatis does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: His mother raised him in a mountain cabin. From there he went from mercenary job to mercenary job. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Joker. Flaws: Depressed. Bonds: Military, Nature, Adventurer. Occupation: Hunter

Voice: Boston accent

Attributes [hide]

Theriatis Firahel, Male Elf Ranger 11
Medium (5'1") Elf, Lawful Good (CR 11)
Armor Class 12
Hit Points 61 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)16 (+3) 14 (+2)9 (-1)
Skills Insight +6, Survival +6
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Draconic, Ignan
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 240 pp. Sapphire pendant on gold chain (1400 gp). Large well-done wool tapestry (500 gp).


Social Check DCs


Shax Fluke, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a tight fitting green shirt and pants, and she perpetually has her sword ready. She wears a deerstalker hat to cover her moderate length brown hair. Her skin is flawless and her red eyes scan people very quickly.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She has all her life been fascinated with writing.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She has recently gotten a pet goose that steals things from people.

Motivation: She feels that her past leaves her morally obligated to help.

Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Attractive, Criminal record. Occupation: Glassblower

Voice: Speaks with back of mouth

Attributes [hide]

Shax Fluke, Female Tiefling Sorcerer 4
Medium (5'8") Tiefling, Neutral Evil (CR 4)
Armor Class 13
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)16 (+3) 13 (+1)16 (+3)
Skills Deception +5, History +5
Senses Passive Perception 11
Languages Common, Infernal, Orc, Elven
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136630000

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Grom Gresham, Male Half-Orc [Permalink]

Personal [hide]

Description: This exceptionally lanky man dresses like a well dressed Seamstress does. He has shaved his head bald. He is baby faced.

Personality: While he acts the brute, he is far gentler than he would appear. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born to a poor family in the city he treasured whatever gifts he got. His mother was a soldier and died while he was still young. Grom was left his mother's suit of armor and trained in its use and care. Since then, he has sought to make the best of life.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Optimist. Bonds: Job, Poor, Military. Occupation: Seamstress

Voice: Jamaican accent

Attributes [hide]

Grom Gresham, Male Half-Orc Wizard 7
Medium (5'3") Half-Orc, Neutral Good (CR 7)
Armor Class 10
Hit Points 13 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)12 (+1) 17 (+3)16 (+3)
Skills Acrobatics +3, History +4
Senses Passive Perception 13
Languages Common, Orc, Dwarven
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 700 gp. Blue star sapphire (1400 gp). 1 Minor magic item.


Social Check DCs


Bendoo Altham, Female Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult woman, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. With bright golden hair. Her fair skin shows little sign of her aristocratic breeding.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: When she was but 6 years old her parents immigrated from the south. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has been a successful dealer in antiques buying low and selling high.

Motivation: She's repulsed by the PC; and she is greedy

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Attractive, Guardian, Immigrant. Occupation: Bather

Voice: Low rumbling, strings words together

Attributes [hide]

Bendoo Altham, Female Half-Orc Bard 10
Medium (4'10") Half-Orc, Lawful Evil (CR 10)
Armor Class 11
Hit Points 53 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)10 (+0) 10 (+0)10 (+0)
Skills Insight +4, Stealth +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 1300 gp.


Social Check DCs


Helen Wellington, Female Human [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down. She has a slight overbite and is overall scrawny. Her hair is cut close to her head. Her eyes are likewise violet.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. She was an apprentice working in her father's forge. She has set out to sabotage the competition.

Motivation: A rival would like her out of the picture; and seeks redemption

Ideals: Justice, Artistic. Flaws: Antagonistic. Bonds: Job, Criminal record. Occupation: Shoemaker

Voice: Sighs a lot, exhausted

Attributes [hide]

Helen Wellington, Female Human Commoner 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)12 (+1) 15 (+2)9 (-1)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Chain shirt. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Duvamil Raulnor, Female Gnome [Permalink]

Personal [hide]

Description: 3'1" and lanky with angular features, she is an attractive figure. She wears a faded coat and loose pants complete with deerstalker hat. Her long blonde hair reaches down to her waist. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Born in the east to a Blacksmith, Duvamil learned a great deal about her mother's area of expertise. Her mother had invested heavily in several trade routes and wanted her to inherit them. She then took over the family business and is one of the better Blacksmith for hire.

Motivation: Wants to open a new tavern.

Flaws: Insane. Bonds: Attractive, Nature, Rich, Job. Occupation: Blacksmith

Voice: Posh accent

Attributes [hide]

Duvamil Raulnor, Female Gnome Ranger 4
Small (3'1") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 33 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)13 (+1) 7 (-2)12 (+1)
Skills Survival +0
Senses Passive Perception 8
Languages Common, Gnome, Infernal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1 Minor magic item.


Social Check DCs


Ribbles Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft black waves gently in the breeze, marred by sweets. His hair is silver and curly. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He snorts whenever he laughs or is feeling confident. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born several months after his father was called into army service. His parents enrolled him in a Barbarian school at a young age so that he could practice his martial talents. He was granted martial powers by his dying sister.

Motivation: He is greedy; and he feels kind of lost in life

Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Rich, Military. Occupation: Sailor

Voice: Hissing voice

Attributes [hide]

Ribbles Wildwander, Male Gnome Barbarian 4
Small (3'6") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 40 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 17 (+3)9 (-1) 15 (+2)13 (+1)
Skills Acrobatics +2, Animal Handling +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +4

Possessions: 23000 sp. 1 Minor magic item.


Social Check DCs


Avice Graham, Female Human [Permalink]

Personal [hide]

Description: This woman wears a brown costume with the symbols of her god on her torso. She is muscular with a powerful set of arms. She has slicked back white hair. She is baby faced.

Personality: Avice hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. She misses her home and complains about the freezing weather, even in summer.

History: Avice was raised in a hard working conservative environment. Like her father and her brother before her, after school she went straight into learning to become a Mayor. Days after completing her studies, news broke out that her hometown was attacked by illithids. Avice was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.

Motivation: She is currently in port desperately looking for someone to get her out; and someone believes her a fraud

Ideals: Artistic. Bonds: Immigrant, Job, Enemies, Slave. Occupation: Mayor

Voice: Booming voice

Attributes [hide]

Avice Graham, Female Human Ranger 3
Medium (4'11") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)12 (+1) 13 (+1)14 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 10 pp. 1 Masterwork Common Melee.


Social Check DCs

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