Gomory Covert, Female Tiefling [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tiefling, and stands approximately 5'5". She likes to wear ponchos typically of a light green in addition to tight pants, and her gloved hand is found clutching a greatsword. Her blue hair is knotted and matted. She tend to wears goggles to shield her eyes.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Gardener arts, while her mother instructed her in etiquette, music and courtly manner. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Due to her spouse's obsession with being a Navigator they were divorced and she won custody of their daughter. She worked as a Gardener, and she later adopted a second daughter.
Motivation: She has a rivalry with the Church that dominates her actions; and she is greedy
Ideals: Disciplined, Artistic, Fighting. Bonds: Family, Rich, Religious. Occupation: Gardener
Voice: Raspy
Attributes [hide]
Medium (5'5") Tiefling, True Neutral (CR 3)
Armor Class 13
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 12 (+1) | 13 (+1) | 11 (+0) | 20 (+5) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 100 gp.
Ovak Cooper, Female Half-Orc [Permalink]
Personal [hide]
Description: She has a missing left leg. She wears rags and sports a simple walking cane. Her blonde hair is well kept. Her hazel eyes have a joyful gleam in them most of the time.
Personality: She is a Adventurer first and foremost. She believes firmly that knowledge should be universal. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: She was raised by priests from a young age. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Adventurer. She has set out to sabotage the competition.
Motivation: Further expansion of business.
Flaws: Antagonistic. Bonds: Poor, Job, Mentor, Religious. Occupation: Adventurer
Voice: Spits words with contempt
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Good (CR 7)
Armor Class 10
Hit Points 33 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
Possessions: 400 gp. Old masterpiece painting (1900 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp).
Patrick Norton, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a brown coat over a blue low-cut shirt, and a top hat upon his head. His hair is long and silver with streaks of chestnut, and is pulled back with small brown clips. His beard is chestnut, braided, and well cared for. His eyes are likewise brown. His teeth are white and perfect.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is an amazing painter.
History: Born to a poor family in the city he treasured whatever gifts he got. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better world.
Motivation: Meet up once more with his childhood friend.
Ideals: Persistence, Gifted. Bonds: Attractive, Adventurer, Poor. Occupation: Merchant
Voice: Switch between two voices
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 9 (-1) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 2000 cp.
Cask On the Mountaintop, Female Tabaxi [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a robe, a symbol of death around her neck, and a sai on her belt. She has orange fur. She has amber eyes and a brown hat with a grey feather.
Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: Cask lived on a farm with her mother, near the main road leading to a nearby town. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Money/treasure.
Ideals: Fighting. Bonds: Attractive, Family, Rich, Enemies. Occupation: Shepherd
Voice: Scottish accent
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Evil (CR 6)
Armor Class 14
Hit Points 33 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 15 (+2) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
Possessions: 200 gp. Jasper (70 gp). Deep blue spinel (1100 gp). Sardonyx (70 gp).
Mâku Burton, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His blonde hair is cut short with large spiked bangs in the front. He is baby faced.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He feeds upon the attention of others.
History: Mâku was born with his mother's beautiful face. After coming to the age of reason, Mâku took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Since then, he has sought to make the best of life.
Motivation: He wants revenge against goblins; and many goblins want him driven away
Ideals: Athletic, Disciplined, Gifted, Optimist. Bonds: Attractive, Enemies. Occupation: Junk Dealer
Voice: Slurs words
Attributes [hide]
Medium (5'11") Half-Orc, Chaotic Neutral (CR 13)
Armor Class 11
Hit Points 76 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Orc, Celestial
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: 4000 gp. Silver ewer (10 gp). Jeweled gold crown (7000 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Old masterpiece painting (2100 gp). Brass mug with jade inlays (300 gp). 1 Medium magic item.
Eloise Springfield, Female Human [Permalink]
Personal [hide]
Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'11" when asserting herself. She has moderate length white hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.
Personality: Always inclined to offer people food she seems plenty friendly. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. A gypsy cursed her at a young age, leading to her ugly appearance. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Eloise fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She feels that her past leaves her morally obligated to help; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Philantrophist, Justice, Fighting. Flaws: Ugly. Bonds: Military. Occupation: Marshal
Voice: Scratchy, weak
Attributes [hide]
Medium (4'11") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 10 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 300 gp. 2 Thunderstones.
Solomon Peyton, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is well dressed, but even with his fine clothing he looks run-down. He wears a wide-brimmed hat to hide his balding. He has hazel eyes.
Personality: Solomon is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: The child of a Adventurer, who enjoyed hunting, Solomon was taken on many hunting expeditions. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Spice Merchant. He became a Spice Merchant soon after.
Motivation: Nothing but the best is good enough for him; and sabotage a competitor
Ideals: Extrovert, Impeccable. Bonds: Nature, Job. Occupation: Spice Merchant
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 17 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 15 (+2) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Druidic, Goblin
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Darkwood Buckler. 1 Half-Plate. 1 Half-Plate. 1 Masterwork Light wooden shield.
Valida Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears bulky grey painted plate armor. She wears a broad hat to cover her moderate length blonde hair. She is baby faced.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Valida lived on a farm with her mother, near the main road leading to a nearby town. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She has achieved small success as a Miner.
Motivation: An old rival family wants her found; and sabotage a competitor
Ideals: Optimist. Bonds: Immigrant, Job, Family, In love. Occupation: Miner
Voice: Spanish accent
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 16 (+3) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Auran, Abyssal, Druidic
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 10000 cp.
Valanthe Tiltathana, Female Elf [Permalink]
Personal [hide]
Description: She wears bulky tan painted plate armor. She has a moderate pudge and is not very fit. She has wavy golden hair. She has blue eyes and a tan hat with a green feather.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: She was born to loving parents in a slum to the east. Ostracized due to the divine powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: She has a crush on the local Fortune-teller; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Gifted. Bonds: Criminal record, Has a crush, Adventurer, Poor. Occupation: Merchant
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 11 (+0) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Orc, Ignan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 sp.
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