Traki Netyoive, Male Elf [Permalink]
Personal [hide]
Description: This tall, slender man wears a simple tan robe with yellow stripes complete with hood. He has a long brown beard with little hanging trinkets. He has several tiny ruby earrings on each ear.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born in a small village he learned the ways of the warrior from his father. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Traki fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has money and likes to spend it.
Ideals: Fighting. Flaws: Sensitive, Antagonistic. Bonds: Rich, Family. Occupation: Carter
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'8") Elf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Elven, Abyssal, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 200 gp.
Valanthe Ofandrus, Female Half-Elf [Permalink]
Personal [hide]
Description: With yellow face paint in a stripe pattern across her face, she wears a violet coat over a black low-cut shirt, and a broad hat upon her head. She is bald on top and has large chestnut tufts of hair around her ears. Her hazel eyes are slightly larger than normal.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She loves her children and doesn't want them to worry about her. She loves to share her poetry with anyone who is interested.
History: Born to a Doctor, her mother struggled to pay the bills. She has had some formal poetry training, and achieved minor success. She bought a bastard sword and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To unite with her sister; and wants to raise her children well
Ideals: Artistic. Flaws: Ugly. Bonds: Nature, Family, Poor. Occupation: Blacksmith
Voice: Timid voice
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 4000 cp. Banded agate (5 gp).
Quelenna Cithreth, Female Elf [Permalink]
Personal [hide]
Description: She is wearing a perfectly clean shirt and pair of pants. Her silver hair is drawn into a tight pony tail with a card scrunchie. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: The child of eastern immigrants she idolized her father. A few years later when the west was not economically sound they moved to her current location. She now mingles about in high society.
Motivation: A strong sense of loyalty to Elven people; and money/treasure
Flaws: Greedy, Racist. Bonds: Attractive, In love, Immigrant, Rich. Occupation: Weaver
Voice: Gruff and masculine
Attributes [hide]
Medium (4'9") Elf, Neutral Good (CR 13)
Armor Class 12
Hit Points 35 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 8 (-1) | 10 (+0) | 18 (+4) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 |
Possessions: 2000 gp. Embroidered silk and velvet mantle with numerous moonstones (2600 gp).
Koeth Othronus, Male Elf [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His brown hair is braided into rings. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Always inclined to offer people food he seems plenty friendly. He enjoys reading and quiet.
History: From birth he was tutored by a cruel and relentless mentor. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and he uses money and sex appeal to get what he needs
Ideals: Philantrophist, Logical. Bonds: Rich, Attractive, Mentor. Occupation: Carpenter
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 7 (-2) | 10 (+0) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 1300 sp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
Drifting In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: Standing 6'8", this man is well dressed, but even with his fine clothing he looks run-down. His fur is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: The child of northern immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Tabaxis in the north were limited. He has dedicated himself to building a better trade route.
Motivation: He's looking for his big break; and find a way to reverse the transformation of his brother
Flaws: Antagonistic. Bonds: Immigrant, Adventurer, Family. Occupation: Carpenter
Voice: Old thin voice
Attributes [hide]
Medium (6'8") Tabaxi, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 57 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 17 (+3) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 200 gp. Lapis lazuli (10 gp).
Yevelda Chester, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears tight fitting clothing which further accentuates her frame. Her chestnut hair is knotted and matted. Her eyes, though not visible through her cowl, are gray.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Yevelda took refuge in the ruined castle and found the beat up ceremonial dagger and armor she uses now. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: A rival would like her out of the picture; and she wants nothing more than to rejoin the army
Flaws: Emotional, Disease. Bonds: Attractive, Military, Nature, Criminal record. Occupation: Weaver
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 31 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 9 (-1) | 11 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +3
Possessions: 9000 sp. Alexandrite (300 gp). Malachite (11 gp).
Tana Nopenstallen, Female Gnome [Permalink]
Personal [hide]
Description: She wears tight fighting clothing, which leaves very little to the imagination. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She wears a deerstalker hat to hide her balding. Her eyes are a pleasant amber.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is an amazing painter.
History: Gifted from a young age, Tana studied abroad. After coming to the age of reason, Tana took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tana fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants her loneliness to end
Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Attractive. Occupation: Brewer
Voice: Creaky witch voice
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 11 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 30 pp.
Margery Bentham, Female Human [Permalink]
Personal [hide]
Description: She wears skinny pants and wears a brown and grey robe with the hood down. She carries with her a set of crossbows, each one with a jet on the hilt. She only wears one on her belt and the other on her back. She keeps her silver hair in a pixie cut. She has amber eyes and a brown hat with a grey feather.
Personality: She speaks before she thinks and is too direct. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: The child of a Marshal, who enjoyed hunting, Margery was taken on many hunting expeditions. She was an adventurer many years ago and she formed a blood bond with her Half-Orc companion (her 'brother'). She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She desires power and/or immortality.
Ideals: Fighting. Flaws: Impulsive, Antagonistic. Bonds: Nature, Adventurer. Occupation: Locksmith
Voice: German accent
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 25 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 9 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1200 gp. Fire opal pendant on a fine gold chain (500 gp). Large well-done wool tapestry (400 gp). A pair of silk slippers encrusted with tiny pearls. (80 gp). A life-sized copper and silver statuette of a cockatrice. (80 gp).
Salasar Linxakasendalor, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a fancy green suit. His blue crest is lengthy and is close to two feet long. He wears a mask on his face.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a ruthless business man, a trait he acquired from his mother.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He worked as a nervous Gardener and found it very stressful. He has set out to sabotage the competition.
Motivation: He's repulsed by the PC; and he'd like to take his coworkers down a peg
Ideals: Entrepeneur, Gifted. Flaws: Shy, Antagonistic. Bonds: Attractive, Job. Occupation: Gardener
Voice: Strong lisp
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Evil (CR 6)
Armor Class 11
Hit Points 41 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 15 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Orc, Auran
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +6
Possessions: 1000 sp. Zircon (80 gp).
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Their contribution stands as a beacon of hope for all adventurers!
