Veloptima Sympony, Female Gnome [Permalink]
Personal [hide]
Description: She wears silk and lounges about seductively. Her hair is cut close to her head. Her skin is flawless and her gray eyes scan people very quickly.
Personality: She is overprotective of those who hire her services. She is frequently practicing swordplay.
History: She was born blind and as such lacked many opportunities for work. Her mother was a soldier and died while she was still young. Veloptima was left her mother's suit of armor and trained in its use and care. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To share knowledge with the world; and to clean up the streets
Ideals: Logical. Flaws: Disease. Bonds: Attractive, Guardian, Military. Occupation: Server
Voice: Draws out vowels
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 10
Hit Points 42 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 12 (+1) | 9 (-1) | 11 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Gnome
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 34000 sp. Solid gold idol (800 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (60 gp). Old masterpiece painting (1100 gp). 1 Minor magic item.
Thradal Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes., but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'3" when asserting himself. He wears his red hair up in a very large beehive style do. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He has a massive crush on the younger sibling of the Adventurer who has hired him part-time. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. From his teen years he was always beautiful and desirable, so people have always doted on him. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: He wants to meet his childhood hero; and he desires power and/or immortality
Flaws: Disease, Insomniac. Bonds: Attractive, Has a crush, Adventurer. Occupation: Adventurer
Voice: Sleepy voice
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 22 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1 Half-Plate.
Torbera Strakeln, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a worn and beaten armor. She has slicked back brown hair. She is very pretty but has cold, dead eyes.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She got into the Beggar business at a young age. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. Recently she has begun working with bootleggers and crooks.
Motivation: She is being blackmailed/forced/etc and this influences her actions.
Bonds: Immigrant, Attractive, Criminal record, Religious, Job. Occupation: Beggar
Voice: Raspy
Attributes [hide]
Medium (3'10") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 21 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 18 (+4) | 15 (+2) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Dwarven, Gnome, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 350 gp.
Euron Sadness, Male Tiefling [Permalink]
Personal [hide]
Description: This younger middle-aged man wears professional attire, and a wedding ring on his left hand. His hair, while still mostly purple, has prominent grey streaks. His white unseeing eyes seem to look past you.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Born in the south to a Shepherd, Euron learned a great deal about his mother's area of expertise. His childhood dream was to be a Fisher, but he was a colossal failure. He's also a talented Fisher, but doesn't like to broadcast it.
Motivation: He is unsatisfied with his job; and wants to open a new tavern
Flaws: Disease, Selfish. Bonds: Attractive, In love, Job. Occupation: Shepherd
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'2") Tiefling, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 15 (+2) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 24000 sp.
Dustin Kimberley, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who is perpetually draped in fineries, but all of this concealed by his earthly robes.. He keeps his long auburn hair kept up in a rat tail. His green eyes dart from person to person.
Personality: Confrontational and typically high on some drug or another. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born in the east. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He got away from his former life and has fallen to alcoholism.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is content
Ideals: Extrovert, Fighting. Flaws: Addict. Bonds: Attractive, Immigrant. Occupation: Blacksmith
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 24 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 16 (+3) | 11 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +4
Possessions: 100 gp.
Azzakh Orexijandilin, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His silver crest is greasy and uncared for. His face is covered beneath a completely black helmet.
Personality: While he acts the brute, he is far gentler than he would appear. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Azzakh fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and an old rival family wants him found
Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Poor. Occupation: Engraver
Voice: Soothing and warm
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Evil (CR 9)
Armor Class 13
Hit Points 52 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 13 (+1) | 13 (+1) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +4
Possessions: 30 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Cloud Thunder, Female Tabaxi [Permalink]
Personal [hide]
Description: A pudgy woman standing about 6'2" has a big stupid grin on her face most of the time. She dresses in collared shirts and wears a proper scarf over her head. She wears a broad hat to cover her moderate length yellow fur. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her copper eyes.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was raised in a plains tribe. While she appears to be a normal Tabaxi, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. After a long history of fighting, Cloud and her spouse have recently divorced.
Motivation: She's looking for her big break; and she is not mentally stable, and does not behave rationally
Flaws: Antagonistic, Insane. Bonds: Attractive, Adventurer, Nature. Occupation: Banker
Voice: Booming voice
Attributes [hide]
Medium (6'2") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 16 (+3) | 13 (+1) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 200 sp. Jasper (70 gp).
Purson Cacophony, Male Tiefling [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'8" has a big stupid grin on his face most of the time. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is red, silky, and of moderate length. His white eyes peer out from beneath his deerstalker green hat.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born in the east, but his parents moved at a very young age to the south. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.
Motivation: To share knowledge with the world; and retire the richest man in the east
Ideals: Entrepeneur, Joker, Logical. Bonds: Attractive, Immigrant. Occupation: Mortician
Voice: Dark and ominous
Attributes [hide]
Medium (5'8") Tiefling, Lawful Evil (CR 9)
Armor Class 10
Hit Points 37 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 15 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Orc, Draconic
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 1 | 0 | 0 |
Possessions: 800 gp.
Cloud In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her white fur has been sun bleached extensively. Her thin eyebrows rest above her beady copper eyes.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tabaxi in existence. She believes the world needs to unite to get rid of gnolls once and for all.
History: Her parents moved while she was still in utero so she is the first generation to be born here. In her 11th year, her parents were killed by a gnolls raid, leaving Cloud alone in the world. After a stint in an orphanage, she was adopted. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it; and several ex partners dislike her way of doing things and want revenge
Ideals: Justice. Flaws: Ugly. Bonds: Rich, Enemies, Immigrant. Occupation: Laborer
Voice: Sore throat, cough
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Good (CR 10)
Armor Class 12
Hit Points 54 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 2 | 2 |
Possessions: 7000 sp. Embroidered silk and velvet mantle with numerous moonstones (2800 gp). A pair of silk slippers encrusted with tiny pearls. (70 gp).
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Their contribution stands as a beacon of hope for all adventurers!
