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NPC Generator

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Advanced [show]


Alvyn Leffery, Male Gnome [Permalink]

Personal [hide]

Description: This tall, slender man is dressed in a clean tan cloak covering his clean studded leather. He wears a deerstalker hat to hide his balding. He wears a mask on his face.

Personality: A deeply religious man he believes everything happens for a reason. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Masseuse father left him crippled. He moves from town to town, unable to find a place to settle.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and money/treasure

Flaws: Disease. Bonds: Religious, Criminal record, Immigrant, Rich. Occupation: Mason

Voice: Creaky witch voice

Attributes [hide]

Alvyn Leffery, Male Gnome Paladin 4
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)14 (+2) 10 (+0)11 (+0)
Skills Intimidation +2
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 500 gp. Tiger eye turquoise (14 gp). Zircon (50 gp). Aquamarine (1000 gp).


Social Check DCs


Wymar Woodhouse, Male Half-Elf [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. With a patchy white beard and wild white hair. This amber eyed northerner is not easily forgotten.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born at the edge of vast desert. He found a children's book about a Half-Elf Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has decided he is irredeemable.

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Nature, Criminal record. Occupation: Armorer

Voice: Sore throat, cough

Attributes [hide]

Wymar Woodhouse, Male Half-Elf Aristocrat 5
Medium (5'0") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)13 (+1) 14 (+2)9 (-1)
Skills Persuasion +2, Stealth +3
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 500 gp. Rhodochrosite (11 gp). Star rose quartz (60 gp). Moonstone (60 gp). Blue quartz (11 gp).


Social Check DCs


Juliana Dryden, Female Human [Permalink]

Personal [hide]

Description: She wears a shirt that is too small, which lets her gut show, with a ratty grey coat over it. She keeps her silver hair in a flapper bob. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: She is business-like. She takes instructions and follows them to the letter. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was born to a criminal king-pin and mafia family When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Juliana took refuge in the ruined castle and found the beat up sai and armor she uses now. Being a Brewer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Professionalism, Fighting. Flaws: Ugly. Bonds: Nature, Criminal record. Occupation: Brewer

Voice: Scottish accent

Attributes [hide]

Juliana Dryden, Female Human Warrior 1
Medium (5'10") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 14 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 18 (+4)10 (+0) 15 (+2)17 (+3)
Skills Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 600 sp.


Social Check DCs


Pyntle Welber, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she usually wears her blue robe and has her hammer always slung over her shoulder. Her white hair is styled in orderly dreadlocks. Her thin eyebrows rest above her beady brown eyes.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Born in the south to a Architect, Pyntle learned a great deal about her mother's area of expertise. She helped her mother out around the business and became quite the natural. She has dedicated herself to building a better kind of golem.

Motivation: She's looking for her big break; and she is unsatisfied with her job

Ideals: Entrepeneur. Flaws: Ugly, Insomniac. Bonds: Job, Adventurer. Occupation: Architect

Voice: Irish accent

Attributes [hide]

Pyntle Welber, Female Gnome Bard 3
Small (3'6") Gnome, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 12 (+1)11 (+0) 11 (+0)11 (+0)
Skills Insight +2, Investigation +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 3000 sp.


Social Check DCs


Ulla Welber, Female Gnome [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a tan coat over a white low-cut shirt, and a small hat upon her head. With wild auburn hair. Her brown unseeing eyes seem to look past you.

Personality: She is fixated on the number 3. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She took every job she could get her hands on, but the opportunities for Gnomes in the north were limited. She was granted druidic powers by her dying brother.

Motivation: She is greedy; and she has money and likes to spend it

Ideals: Gifted. Flaws: Disease, Insane. Bonds: Rich, Immigrant. Occupation: Knight

Voice: Posh accent

Attributes [hide]

Ulla Welber, Female Gnome Paladin 4
Small (3'2") Gnome, Chaotic Good (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 13 (+1)14 (+2) 15 (+2)15 (+2)
Skills Acrobatics +1, Animal Handling +4
Senses Passive Perception 12
Languages Common, Gnome, Elven, Ignan
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 7000 cp. 1 Minor magic item.


Social Check DCs


Willow Wiseacre, Female Halfling [Permalink]

Personal [hide]

Description: This woman wears a fine chain shirt which she covers with white colored cloaks and clothing. She is muscular with a powerful set of arms. She has a long auburn ponytail with little hanging trinkets. Her otherwise smooth face is marked with small tiny scars.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Willow lived on a farm with her father, near the main road leading to a nearby town. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has since lost track of the people in her past.

Motivation: She is content; and doesn't want to be a miller and was forced into it by her family

Ideals: Philantrophist, Logical, Entrepeneur. Flaws: Mundane. Bonds: Family. Occupation: Miller

Voice: Pronounces difficult words wrong

Attributes [hide]

Willow Wiseacre, Female Halfling Expert 8
Small (2'11") Halfling, Lawful Good (CR 8)
Armor Class 13
Hit Points 29 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)15 (+2) 6 (-2)14 (+2)
Skills Medicine +1, Sleight of Hand +5
Senses Passive Perception 8
Languages Common, Halfling, Infernal, Ignan
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 170 pp. Rock crystal (70 gp). Carnelian (70 gp). Chalcedony (70 gp). Lapis lazuli (11 gp). Alexandrite (1500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Valafar Ignominy, Male Tiefling [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He has a slight overbite and is overall scrawny. He wears his blue hair up. He is very pretty but has cold, dead eyes.

Personality: Eccentric and domineering, Valafar will drive conversation. A friendly and beautiful Tiefling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Valafar was born with his father's beautiful face. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He used his abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Extrovert, Philantrophist, Fighting. Bonds: Poor, Attractive, Military. Occupation: Cartwright

Voice: Mousy voice

Attributes [hide]

Valafar Ignominy, Male Tiefling Bard 8
Medium (6'10") Tiefling, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 55 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)14 (+2) 16 (+3)17 (+3)
Skills Religion +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Draconic, Ignan
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333310

Possessions: 1200 gp. Star ruby (700 gp). Chalcedony (40 gp). 1 Minor magic item.


Social Check DCs


Theodoric Ilphelkiir, Male Half-Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he does not wear sleeves and tends to eschew shirts when he can avoid it. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His eyes are a pleasant violet.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He feeds upon the attention of others.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Interpreter arts, while his father instructed him in etiquette, music and courtly manner. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has built up a small fortune and can afford his own way.

Motivation: He doesn't get along with people that don't share his tastes; and he is greedy

Ideals: Impeccable. Flaws: Disease. Bonds: Attractive, Rich, Military. Occupation: Interpreter

Voice: Hard of hearing, loud

Attributes [hide]

Theodoric Ilphelkiir, Male Half-Elf Wizard 1
Medium (5'3") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 17 (+3)9 (-1) 12 (+1)14 (+2)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 sp. 1 Darkwood Shield.


Social Check DCs


Therai Cheer, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear black pants and tee shirts. He has moderate length red hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: The child of a Merchant, who enjoyed hunting, Therai was taken on many hunting expeditions. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He then took over the family business and is one of the better Spice Merchant for hire.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and expand his business

Ideals: Athletic. Flaws: Shy. Bonds: Job, Nature, Debt. Occupation: Spice Merchant

Voice: Pirate accent

Attributes [hide]

Therai Cheer, Male Tiefling Barbarian 5
Medium (6'5") Tiefling, Neutral Good (CR 5)
Armor Class 10
Hit Points 15 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 3 (-4)18 (+4) 11 (+0)17 (+3)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Druidic, Elven, Draconic, Celestial
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 200 gp.


Social Check DCs

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