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NPC Generator

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Advanced [show]


Gimble Ningel, Male Gnome [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a blue cloak and cross-gartered pastel stockings. He keeps his long black hair kept up in a rat tail. His green eyes lackadaisically let the world flow into them.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born to a pair of adventurers, Gimble grew up listening to his mother's many stories. His mother had invested heavily in several trade routes and wanted him to inherit them. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Halfling artifacts is his passion; and he is unsatisfied with his job

Ideals: Optimist. Bonds: Adventurer, Rich, Job. Occupation: Dilettante

Voice: Excited and jittery

Attributes [hide]

Gimble Ningel, Male Gnome Monk 6
Small (3'4") Gnome, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 45 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 17 (+3)9 (-1) 10 (+0)17 (+3)
Skills History +2, Nature +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nordak Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He likes to wear ponchos typically of a light brown in addition to tight pants. His black hair is thinning but still full. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a habit of throwing himself into exceedingly dangerous situations.

History: Nordak hails from a village terrorized by brigands. In his 13th year, his parents were killed by a brigands raid, leaving Nordak alone in the world. After a stint in an orphanage, he was adopted. Recently the stress of being a Slave Trader has made it difficult for him to sleep.

Motivation: He has a rivalry with the Church that dominates his actions; and wants to open a new tavern

Flaws: Insomniac, Impulsive. Bonds: Job, Enemies, Religious. Occupation: Slave Trader

Voice: Sleepy voice

Attributes [hide]

Nordak Stoutale, Male Dwarf Rogue 11
Medium (4'2") Dwarf, Neutral Evil (CR 11)
Armor Class 10
Hit Points 96 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 20 (+5)9 (-1) 10 (+0)15 (+2)
Skills Arcana +3, History +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2

Possessions: 290 pp. Silver comb with moonstones (400 gp). Golden circlet with four aquamarines (6000 gp). Fire opal pendant on a fine gold chain (900 gp). A miniature golden chest with tiny emeralds lining the top (180 gp). Golden circlet with four aquamarines (6000 gp). Jeweled anklet (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Harvest Of World, Female Tabaxi [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep pastel leather and dull blue iron scale mail. She has a slight overbite and is overall scrawny. She has orange fur. Her fierce copper eyes like to dwell on things.

Personality: She is calm most of the time but flees social interaction. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Sold as a small child to a slaver, Harvest was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to raise her children well; and marry her sister to traveling adventurers

Ideals: Entrepeneur. Flaws: Shy, Fearful. Bonds: Mentor, Family. Occupation: Barber

Voice: Speaks with a cold

Attributes [hide]

Harvest Of World, Female Tabaxi Ranger 3
Medium (4'7") Tabaxi, Neutral Good (CR 3)
Armor Class 12
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)13 (+1) 16 (+3)11 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Hematite (12 gp).


Social Check DCs


Sarah Loccisano, Female Half-Elf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her hair is greying and her face has many wrinkles. Her amber eyes dart from person to person.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Sarah lived on a farm with her father, near the main road leading to a nearby town. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She has since lost track of the people in her past.

Motivation: An old rival family wants her found; and she is compelled to act according to her religious beliefs

Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Family, Religious. Occupation: Bounty Hunter

Voice: Stutters

Attributes [hide]

Sarah Loccisano, Female Half-Elf Druid 5
Medium (5'8") Half-Elf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)11 (+0) 12 (+1)12 (+1)
Skills Investigation +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Katherine Altham, Female Human [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'4" has a big stupid grin on her face most of the time. She wears suspenders and brown workpants. Her shirt is white, and she wears a heavy brown leather apron most of the time. With bright blonde hair. She has gleaming, smiling green eyes.

Personality: She snorts whenever she laughs or is feeling confident. She believes the world needs to unite to get rid of giants once and for all.

History: Katherine hails from a village terrorized by giants. She was taken from her home at a very young age. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She has passion for adventuring and risk.

