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NPC Generator

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Advanced [show]


Cloud In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a tight fitting brown shirt and pants. Her brown fur is matted, messy, and big. She is missing an eye and her face is severely sunburned. Her one remaining eye shines yellow.

Personality: She acts crazy and hedonistic. She has a small toy that she constantly fidgets with.

History: A powerful necromancer made her what she is. She took every job she could get her hands on, but the opportunities for Tabaxis in the east were limited. She got away from her former life and has fallen to alcoholism.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it

Flaws: Ugly, Hedonist, Addict. Bonds: Mentor, Immigrant. Occupation: Mercenary

Voice: Draws out vowels

Attributes [hide]

Cloud In the Morning, Female Tabaxi Barbarian 10
Medium (5'11") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 94 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 10 (+0)12 (+1) 12 (+1)17 (+3)
Skills Insight +5, Stealth +6
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 3d6-2, Ranged +6 / 3d6+2, Grapple +2

Possessions: 1300 gp. Jet (160 gp). Alexandrite (1000 gp). Iolite (60 gp). Eye agate (16 gp). Pink pearl (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kite Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing a perfectly clean shirt and pair of pants. He wears a colorful flower in his red fur. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his copper eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Kite was born the youngest of three triplets. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He left for the west, certain he would find work there.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Justice, Fighting. Bonds: Attractive, Immigrant, Family, Adventurer. Occupation: Apothecary

Voice: Can't modulate volume

Attributes [hide]

Kite Blossom, Male Tabaxi Druid 5
Medium (6'3") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)12 (+1) 9 (-1)16 (+3)
Skills Arcana +4, Deception +6
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp.


Social Check DCs


Valafar Blessing, Male Tiefling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses in collared shirts and wears a proper scarf over his head. He has moderate length red hair. He has gold eyes and a black hat with a violet feather.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Masseuse hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Valafar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To pay off his debts; and to protect his home

Ideals: Fighting. Bonds: Guardian, Religious, Poor, Debt. Occupation: Masseuse

Voice: Soothing and warm

Attributes [hide]

Valafar Blessing, Male Tiefling Paladin 8
Medium (6'5") Tiefling, Neutral Good (CR 8)
Armor Class 11
Hit Points 61 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)12 (+1) 13 (+1)16 (+3)
Skills Acrobatics +4, Athletics +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: Emerald (1300 gp). Blue sapphire (1300 gp). Black pearl (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zephan Principle, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is dressed in earthy colors with a black and pastel handkerchief worn on his right side. His red hair is unkempt and raggedy. He wears round tiny glasses practically rammed into his face.

Personality: He dislikes all the random violence that takes place in the north. He is frequently practicing swordplay.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His family was turned out during the war. He and his family wandered north to less war torn lands. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Ideals: Pacifist. Flaws: Ugly, Mundane, PTSD. Bonds: Poor, Military. Occupation: Layabout

Voice: Uses lots of figures of speech

Attributes [hide]

Zephan Principle, Male Tiefling Monk 8
Medium (5'0") Tiefling, Lawful Good (CR 8)
Armor Class 8
Hit Points 63 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 13 (+1)17 (+3) 13 (+1)10 (+0)
Skills Acrobatics +1, Intimidation +3
Senses Passive Perception 11
Languages Common, Terran, Halfling, Ignan
Attacks Melee +2 / 2d10-1, Ranged +1 / 2d10-2, Grapple +3

Possessions: Silver comb with moonstones (500 gp). Sapphire pendant on gold chain (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rosamund Tickle, Female Human [Permalink]

Personal [hide]

Description: This fat southern woman has a bulbous nose and wears a simple brown robe with blue stripes complete with hood. Her skin is also unnaturally pale. She has moderate length chestnut hair. This violet eyed southerner is not easily forgotten.

Personality: She is calm most of the time but flees social interaction. She is an amazing painter.

History: Rosamund hails from a village terrorized by orcs. She dropped out of school before completing her studies. Days after completing her studies, news broke out that her hometown was attacked by orcs. Rosamund was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the orcs.

