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NPC Generator

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Advanced [show]


Dee Underbough, Female Halfling [Permalink]

Personal [hide]

Description: She is a mite stocky and sports red clothing, slightly heavier than average wear. Her auburn hair has been sun bleached extensively. Her skin is flawless and her gray eyes scan people very quickly.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. The war was a terrible time for her, and Dee does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: Money/treasure; and she uses money and sex appeal to get what she needs

Ideals: Disciplined. Flaws: Depressed. Bonds: Attractive, Military, Rich. Occupation: Assassin

Voice: Can't modulate volume

Attributes [hide]

Dee Underbough, Female Halfling Aristocrat 6
Small (2'11") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 32 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)17 (+3) 13 (+1)11 (+0)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 11
Languages Common, Halfling, Auran, Dwarven, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cressel Grace, Male Tiefling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he does not wear sleeves and tends to eschew shirts when he can avoid it. He keeps his white hair in a pixie cut. His red unseeing eyes seem to look past you.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born into a rich family. Through the years after Cressel was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Cressel's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Money/treasure.

Ideals: Entrepeneur. Flaws: Disease, Sensitive, Antagonistic. Bonds: Rich. Occupation: Barber

Voice: Speaks in third person

Attributes [hide]

Cressel Grace, Male Tiefling Commoner 8
Medium (6'5") Tiefling, Neutral Evil (CR 8)
Armor Class 8
Hit Points 20 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 10 (+0)14 (+2) 14 (+2)12 (+1)
Skills Insight +5, Stealth +1
Senses Passive Perception 12
Languages Common, Goblin, Infernal
Attacks Melee +3 / 2d10+0, Ranged +1 / 2d10-2, Grapple +0

Possessions: 800 gp.


Social Check DCs


Fargrim Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a grey vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his grey boots flare out at the collars. He wears a feathered hat to cover his moderate length red hair. He is very pretty but has cold, dead eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a logical person and will generally grow upset if things defy logic and science.

History: Fargrim was raised in a hard working conservative environment. His childhood dream was to be a Bowyer, but he was a colossal failure. He ran away from his former home and has been making his living as a Stableman for the past few years.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and to clean up the streets

Ideals: Logical. Bonds: Attractive, Guardian, Job, Criminal record. Occupation: Stableman

Voice: Soothing and warm

Attributes [hide]

Fargrim Goblinbane, Male Dwarf Adept 1
Medium (4'4") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)10 (+0) 17 (+3)8 (-1)
Skills Insight +5, Religion +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 140 gp. 1 Masterwork Common Melee.


Social Check DCs


Syllin Floshem, Female Elf [Permalink]

Personal [hide]

Description: She stands about 5'3" and wears blue painted combat armor at almost all times. Her right hand appears badly burned and disfigured. She sports a flattop hair cut. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born the only child of a wealthy merchant. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest woman in the south; and to get a good night's sleep

Ideals: Entrepeneur. Flaws: Insane, Insomniac. Occupation: Actor

Voice: Low rumbling, strings words together

Attributes [hide]

Syllin Floshem, Female Elf Warlock 1
Medium (5'3") Elf, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 8 (-1)15 (+2) 14 (+2)10 (+0)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Infernal
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: 50 gp. Iolite (70 gp).


Social Check DCs


Andram Random, Male Tiefling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears very tight pants and wife beaters, though occasionally he sports a black coat. His white hair is long and unkept. He tend to wears goggles to shield his eyes.

