Right-Handed In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a pastel vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his pastel boots flare out at the collars. His attire stands in sharp contrast to his sickle, which is beautifully polished and possesses an ornate carving of a card on it. His brown fur is smooth and relatively long. His hazel unseeing eyes seem to look past you.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is skeptical of what others tell him and is slow to trust.
History: The child of southern immigrants he idolized his mother. Brilliant and gifted he never wanted to apply himself. He moves from town to town, unable to find a place to settle.
Motivation: He's repulsed by the PC; and wants a kiss
Ideals: Gifted. Flaws: Disease, Antagonistic, Shy. Bonds: Immigrant. Occupation: Farmer
Voice: Timid voice
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Good (CR 9)
Armor Class 10
Hit Points 77 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 16 (+3) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item.
Kelter Wiseacre, Male Halfling [Permalink]
Personal [hide]
Description: He is in excellent shape and wears an entirely white suit with red socks and a vest with buckled shoes. His golden hair is braided into rings. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Kelter took refuge in the ruined castle and found the beat up ceremonial dagger and armor he uses now. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to work out more often; and wants to have a good time and be beloved
Ideals: Athletic, Optimist. Flaws: Ugly, Forgetful. Bonds: Nature. Occupation: Bricklayer
Voice: Soft and melodious
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 5)
Armor Class 12
Hit Points 26 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 11 (+0) | 12 (+1) | 5 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common, Halfling, Auran
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 5000 sp.
Qemuel Nowhere, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His long black hair is drawn into a two foot long braid. His skin is flawless and his white eyes scan people very quickly.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born into a rich family. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he uses money and sex appeal to get what he needs
Flaws: Greedy, Antagonistic. Bonds: Attractive, Rich, Military. Occupation: Butcher
Voice: Draws out vowels
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 69 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
Possessions: 1800 gp.
Dara Galanodel, Female Elf [Permalink]
Personal [hide]
Description: This slender woman stands about 4'8". She wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She is bald on top and has large golden tufts of hair around her ears. She has gleaming, smiling gray eyes.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is a big fan of imagination and believes people should spend more time reading and writing.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. After coming to the age of reason, Dara took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and to get a good night's sleep
Ideals: Joker, Logical, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Brewer
Voice: Whispers
Attributes [hide]
Medium (4'8") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. 1 Holy water.
Richard Eastaughffe, Male Human [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has relatively light skin and is very physically imposing due to his abundance of muscles. His white hair is cut short with large spiked bangs in the front. His brown unseeing eyes seem to look past you.
Personality: Stoic and calm, he prefers to meditate than take action. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born at the edge of vast desert. Over the years he perfected his riding and shooting skills. He now mingles about in high society.
Motivation: He feels threatened by others; and he is wracked by social anxiety
Ideals: Disciplined. Flaws: Disease, Fearful. Bonds: Attractive, Nature. Occupation: Tanner
Voice: Jamaican accent
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 30 gp.
Riswynn Loderr, Female Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She dresses in brown turtlenecks beneath a grey coat with brown slacks. Her silver hair is greying along the sides and has receded to reveal a widow's peak. Her fierce green eyes like to dwell on things.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. Riswynn enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was born at the edge of vast forest. Riswynn liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a shortspear and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Obtaining odd cultural Gnomish artifacts is her passion; and she has passion for adventuring and risk
Ideals: Optimist. Flaws: Hedonist. Bonds: Nature, Adventurer. Occupation: Mortician
Voice: Loud with bravado
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 4)
Armor Class 13
Hit Points 43 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 16 (+3) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Elven, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 28000 sp. 4 Acid flasks. 3 Thunderstones. 4 Alchemist’s fire. 2 Smokesticks.
Dara Yaeldrin, Female Elf [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a tea of some kind. She has the majority of her body covered in plate, marred by teas. She keeps her blonde hair in a flapper bob. She has a tattooed face.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Born in the east to a Cartwright, Dara learned a great deal about her father's area of expertise. Her childhood dream was to be a Layabout, but she was a colossal failure. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: To be a Layabout again; and she is unsatisfied with her job
Ideals: Fighting. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Cartwright
Voice: Soft and melodious
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 5)
Armor Class 13
Hit Points 3 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 4 (-3) | 16 (+3) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Gnome, Aquan, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
Possessions: 300 gp. Jade (110 gp). Banded agate (4 gp).
Daar Dhyrktelonis, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a mite stocky and wears tight fitting clothing which further accentuates her frame. Her crest, while still mostly gold, has prominent grey streaks. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She can speak with the recently deceased. She receives visions of the future at random moments
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Baker arts, while her mother instructed her in etiquette, music and courtly manner. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. Days after completing her studies, news broke out that her hometown was attacked by goblins. Daar was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.
Motivation: She feels kind of lost in life; and revenge
Ideals: Gifted. Flaws: Insomniac, Depressed. Bonds: Attractive, Rich, Enemies. Occupation: Baker
Voice: Sore throat, cough
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 2)
Armor Class 12
Hit Points 22 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 340 gp. Sard (80 gp).
Oriel Teinithra, Female Half-Elf [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking western young adult. She wears professional attire. Beneath her clothing is a huge mess of scar tissue. She keeps her long blonde hair kept up in a rat tail. Her blue eyes dart from person to person to random spaces in the air.
Personality: Her tongue was cut out and she uses sign language. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She made a point of taking high paying jobs and getting most of it up front. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.
Motivation: She is currently in port desperately looking for someone to get her out; and she desires power and/or immortality
Flaws: Disease, Insomniac. Bonds: Attractive, Slave, Adventurer. Occupation: Sculptor
Voice: Relaxed voice
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Evil (CR 13)
Armor Class 10
Hit Points 107 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 16 (+3) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Draconic
Attacks Melee +7 / 4d4+3, Ranged +4 / 4d4+0, Grapple +4
Possessions: 1000 gp. Brass mug with jade inlays (500 gp). Old masterpiece painting (800 gp). A necklace of small pink pearls (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Gold music box (2000 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Brass mug with jade inlays (500 gp). 1 Medium magic item.
Shout outs: Stacey, HilloDark, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Robin Ellis-Foster, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Keaton Permenter, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!
