Raam Blur, Male Tiefling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tiefling, and stands approximately 5'3". He is renowned for his bright green suits and hats, and his gloved hand is found clutching a dagger. He wears a top hat to cover his moderate length chestnut hair. He wears an eyepatch.
Personality: He is happy with his job as a Mayor. He turns his eye from what people do, preferring to live and let live. He uses divination through singing.
History: He comes from a rich western family. His homeland was ravaged by war and he spent much of his life rebuilding it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Meet up once more with his childhood friend; and he's looking for his big break
Ideals: Gifted. Flaws: Ugly, PTSD. Bonds: Job, Rich, Adventurer. Occupation: Mayor
Voice: Voice breaks
Attributes [hide]
Medium (5'3") Tiefling, Neutral Evil (CR 6)
Armor Class 11
Hit Points 49 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 14 (+2) | 6 (-2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
Possessions: Rose (70 gp). Tourmaline (50 gp). Rose (70 gp). Black star sapphire (1000 gp). 1 Minor magic item.
Lance Almeida, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. His silver hair is smooth and relatively long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He receives visions of the future at random moments
History: Lance was born with his father's beautiful face. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was always very intelligent and has formed a secret society of freemasons.
Motivation: To get a good night's sleep; and wishes to resurrect an old love
Ideals: Gifted. Flaws: Insomniac, Secretive. Bonds: Attractive, In love. Occupation: Fisher
Voice: Speaks with a cold
Attributes [hide]
Medium (5'6") Half-Elf, True Neutral (CR 11)
Armor Class 12
Hit Points 47 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 11 (+0) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2
Possessions: 600 gp. Banded agate (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Vanuath Hardy, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He does not wear sleeves and tends to eschew shirts when he can avoid it. His chestnut hair is knotted and matted. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: Vanuath hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born blind and as such lacked many opportunities for work. He took every job he could get his hands on, but the opportunities for Half-Elves in the south were limited. He moves from town to town, unable to find a place to settle.
Motivation: He has money and likes to spend it; and wants to have a good time and be beloved
Ideals: Artistic, Optimist. Flaws: Disease. Bonds: Immigrant, Attractive. Occupation: Navigator
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'11") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 8 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 7 (-2) | 11 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 |
Possessions: 400 gp. Banded agate (6 gp).
Arannis Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he prefers to wear flannel. He has a small bristly mustache and wavy chestnut hair. He has a tattooed face.
Personality: He is very quiet and rarely speaks above a whisper. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was raised in a forest tribe. Arannis abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Many goblins want him driven away; and he has passion for adventuring and risk
Flaws: Shy, Forgetful. Bonds: Nature, Adventurer, Enemies. Occupation: Mason
Voice: Sounds elderly
Attributes [hide]
Medium (4'9") Elf, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 82 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 9 (-1) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
Possessions: 18000 sp. Aquamarine (1400 gp).
Bruz Branson, Male Half-Orc [Permalink]
Personal [hide]
Description: The light-skinned man stands 6'9" and is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a very tight haircut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is able to fit into much smaller and tighter spaces than normal.
History: From birth he was tutored by a cruel and relentless mentor. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: Seeks redemption; and nothing but the best is good enough for him
Ideals: Impeccable, Gifted. Bonds: Attractive, Mentor, Criminal record. Occupation: Cook
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'9") Half-Orc, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 300 sp. 1 Masterwork Uncommon Weapon.
Morkral Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'4". He wears a custom-built plate barding that's adorned with grey lining and desert motifs, and his gloved hand is found clutching a kukri. He has white hair. He has a tattooed face.
Personality: Prone to second guessing himself, he comes off as nervous. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Morkral fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To end his boredom; and his religion dominates his actions
Ideals: Fighting. Flaws: Shy, Antagonistic, Mundane. Bonds: Religious. Occupation: Tanner
Voice: Boston accent
Attributes [hide]
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 70 gp. 1 Masterwork Common Melee.
Shax Anger, Female Tiefling [Permalink]
Personal [hide]
Description: This woman stands a little under 6'3" and is a bit bulky. She is very muscular particularly in the legs. She wears a black small hat and black clothes. She has dyed her greying blue hair a little too much giving a sharp blue color. She is very pretty but has cold, dead eyes.
Personality: A deeply religious woman she believes everything happens for a reason. She is able to make almost anything out of random pieces of junk.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Cursed with a spirit at a very young age, Shax has worked very hard to control her curse. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: Meet up once more with her childhood friend; and a need for knowledge about a nearby landmark
Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Religious, Rich, Adventurer. Occupation: Servant
Voice: Timid voice
Attributes [hide]
Medium (6'3") Tiefling, Neutral Good (CR 6)
Armor Class 13
Hit Points 26 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 9 (-1) | 15 (+2) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnoll, Infernal
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
Possessions: 30 pp. 1 Minor magic item.
Marastyr Trueanvil, Female Dwarf [Permalink]
Personal [hide]
Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her chestnut hair is drawn into a tight pony tail with a butterfly scrunchie. Her eyes are likewise amber. Her teeth are yellowed and unaligned.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She was born blind and as such lacked many opportunities for work. She was an apprentice working in her father's forge. She has set out to sabotage the competition.
Motivation: Expand her business; and to be a knight again
Ideals: Philantrophist, Extrovert. Flaws: Ugly, Disease. Bonds: Job. Occupation: Assassin
Voice: Hollow voice
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 15 (+2) | 15 (+2) | 5 (-3) | 9 (-1) |
Senses Passive Perception 7
Languages Common, Dwarven, Ignan, Auran
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 1600 sp.
Clerebold Blum, Male Half-Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears loose pants and a collared shirt complete with sweater beneath his coat. His blonde hair is still thick. He wears an eyepatch.
Personality: He hates Half-Elves with a passion. As such he is filled with self loathing. He is lazy, self-centered, vain, and jealous.
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. In his 17th year, his parents were killed by a giants raid, leaving Clerebold alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Flaws: Ugly, Racist, Selfish. Bonds: Religious, Enemies. Occupation: Knight
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Good (CR 2)
Armor Class 9
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 10 (+0) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 9000 cp.
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