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NPC Generator

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Advanced [show]


Margery Dalton, Female Human [Permalink]

Personal [hide]

Description: She is typically in her Spy uniform. Her attire stands in sharp contrast to her greataxe, which is beautifully polished and possesses an ornate carving of a cross on it. Her blonde hair has been sun bleached extensively. Her brown eyes are slightly larger than normal.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Her job bores her to no end. She has decided to make it more interesting.

History: Margery was raised in a hard working conservative environment. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. After a long history of fighting, Margery and her spouse have recently divorced.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and meet up once more with her childhood friend

Flaws: Antagonistic. Bonds: Job, In love, Adventurer, Criminal record. Occupation: Spy

Voice: Prounounces S like Z

Attributes [hide]

Margery Dalton, Female Human Warrior 1
Medium (5'1") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)16 (+3) 11 (+0)15 (+2)
Skills Religion +5, Stealth +3
Senses Passive Perception 10
Languages Common, Draconic, Abyssal, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 60 gp. White pearl (160 gp).


Social Check DCs


Astar Clandestine, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His white hair is knotted and matted. He has a tattooed face.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. A true patriot, Astar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He got into the Spice Merchant business at a young age. Like his father and his brother before him, after school he went straight into learning to become a Spice Merchant. By chance he met his brother recently and the two have been together since.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to be a fortune-teller again

Ideals: Joker, Fighting. Bonds: Military, Job, Family. Occupation: Spice Merchant

Voice: Scratchy, weak

Attributes [hide]

Astar Clandestine, Male Tiefling Warrior 8
Medium (6'2") Tiefling, Chaotic Good (CR 8)
Armor Class 10
Hit Points 68 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)19 (+4) 10 (+0)12 (+1)
Skills Animal Handling +3, History +7
Senses Passive Perception 10
Languages Common, Abyssal, Halfling, Draconic, Druidic
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 3000 sp. Fiery yellow corundum (500 gp). Chrysoprase (70 gp). Jet (90 gp). Deep blue spinel (200 gp). Obsidian (15 gp). Golden yellow topaz (200 gp).


Social Check DCs


Gûnd Walcott, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a mite stocky and wears professional attire. His blonde hair is braided into rings. His fair skin shows little sign of his aristocratic breeding.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born on a small isolated farm. His childhood dream was to be a Laborer, but he was a colossal failure. He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend; and expand his business

Ideals: Passionate. Bonds: Attractive, Adventurer, Nature, Job. Occupation: Map Maker

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gûnd Walcott, Male Half-Orc Paladin 9
Medium (6'3") Half-Orc, Neutral Evil (CR 9)
Armor Class 13
Hit Points 51 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)8 (-1) 10 (+0)10 (+0)
Skills Arcana +2, Stealth +6
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 50 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Az-Rans Enfield, Male Half-Orc [Permalink]

Personal [hide]

Description: He dresses well, wearing black shirts, loose pants, and blazers most of the time. His red hair and beard is wavy and long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He dislikes all the random violence that takes place in the east. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep; and he is compelled to act according to his religious beliefs

Ideals: Pacifist, Gifted. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Tailor

Voice: Prounounces S like Z

Attributes [hide]

Az-Rans Enfield, Male Half-Orc Paladin 7
Medium (6'4") Half-Orc, Lawful Evil (CR 7)
Armor Class 13
Hit Points 30 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 10 (+0)14 (+2) 14 (+2)5 (-3)
Skills Intimidation +0, Stealth +6
Senses Passive Perception 12
Languages Common, Orc, Gnome, Goblin
Attacks Melee +1 / 2d8-2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cloak In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is very fat, and wears long strands of amber and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His lavender fur is matted, messy, and big. His yellow eyes lackadaisically let the world flow into them.

Personality: Cloak wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born in the west. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Disciplined. Flaws: Ugly. Bonds: Rich, Adventurer, Immigrant. Occupation: Carpenter

Voice: Old Prospector

Attributes [hide]

Cloak In Woods, Male Tabaxi Wizard 7
Medium (6'2") Tabaxi, Lawful Good (CR 7)
Armor Class 12
Hit Points 18 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)17 (+3) 10 (+0)17 (+3)
Skills Acrobatics +5, Insight +3
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444321000

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pyxrin Bhenkumbyrznaax, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She dresses like a well dressed Priest does. She wears her rusty crest up. She has a tattooed face.

Personality: She can speak with the recently deceased. She cannot resist a sob story and will often dote over anyone who has one.

History: She was born in the west. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Priest work with an outfit from a few towns over. Priest work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has achieved small success as a Priest.

Motivation: Expand her business; and wants to open a new tavern

Ideals: Gifted, Philantrophist. Bonds: Job, Poor, Immigrant. Occupation: Priest

Voice: Russian accent

Attributes [hide]

Pyxrin Bhenkumbyrznaax, Female Dragonborn Fighter 5
Medium (6'8") Dragonborn, Lawful Good (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)13 (+1) 11 (+0)10 (+0)
Skills Arcana +4, Deception +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp. Violet garnet (1000 gp). Black pearl (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Seraphina Appleblossom, Female Halfling [Permalink]

Personal [hide]

Description: She stands about 2'9" and wears suspenders and white workpants. Her shirt is grey, and she wears a heavy white leather apron most of the time. Her right leg appears badly burned and disfigured. She sports blonde long hair. She has a dull look in her green eyes.

Personality: She has always had a great fascination with Half-Elven culture. She is obsessed with finding treasure.

History: She served in the navy to pay for her family's outstanding loans. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature dagger.

Motivation: Obtaining odd cultural Half-Elven artifacts is her passion; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Racist. Bonds: Adventurer, Military. Occupation: Ruler

Voice: Dutch accent

Attributes [hide]

Seraphina Appleblossom, Female Halfling Adept 5
Small (2'9") Halfling, Lawful Evil (CR 5)
Armor Class 12
Hit Points 21 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)14 (+2) 12 (+1)9 (-1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Terran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: 600 gp. Eye agate (16 gp). Brown-green garnet (60 gp). Deep green spinel (60 gp).


Social Check DCs


Yebe Nackle, Female Gnome [Permalink]

Personal [hide]

Description: She stands about 3'1" and prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her left leg appears badly burned and disfigured. Her tied-back hair is silver. She wears an eyepatch.

Personality: Confrontational and typically high on some drug or another. Energy wise she seems alert and responsive.

History: The child of northern immigrants she idolized her father. She struck it rich when she found rare goods in large quantities. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is greedy; and she has money and likes to spend it

Ideals: Professionalism. Flaws: Ugly, Addict. Bonds: Rich, Immigrant. Occupation: Roofer

Voice: Italian accent

Attributes [hide]

Yebe Nackle, Female Gnome Barbarian 2
Small (3'1") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 22 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 13 (+1)10 (+0) 13 (+1)10 (+0)
Skills Medicine +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 150 gp.


Social Check DCs


Beloril Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He carries with him a set of quarterstaffs on his belt, each one with a amethyst on the hilt. His silver hair is braided into rings. His hazel unseeing eyes seem to look past you.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He served in the navy to pay for his family's outstanding loans. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has worked as a Banker like his mother before him.

Motivation: He is greedy; and wants to raise his children well

Ideals: Fighting. Flaws: Disease. Bonds: Job, Rich, Military, Family. Occupation: Banker

Voice: Soft and melodious

Attributes [hide]

Beloril Trueanvil, Male Dwarf Paladin 2
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)9 (-1) 18 (+4)9 (-1)
Skills Athletics +1, History +1
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 1000 cp.


Social Check DCs

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