Personality: Cocky and sure of himself, he believes he is the best Fletcher born in the past three hundred years. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born in the west, but his parents moved at a very young age to the north. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has dedicated himself to building a better village for his children.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and balancing his hectic life and new fletcher responsibilities is difficult

Flaws: Ugly. Bonds: Job, Adventurer, Immigrant, In love. Occupation: Fletcher

Voice: Stutters

Attributes [hide]

Andram Random, Male Tiefling Paladin 4
Medium (6'7") Tiefling, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)14 (+2) 15 (+2)13 (+1)
Skills Arcana +4, Religion +4
Senses Passive Perception 12
Languages Common, Giant, Terran
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Aquamarine (300 gp). Silver pearl (130 gp). Deep green spinel (130 gp). Aquamarine (300 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Unvera Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She has the majority of her body covered in plate. She sports red long hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She hates drow. She views them as having robbed her home of its proper glory. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Unvera was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Unvera decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has recently gotten a pet goose that steals things from people.

Motivation: She has comitted a past crime that haunts her to this day; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Athletic. Bonds: Enemies, Criminal record, Religious. Occupation: Hunter

Voice: Jamaican accent

Attributes [hide]

Unvera Fiddlefen, Female Gnome Aristocrat 8
Small (3'1") Gnome, Neutral Evil (CR 8)
Armor Class 14
Hit Points 46 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)11 (+0) 15 (+2)9 (-1)
Skills Medicine +5, Survival +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1100 gp. Gold dragon comb with red garnet eye (400 gp).


Social Check DCs


Hugh Heiser, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is constantly adorned with expensive silk clothing, often dyed in bright brown and grey, and wears rings and necklaces with large, colorful gems. His silver hair is greying along the sides and has receded to reveal a widow's peak. He is baby faced.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born to a pair of adventurers, Hugh grew up listening to his mother's many stories. His first spouse was a Priest, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has built up a small fortune and can afford his own way.

Motivation: He wants to meet his childhood hero; and money/treasure

Ideals: Athletic. Flaws: Fearful. Bonds: Rich, Nature, Adventurer, Family. Occupation: Fletcher

Voice: Scandinavian accent

Attributes [hide]

Hugh Heiser, Male Human Commoner 11
Medium (6'5") Human, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 56 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)19 (+4) 10 (+0)9 (-1)
Skills Athletics +6, Nature +8
Senses Passive Perception 10
Languages Common, Ignan, Draconic, Elven, Halfling
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +8

Possessions: Solid gold idol (700 gp). A silver and pearl hairclip (90 gp). Brass mug with jade inlays (500 gp). A life-sized copper and silver statuette of a cockatrice. (90 gp). Gold dragon comb with red garnet eye (800 gp). A necklace of small pink pearls (4000 gp).


Social Check DCs


Nirgel Panic, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear green pants and tee shirts. His brown hair is smooth and relatively long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his white eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Nirgel was raised in a hard working conservative environment. A few years later when the west was not economically sound they moved to his current location. He has achieved small success as a Carpenter.

Motivation: He's in love; and wants to open a new tavern

Ideals: Optimist. Bonds: Attractive, Job, Immigrant, Has a crush. Occupation: Carpenter

Voice: Rolls R's

Attributes [hide]

Nirgel Panic, Male Tiefling Druid 11
Medium (6'1") Tiefling, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 27 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)14 (+2) 12 (+1)12 (+1)
Skills Perception +5, Religion +6
Senses Passive Perception 16
Languages Common, Ignan, Celestial
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13654

Possessions: 90 pp. Sapphire pendant on gold chain (2000 gp).


Social Check DCs


Rael Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and sports tan clothing, slightly heavier than average wear. He has moderate length blonde hair. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born to a poor family in the city he treasured whatever gifts he got. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After months of barely getting by, Rael managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: Wants to work out more often.

Ideals: Athletic, Disciplined, Opinionated. Bonds: Attractive, Poor. Occupation: Beggar

Voice: Prounounces S like Z

Attributes [hide]

Rael Xiloscient, Male Elf Aristocrat 3
Medium (5'5") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)12 (+1) 18 (+4)13 (+1)
Skills Athletics +2, Persuasion +3
Senses Passive Perception 14
Languages Common, Elven, Aquan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. Golden pearl (110 gp). Coral (110 gp).


Social Check DCs

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