Motivation: She wants revenge against orcs; and to share knowledge with the world

Ideals: Gifted, Logical. Flaws: Ugly, Shy. Bonds: Enemies. Occupation: Adventurer

Voice: Sensual and smooth

Attributes [hide]

Rosamund Tickle, Female Human Cleric 6
Medium (5'6") Human, Neutral Evil (CR 6)
Armor Class 11
Hit Points 31 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)12 (+1) 13 (+1)13 (+1)
Skills Intimidation +4, Survival +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: Just what you see.


Social Check DCs


Antinua Hanali, Female Elf [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior. She is portly but not overly obese. Her black hair is lengthy and is close to two feet long. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Born in a small village she learned the ways of the warrior from her mother. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and seeks redemption

Ideals: Fighting. Flaws: Ugly, Cynical. Bonds: Rich, Adventurer, Criminal record. Occupation: Herbalist

Voice: Sighs a lot, exhausted

Attributes [hide]

Antinua Hanali, Female Elf Barbarian 8
Medium (4'9") Elf, True Neutral (CR 8)
Armor Class 12
Hit Points 63 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)13 (+1) 12 (+1)12 (+1)
Skills Deception +4, Nature +4
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1400 gp. Eye agate (9 gp). Rich purple corundum (800 gp). Malachite (9 gp). Jet (150 gp).


Social Check DCs


Torbera Foamtankard, Female Dwarf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her auburn hair is drawn into a tight pony tail with a clover scrunchie. She has gleaming, smiling green eyes.

Personality: She never swears and excessively uses polite adverbs when speaking. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has been a successful dealer in antiques buying low and selling high.

Motivation: A strong sense of loyalty to Tiefling people; and she feels that her past leaves her morally obligated to help

Ideals: Optimist, Entrepeneur. Flaws: Racist. Bonds: Rich, Criminal record. Occupation: Mayor

Voice: Jamaican accent

Attributes [hide]

Torbera Foamtankard, Female Dwarf Aristocrat 12
Medium (4'1") Dwarf, True Neutral (CR 12)
Armor Class 12
Hit Points 68 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)17 (+3) 16 (+3)6 (-2)
Skills Perception +7, Religion +7
Senses Passive Perception 17
Languages Common, Dwarven, Auran, Gnome, Sylvan
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2

Possessions: 1000 gp. Rose (80 gp).


Social Check DCs


Mindartis Tiltathana, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears yellow leather gloves, a yellow jacket, and tight pants. His chestnut hair is drawn into a tight pony tail with a rose scrunchie. His eyes are gray and beady.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born into a rich family. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants to open a new tavern; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Ugly. Bonds: Job, Criminal record, Rich, Adventurer. Occupation: Adventurer

Voice: Spits and sputters

Attributes [hide]

Mindartis Tiltathana, Male Half-Elf Expert 4
Medium (5'2") Half-Elf, True Neutral (CR 4)
Armor Class 12
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)11 (+0) 13 (+1)12 (+1)
Skills Deception +3, Stealth +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp.


Social Check DCs


Seven Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: She is typically in her Brewer uniform. She has a slight overbite and is overall scrawny. Her beige fur is singed and shortened. Her blue eyes are passionate and lively.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is a font of random trivia from the lore and stories she has discovered

History: She was born on a small isolated farm. Seven was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Seven decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently she has begun working with bootleggers and crooks.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly. Bonds: Job, Nature, Criminal record. Occupation: Brewer

Voice: Pirate accent

Attributes [hide]

Seven Of Ale, Female Tabaxi Druid 15
Medium (5'5") Tabaxi, True Neutral (CR 15)
Armor Class 12
Hit Points 93 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)15 (+2) 14 (+2)14 (+2)
Skills Athletics +8, History +7
Senses Passive Perception 12
Languages Common, Draconic, Dwarven
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 8000 gp. Onyx (60 gp). Sard (60 gp). Fire opal (1200 gp). Blue quartz (16 gp). Alexandrite (500 gp). Black pearl (500 gp). Blue quartz (16 gp). Aquamarine (500 gp). Obsidian (16 gp). Carnelian (60 gp). Carnelian (60 gp). Azurite (16 gp). Malachite (16 gp). Eye agate (16 gp). 1 Medium magic item.


Social Check DCs

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