Aerdeth Tiltathana, Male Half-Elf [Permalink]
Personal [hide]
Description: This eastern man wears yellow painted combat armor at almost all times. His clothes are grease stained in places. He wears his red hair up. His fierce violet eyes like to dwell on things.
Personality: He is overprotective of those who hire his services. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born to loving parents in a slum to the east. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Elves in Aerdeth's homeland. Aerdeth decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.
Motivation: To protect his home; and to clean up the streets
Ideals: Fighting. Bonds: Poor, Immigrant, Guardian. Occupation: Fortune-teller
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'6") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 5 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 9 (-1) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Elven, Dwarven, Ignan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 1 | 0 |
Possessions: 800 gp.
Trym Goodearth, Female Halfling [Permalink]
Personal [hide]
Description: A plain young-adult woman, she prefers to wear white clothing when she does not wear armor. Her silver hair is unkempt and raggedy. Her eyes are gray.
Personality: Calm and collected, she is a well trained Unemployed. She loves her children and doesn't want them to worry about her. She loves to share her dancing with anyone who is interested.
History: She was born to loving parents in a slum to the south. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She now owns her own business.
Motivation: She'd like to take her coworkers down a peg; and her relatives are trying to arrange a marriage
Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Poor, Job, Family. Occupation: Unemployed
Voice: Loud with bravado
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 23 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 13 (+1) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 |
Possessions: 700 gp. Gold and topaz bottle stopper cork (1100 gp). Brass mug with jade inlays (300 gp). Silver comb with moonstones (900 gp).
Caeldrim Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a tan and pastel handkerchief worn on his left side. He keeps his brown hair in a pixie cut. His brown eyes are slightly larger than normal.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Energy wise he seems alert and responsive.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He is searching for what he claims is his rightful reward.
Motivation: Obtaining odd cultural Tabaxi artifacts is his passion.
Ideals: Gifted, Professionalism, Entrepeneur. Bonds: Adventurer. Occupation: Navigator
Voice: Gruff and masculine
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. Zircon (60 gp). Chrysoberyl (150 gp). Moss agate (6 gp).
Fragrant In Woods, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her red fur is lengthy. She wears an eyepatch.
Personality: While she acts the brute, she is far gentler than she would appear. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Born to a Bowyer, her mother struggled to pay the bills. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She desires power and/or immortality; and she's looking for her big break
Ideals: Fighting. Flaws: Ugly. Bonds: Adventurer, Poor, Military. Occupation: Ruler
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 8 (-1) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
Possessions: 700 sp. 3 Alchemist’s fire.
Gilbert Radcliffe, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and dresses in collared shirts and wears a proper scarf over his head. He wears his golden hair up in a very large beehive style do. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Always inclined to offer people food he seems plenty friendly. He is an amazing painter.
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. Brilliant and gifted he never wanted to apply himself. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: His religion dominates his actions.
Ideals: Philantrophist, Gifted. Flaws: Insane. Bonds: Religious, Enemies. Occupation: Brewer
Voice: Strong lisp
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 11)
Armor Class 10
Hit Points 43 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 11 (+0) | 6 (-2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3
Possessions: 260 pp. Smoky quartz (60 gp). Black opal (1100 gp). Sardonyx (60 gp). Blue sapphire (1100 gp). Moss agate (4 gp). Tiger eye turquoise (4 gp). Golden yellow topaz (1500 gp). Chrysoprase (60 gp). Lapis lazuli (4 gp). Peridot (60 gp).
Shax Loathe, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears skinny pants and wears a green and violet robe with the hood down. She has styled her silver hair well, parting it to the right. She wears round tiny glasses practically rammed into her face.
Personality: Shax is depressed about a lot of things. She tends to be a nihilist. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: When she was but 7 years old her parents immigrated from the east. She helped her father out around the business and became quite the natural. She left for the east, certain she would find work there.
Motivation: A need for knowledge about a nearby landmark; and she'd like to take her coworkers down a peg
Ideals: Athletic. Flaws: Depressed. Bonds: Adventurer, Immigrant, Job. Occupation: Interpreter
Voice: Uses sign language
Attributes [hide]
Medium (4'10") Tiefling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 16 (+3) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Giant, Druidic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1 Masterwork Common Melee.
Kilvar Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he dresses in collared shirts and wears a proper scarf over his head. He wears his white hair up in a very large beehive style do. His skin is flawless and his gray eyes scan people very quickly.
Personality: His tongue was cut out and he uses sign language. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: The child of a Dilettante, who enjoyed hunting, Kilvar was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Kilvar took refuge in the old dungeon and found the beat up greatsword and armor he uses now. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Regain custody of his son.
Flaws: Disease. Bonds: Attractive, Family, Nature, Rich. Occupation: Detective
Voice: Speaks with lips pursed
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 16 (+3) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: Tiger eye turquoise (13 gp).
Oriax Guile, Male Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a tight fitting black shirt and pants. His black hair is slicked back into a classic pompadour. He is missing an eye and his face is severely sunburned. His one remaining eye shines white.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was raised in a white middle class family as the only child. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is content
Ideals: Philantrophist. Flaws: Ugly, Shy, Mundane. Bonds: Criminal record. Occupation: Unemployed
Voice: Hissing voice
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 76 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 18 (+4) | 13 (+1) | 15 (+2) | 20 (+5) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hugolina Shupe, Female Half-Elf [Permalink]
Personal [hide]
Description: 5'7" and muscular, this western woman is dressed in a clean yellow cloak covering her clean studded leather. She has no hair. She is baby faced.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Born in a small village she learned the ways of the warrior from her mother. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hugolina fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Athletic, Fighting. Flaws: Ugly, Antagonistic. Bonds: Religious. Occupation: Gardener
Voice: Gruff and masculine
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 12 (+1) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 2100 sp. Jade (130 gp). Carnelian (50 gp).
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