Bonds: Enemies, Slave, Adventurer. Occupation: Butcher

Voice: Cold and demanding tone

Attributes [hide]

Katherine Altham, Female Human Cleric 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 30 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 17 (+3)16 (+3) 14 (+2)11 (+0)
Skills Deception +2, Religion +5
Senses Passive Perception 12
Languages Common, Auran, Undercommon, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 400 gp. 4 Antitoxin. 3 Alchemist’s fire. 4 Acid flasks.


Social Check DCs


Flask Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His cinnamon fur is smooth and relatively long. He tend to wears goggles to shield his eyes.

Personality: He is almost excessively polite to everyone, even when angry. He does not trust anyone and sleeps with one eye open.

History: He was born on a small isolated farm. He found a children's book about a Tabaxi Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Obtaining odd cultural Elven artifacts is his passion; and to get a good night's sleep

Flaws: Ugly, Shy, Insomniac. Bonds: Nature, Adventurer. Occupation: Mason

Voice: Booming voice

Attributes [hide]

Flask Of Snakes, Male Tabaxi Bard 3
Medium (5'8") Tabaxi, Neutral Good (CR 3)
Armor Class 14
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)9 (-1) 11 (+0)13 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Ar-Karo Gentry, Male Half-Orc [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears his silver hair down. He has green eyes.

Personality: A skeptical and narcissistic man, Ar-Karo's first love is himself. His second love is also himself. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born in the south, but his parents moved at a very young age to the north. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He moves from town to town, unable to find a place to settle.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable. Flaws: Insane. Bonds: Attractive, Military, Immigrant. Occupation: Shepherd

Voice: Low rumbling, strings words together

Attributes [hide]

Ar-Karo Gentry, Male Half-Orc Commoner 7
Medium (5'3") Half-Orc, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 13 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)10 (+0) 12 (+1)12 (+1)
Skills Athletics +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +4

Possessions: 700 gp. Silver-plated steel longsword with jet jewel in hilt (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lûga Brownrigg, Male Half-Orc [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing a tight black one piece outfit complete with pants, hood, and a cape. His auburn hair is greasy and uncared for. He wears crescent spectacles with a black brim.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His parents moved while he was still in utero so he is the first generation to be born here. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He now spends his time doing works of charity.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Philantrophist, Logical, Impeccable. Flaws: Ugly. Bonds: Immigrant. Occupation: Ploughman

Voice: German accent

Attributes [hide]

Lûga Brownrigg, Male Half-Orc Wizard 4
Medium (5'1") Half-Orc, Lawful Evil (CR 4)
Armor Class 14
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 11 (+0)12 (+1) 13 (+1)9 (-1)
Skills Nature +3, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Orc, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 300 gp.


Social Check DCs


Sora Skaarzborroosh, Female Dragonborn [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is wearing the road beaten gear of a warrior. Her gold crest is unkempt and raggedy. Her red eyes are slightly larger than normal.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She plays an instrument quite well.

History: Born in a small village she learned the ways of the warrior from her mother. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Seeks redemption; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Immigrant, Poor, Criminal record. Occupation: Laborer

Voice: Spanish accent

Attributes [hide]

Sora Skaarzborroosh, Female Dragonborn Barbarian 18
Medium (6'7") Dragonborn, Neutral Evil (CR 18)
Armor Class 10
Hit Points 103 (18d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)18 (+4) 13 (+1)14 (+2)
Skills Medicine +7, Stealth +6
Senses Passive Perception 11
Languages Common, Ignan, Gnome, Abyssal, Celestial
Attacks Melee +8 / 5d6+2, Ranged +6 / 5d6+0, Grapple +2

Possessions: 10000 gp. Solid gold idol (400 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Gold and topaz bottle stopper cork (1600 gp). Gold dragon comb with red garnet eye (1600 gp). Jeweled anklet (4000 gp). Gold cup set with emeralds (4000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (30 gp). Gold dragon comb with red garnet eye (1600 gp). A silver and pearl hairclip (100 gp). Gold and topaz bottle stopper cork (1600 gp). Gold and topaz bottle stopper cork (1600 gp). Brass mug with jade inlays (500 gp). Gold dragon comb with red garnet eye (1600 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). 1 Major magic item.


Social Check DCs

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