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NPC Generator

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Advanced [show]


Ilga Cornish, Female Half-Orc [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'9" has a big stupid grin on her face most of the time. She is wearing a long, black cloak. She wears her white hair down. Her eyes are blue and she is always smoking a pipe.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She is a Yochlol in disguise. She dropped out of school to support her sick father, and resented it. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Wants to work out more often; and to clean up the streets

Ideals: Logical, Athletic. Bonds: Guardian, Adventurer, Family. Occupation: Sailor

Voice: Irish accent

Attributes [hide]

Ilga Cornish, Female Half-Orc Warrior 6
Medium (5'9") Half-Orc, Lawful Neutral (CR 6)
Armor Class 8
Hit Points 44 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 12 (+1)17 (+3) 17 (+3)6 (-2)
Skills History +6, Investigation +6
Senses Passive Perception 13
Languages Common, Orc, Terran, Abyssal, Giant
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +2

Possessions: 10 pp. A detailed rose, with petals and thorns, constructed of silver and electrum (20 gp). Silver comb with moonstones (500 gp). A necklace of small pink pearls (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Matilda Tyndall, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman dresses well, wearing grey shirts, loose pants, and blazers most of the time. She has shaved her head bald. Her gray eyes peer out from beneath her small grey hat.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She believes the world needs to unite to get rid of giants once and for all.

History: Matilda was raised in a hard working conservative environment. She was an apprentice working in her mother's forge. She has set out to sabotage the competition.

Motivation: To reunite with her absent mother; and a deep hatred of giants

Flaws: Cynical. Bonds: Attractive, Enemies, Job, Family. Occupation: Sailor

Voice: Mousy voice

Attributes [hide]

Matilda Tyndall, Female Human Aristocrat 1
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)18 (+4) 10 (+0)10 (+0)
Skills Animal Handling +2, Deception +2
Senses Passive Perception 10
Languages Common, Abyssal, Undercommon, Celestial, Ignan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 60 gp.


Social Check DCs


Beatrice Wilberforce, Female Human [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking eastern young adult. She wears light armors faded through time and improper care. Beneath her clothing is a huge mess of scar tissue. Her chestnut hair is slicked back into a classic pompadour. Her green eyes are slightly larger than normal.

Personality: She is very quiet and rarely speaks above a whisper. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born blind and as such lacked many opportunities for work. She was taken from her home at a very young age. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Retire the richest woman in the east.

Ideals: Justice. Flaws: Shy, Disease. Bonds: Slave. Occupation: Dyer

Voice: Boston accent

Attributes [hide]

Beatrice Wilberforce, Female Human Expert 1
Medium (5'3") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)12 (+1) 15 (+2)10 (+0)
Skills Athletics +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 60 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Georgina Hogcollar, Female Halfling [Permalink]

Personal [hide]

Description: She wears a red vest and prefers violet and tan shirts. Her boots appear to have been at one point steel toed but are quite worn down, and she perpetually has her hand crossbow ready. Her hair is cut close to her head. She has gray eyes.

Personality: She is fixated on the number 88. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: The child of a Barber, who enjoyed hunting, Georgina was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Georgina took refuge in the large cave and found the beat up hand crossbow and armor she uses now. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Georgina fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Immigrant, Nature. Occupation: Bather

Voice: High pitched and raspy

Attributes [hide]

Georgina Hogcollar, Female Halfling Paladin 6
Small (2'8") Halfling, Chaotic Evil (CR 6)
Armor Class 15
Hit Points 39 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 13 (+1)7 (-2) 17 (+3)14 (+2)
Skills Acrobatics +7
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 900 gp.


Social Check DCs


Mary Hastings, Female Human [Permalink]

Personal [hide]

Description: She has the majority of her body covered in plate. Her hair is blonde, silky, and of moderate length. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Mary was born with her mother's beautiful face. She dropped out of school before completing her studies. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally; and to share knowledge with the world

Ideals: Disciplined, Logical. Flaws: Insane. Bonds: Attractive. Occupation: Carter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Mary Hastings, Female Human Ranger 1
Medium (6'0") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)14 (+2) 16 (+3)14 (+2)
Skills Animal Handling +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Gnoll, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 80 gp.


Social Check DCs


Bethrynna Mystralath, Female Elf [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears skinny pants and wears a blue and green robe with the hood down. Her brown hair is braided into rings. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Gifted from a young age, Bethrynna studied abroad. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and a rival would like her out of the picture

Ideals: Passionate, Gifted. Flaws: Addict, Antagonistic. Bonds: Attractive. Occupation: Miller

Voice: Raspy

Attributes [hide]

Bethrynna Mystralath, Female Elf Adept 13
Medium (4'7") Elf, True Neutral (CR 13)
Armor Class 10
Hit Points 79 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 17 (+3)9 (-1) 13 (+1)10 (+0)
Skills Animal Handling +5, Religion +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 4d4+2, Ranged +4 / 4d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: 2000 gp. Jade (40 gp). Zircon (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vondal Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is dressed in earthy colors with a brown and yellow handkerchief worn on his left side. His golden hair is cut short. His face is covered beneath a completely black helmet.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a criminal king-pin and mafia family A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He now spends his time doing works of charity.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Adventurer, Criminal record, Debt. Occupation: Slave Trader

Voice: Sore throat, cough

Attributes [hide]

Vondal Orcfoe, Male Dwarf Warlock 12
Medium (4'1") Dwarf, Neutral Evil (CR 12)
Armor Class 13
Hit Points 92 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 17 (+3)16 (+3) 13 (+1)11 (+0)
Skills Acrobatics +7, Medicine +5
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Halfling, Abyssal
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154333331

Possessions: 300 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mardnab Shadowcloak, Female Gnome [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she is dressed in earthy colors with a blue and pastel handkerchief worn on her left side. Her hair, while still mostly silver, has prominent grey streaks. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She receives visions of the future at random moments

History: She got into the Assassin business at a young age. She was an adventurer many years ago and she formed a blood bond with her Dwarven companion (her 'brother'). She ran away from her former home and has been making her living as a Assassin for the past few years.

Motivation: She has passion for adventuring and risk; and she is currently in port desperately looking for someone to get her out

Ideals: Joker, Gifted. Bonds: Job, Adventurer, Slave. Occupation: Assassin

Voice: Breathy voice

Attributes [hide]

Mardnab Shadowcloak, Female Gnome Sorcerer 12
Small (3'3") Gnome, True Neutral (CR 12)
Armor Class 11
Hit Points 68 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)14 (+2) 10 (+0)14 (+2)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Halfling, Elven
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466666

Possessions: 200 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ombul Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His silver hair and beard is wavy and long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born in the north. He found a children's book about a Halfling Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sai.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Optimist. Bonds: Poor, Attractive, Adventurer, Immigrant. Occupation: Tanner

Voice: Uses lots of figures of speech

Attributes [hide]

Ombul Honeypot, Male Halfling Commoner 6
Small (3'4") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 12 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)5 (-3) 10 (+0)14 (+2)
Skills Performance +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 60 pp.


Social Check DCs

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