Balifra Glanhig, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is very fat, and wears rags and sports a simple walking cane. Sporting a silver mohawk this woman's hair draws a lot of attention. Her eyes are blue and catlike.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: The child of a Server, who enjoyed hunting, Balifra was taken on many hunting expeditions. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her druidic talents. She now travels the world, in search of power and loot.
Motivation: She wants to meet her childhood hero; and she has passion for adventuring and risk
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Nature, Adventurer. Occupation: Sculptor
Voice: Aggressive tone
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 7 (-2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1900 sp.
Trail Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: This slender man stands about 6'4". He typically wears a sleeveless long coat of deep brown leather and dull grey iron scale mail. He keeps his yellow fur in a flapper bob. His eyes are copper and he is always smoking a pipe.
Personality: He snorts whenever he laughs or is feeling confident. Flattery will make him almost putty in your hands.
History: Trail was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He struck the Doctor job and began his own company from there.
Motivation: He is unsatisfied with his job; and a deep hatred of gnolls
Flaws: Selfish. Bonds: Attractive, Job, Enemies. Occupation: Doctor
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Evil (CR 10)
Armor Class 15
Hit Points 30 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 20 (+5) | 11 (+0) | 12 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 3d6+0, Ranged +9 / 3d6+5, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 90 pp. Coral (70 gp). Smoky quartz (50 gp). Freshwater pearl (5 gp). Fire opal (1600 gp). Deep green spinel (70 gp). Golden yellow topaz (1600 gp). White opal (1600 gp). Malachite (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Theirastra Koehlanna, Female Elf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears a custom-built plate barding that's adorned with blue lining and desert motifs. She wears a colorful flower in her brown hair. She has hazel eyes.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is obsessed with finding treasure.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Theirastra has worked very hard to control her curse. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She has passion for adventuring and risk; and to clean up the streets
Flaws: Disease. Bonds: Attractive, Guardian, Adventurer. Occupation: Stableman
Voice: Loud with bravado
Attributes [hide]
Medium (5'5") Elf, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 27 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 9 (-1) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 8000 sp.
Pearl Copperkettle, Female Halfling [Permalink]
Personal [hide]
Description: A 3'2" western woman, she wears loose pants and a collared shirt complete with sweater beneath her coat. Her hair is white and curly. She is very pretty but has cold, dead eyes.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She has all her life been fascinated with painting.
History: Born to a poor family in the city she treasured whatever gifts she got. She went to a religious school and was inspired by the priests there in charitable deeds. She used her abilities to trick people and travel the world for free.
Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions
Ideals: Artistic. Flaws: Depressed. Bonds: Attractive, Poor, Religious. Occupation: Merchant
Voice: Sore throat, cough
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 36 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 18 (+4) | 9 (-1) | 12 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 300 gp. Emerald (800 gp). Fire opal (800 gp). Moss agate (15 gp). Rock crystal (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gaaki Melancon, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She is muscular with a powerful set of arms. Her silver hair is matted, messy, and big. Her brown eyes dart from person to person to random spaces in the air.
Personality: She hates Half-Orcs with a passion. As such she is filled with self loathing. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. A freak accident while working with her Glassblower mother left her crippled. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Money/treasure.
Flaws: Ugly, Racist, Antagonistic, Disease. Bonds: Rich. Occupation: Miller
Voice: Loud with bravado
Attributes [hide]
Medium (5'8") Half-Orc, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 110 (11d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 10 (+0) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
Possessions: 230 pp. Silver-plated steel longsword with jet jewel in hilt (300 gp). Solid gold idol (600 gp). Solid gold idol (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Avice Beitz, Female Human [Permalink]
Personal [hide]
Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her black hair is braided into rings. She has a tattooed face.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: She is a Lamia in disguise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Banker. She has drifted from career to career and currently works as a Banker.
Motivation: Wants to open a new tavern.
Bonds: Attractive, Job, Family, Adventurer. Occupation: Banker
Voice: Farmer accent
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 36 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: 1 Minor magic item. 1 Minor magic item.
Luthra Folkor, Female Gnome [Permalink]
Personal [hide]
Description: 3'5" and lanky with angular features, she is an attractive figure. She wears a well pressed and immaculate suit (or dress). Her hair is cut close to her head. Her gray eyes are slightly larger than normal.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She has a small toy that she constantly fidgets with.
History: She was born at the edge of vast plains. In her 16th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. After a long history of fighting, Luthra and her spouse have recently divorced.
Motivation: She is wracked by social anxiety.
Flaws: Antagonistic, Addict, Fearful. Bonds: Attractive, Nature. Occupation: Priest
Voice: Relaxed voice
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 8 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 8 (-1) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 10 pp. Pink pearl (40 gp). Chalcedony (60 gp). Red spinel (40 gp). 1 Minor magic item.
Darrow Tallfellow, Male Halfling [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized red coat. He carries with him a set of flails on his belt, each one with a sapphire on the hilt. He has shaved his head bald. His fair skin shows little sign of his aristocratic breeding.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Darrow was born with his mother's beautiful face. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Darrow fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Fighting, Athletic. Flaws: Impulsive. Bonds: Attractive. Occupation: Crown-heir
Voice: Speaks with a cold
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Druidic, Goblin, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 gp.
Blossom Whispermouse, Female Halfling [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She wears a custom-built plate barding that's adorned with red lining and desert motifs. Her whole body is exceptionally muscular. Her red hair is heavily combed to the left. Her brown eyes peer out from beneath her Stetson red hat.
Personality: She likes to make people angry or surprised. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Blossom was born with her mother's beautiful face. While studying, she fell in love. They married and had a daughter. Some 6 years later her spouse died after the birth of her daughter. Heartbroken, Blossom never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.
Motivation: Wishes to resurrect an old love.
Flaws: Antagonistic. Bonds: Immigrant, Religious, Attractive, In love. Occupation: Architect
Voice: Prounounces S like Z
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 5 (-3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1900 sp.
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Their contribution stands as a beacon of hope for all adventurers!