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NPC Generator

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Advanced [show]


Vistra Balderk, Female Dwarf [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery. She has a slight overbite and is overall scrawny. Her hair, while still mostly chestnut, has prominent grey streaks. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. Vistra enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She got into the Servant business at a young age. When Vistra reached her early adolescence her Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She tends to her Servant job now, and dutifully fulfills any obligations she has.

Motivation: She is unsatisfied with her job.

Ideals: Passionate. Flaws: Ugly, Hedonist. Bonds: Job, Military. Occupation: Servant

Voice: Complex vocabulary, royal

Attributes [hide]

Vistra Balderk, Female Dwarf Adept 1
Medium (4'1") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)10 (+0) 13 (+1)13 (+1)
Skills Intimidation +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 4000 cp. Rhodochrosite (4 gp).


Social Check DCs


Serpent Of Wine, Female Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a pastel collared shirt and grey skirt. She accessorizes with a yellow scarf around the waist and a strap diagonally across her shirt. Her long beige fur is drawn into a two foot long braid. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Serpent speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was born on a small isolated farm. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Serpent fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She has a rivalry with the Church that dominates her actions; and nothing but the best is good enough for her

Ideals: Impeccable, Fighting. Flaws: Insane. Bonds: Nature, Religious. Occupation: Courier

Voice: Scandinavian accent

Attributes [hide]

Serpent Of Wine, Female Tabaxi Wizard 10
Medium (5'1") Tabaxi, Neutral Evil (CR 10)
Armor Class 11
Hit Points 46 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)14 (+2) 9 (-1)17 (+3)
Skills Acrobatics +5, Survival +3
Senses Passive Perception 9
Languages Common, Celestial, Aquan
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444433

Possessions: 150 pp.


Social Check DCs


Naal Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is light but he possesses many black ritualistic tattoos. He is renowned for his bright blue suits and hats. He wears his blonde hair up in a very large beehive style do. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He never swears and excessively uses polite adverbs when speaking. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He used his abilities to travel the world and help people.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Optimist, Gifted, Fighting, Philantrophist, Impeccable. Flaws: Ugly. Occupation: Adventurer

Voice: Rolls R's

Attributes [hide]

Naal Wasanthi, Male Elf Paladin 8
Medium (5'5") Elf, True Neutral (CR 8)
Armor Class 13
Hit Points 36 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 4 (-3)10 (+0) 15 (+2)15 (+2)
Skills Insight +5, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 140 pp. Violet garnet (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Biri Kimbatuul, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she dresses in black turtlenecks beneath a brown coat with green slacks. Her deerstalker hat is riddled with cuts and holes. Her eyes are a pleasant gold.

Personality: She is irascible and easily irritated. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was raised by priests from a young age. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. After a long history of fighting, Biri and her spouse have recently divorced.

Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs

Flaws: Ugly, Antagonistic, Forgetful. Bonds: Religious, Mentor. Occupation: Beggar

Voice: Middle-eastern accent

Attributes [hide]

Biri Kimbatuul, Female Dragonborn Wizard 2
Medium (6'4") Dragonborn, Chaotic Good (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)14 (+2) 11 (+0)11 (+0)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Goblin, Orc
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 350 gp. Red-brown spinel (80 gp). Amethyst (80 gp). Hematite (5 gp). 1 Masterwork Common Melee.


Social Check DCs


Bathin Power, Male Tiefling [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He is portly but not overly obese. His silver hair is smooth and relatively long. His thin eyebrows rest above his beady silver eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Guard work with an outfit from a few towns over. Guard work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Guard like his father before him.

Motivation: He's repulsed by the PC.

Ideals: Fighting. Flaws: Ugly, Antagonistic, Mundane. Bonds: Job. Occupation: Guard

Voice: Loud with bravado

Attributes [hide]

Bathin Power, Male Tiefling Fighter 2
Medium (6'4") Tiefling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 10 (+0)9 (-1) 12 (+1)13 (+1)
Skills Insight +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 100 pp. White pearl (160 gp). Jet (160 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Eleanor Amastacia, Female Half-Elf [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She has a large yellow mantle and cape that has been intricately interwoven into her black robe. Her chestnut hair is thinning but still full. This amber eyed easterner is not easily forgotten.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is obsessed with a lost civilization.

History: Eleanor lived on a farm with her mother, near the main road leading to a nearby town. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now mingles about in high society.

Motivation: She is greedy; and wants to open a new tavern

Ideals: Philantrophist. Bonds: Adventurer, Family, Rich, Job. Occupation: Barkeep

Voice: Speaks with back of mouth

Attributes [hide]

Eleanor Amastacia, Female Half-Elf Commoner 5
Medium (5'5") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 13 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)14 (+2) 17 (+3)11 (+0)
Skills Animal Handling +6, Investigation +5
Senses Passive Perception 13
Languages Common, Elven, Halfling, Orc
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 600 gp.


Social Check DCs


Nedda Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her silver hair is still thick. She is baby faced.

Personality: Nedda wants to be seen as a stoic, levelheaded, noble Paladin, so she tries to act the part. She does a good job, for the most part... She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Carter arts, while her mother instructed her in etiquette, music and courtly manner. Her family was turned out during the war. She and her family wandered east to less war torn lands. She has drifted from career to career and currently works as a Carter.

Motivation: She is greedy.

Ideals: Disciplined. Flaws: Impulsive, PTSD. Bonds: Rich, Job. Occupation: Carter

Voice: Speaks with squeezed throat

Attributes [hide]

Nedda Warmwater, Female Halfling Paladin 1
Small (3'1") Halfling, Neutral Good (CR 1)
Armor Class 15
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 11 (+0)11 (+0) 13 (+1)12 (+1)
Skills Investigation +2, Performance +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 130 gp.


Social Check DCs


Falkrunn Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is generally shirtless and showing off her tattooed chest. Sporting a black mohawk this woman's hair draws a lot of attention. Her brown unseeing eyes seem to look past you.

Personality: She has always had a great fascination with Half-Elven culture. She is a ruthless business woman, a trait she acquired from her mother.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Her first spouse was a Junk Dealer, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has built up a small fortune and can afford her own way.

Motivation: She's looking for her big break; and obtaining odd cultural half-elven artifacts is her passion

Ideals: Entrepeneur. Flaws: Disease, Racist. Bonds: Adventurer, Rich, Family. Occupation: Detective

Voice: Gruff and masculine

Attributes [hide]

Falkrunn Battlehammer, Female Dwarf Warlock 12
Medium (4'2") Dwarf, Neutral Good (CR 12)
Armor Class 12
Hit Points 76 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)13 (+1) 11 (+0)9 (-1)
Skills Medicine +4, Stealth +6
Senses Passive Perception 10
Languages Common, Dwarven, Orc
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134333

Possessions: Deep blue spinel (1100 gp). Eye agate (12 gp). Sardonyx (40 gp). Golden pearl (40 gp). White pearl (40 gp). Silver pearl (40 gp). Golden pearl (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Harriet Goldfound, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her white hair is drawn into a tight pony tail with a rose scrunchie. This blue eyed southerner is not easily forgotten.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Harriet was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She has been saving her money to try and buy her sister's freedom.

Motivation: Her relatives are trying to arrange a marriage; and an old rival family wants her found

Ideals: Philantrophist. Flaws: Ugly. Bonds: Family, Religious. Occupation: Glassblower

Voice: Sensual and smooth

Attributes [hide]

Harriet Goldfound, Female Halfling Warrior 6
Small (3'2") Halfling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 46 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)9 (-1) 17 (+3)11 (+0)
Skills Persuasion +3, Survival +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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