Grai Browning, Female Half-Orc [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Half-Orc, and stands approximately 6'5". She is perpetually draped in fineries, but all of this concealed by her earthly robes., and her gloved hand is found clutching a whip. She has a very tight haircut. Her fierce amber eyes like to dwell on things.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Flattery will make her almost putty in your hands.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She went to a religious school and was inspired by the priests there in charitable deeds. After a long history of fighting, Grai and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and she has a rivalry with the church that dominates her actions
Flaws: Antagonistic, Selfish, Mundane. Bonds: Attractive, Religious. Occupation: Slave Trader
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'5") Half-Orc, Neutral Evil (CR 4)
Armor Class 11
Hit Points 22 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 12 (+1) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
Possessions: 1 Minor magic item.
Gorbundus Fharngnarthnost, Male Dragonborn [Permalink]
Personal [hide]
Description: He is lean but muscular and prefers to wear flannel. He wears a small hat to cover his moderate length gold crest. His red eyes are passionate and lively.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. The war was a terrible time for him, and Gorbundus does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Sold as a small child to a necromancer, Gorbundus was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Gorbundus liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He feels kind of lost in life.
Ideals: Optimist. Flaws: Depressed. Bonds: Military, Mentor, Nature. Occupation: Animal Trainer
Voice: French accent
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Good (CR 9)
Armor Class 12
Hit Points 65 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 17 (+3) | 8 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1600 gp.
Daar Turnuroth, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears black painted combat armor at almost all times. Her top hat is riddled with cuts and holes. Her gold eyes dart from person to person.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She struck it rich when she found rare goods in large quantities. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is greedy.
Flaws: Ugly, Antagonistic, Hedonist. Bonds: Rich. Occupation: Bounty Hunter
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 9)
Armor Class 11
Hit Points 69 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 17 (+3) | 18 (+4) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnome, Terran, Abyssal, Dwarven
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 1400 gp.
Norsko Abram, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His wide-brimmed hat is riddled with cuts and holes. His ears are large.
Personality: He speaks before he thinks and is too direct. He also has developed a complete distrust of the Locksmith profession.
History: He was born a particularly ugly child, much to the horror of his parents. A gifted student he started as a Locksmith, but he got bored and became a Layabout. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Expand his business.
Ideals: Fighting, Athletic. Flaws: Ugly, Impulsive. Bonds: Job. Occupation: Layabout
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'0") Half-Orc, Chaotic Good (CR 7)
Armor Class 8
Hit Points 51 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 15 (+2) | 9 (-1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Orc
Attacks Melee +6 / 2d8+3, Ranged +1 / 2d8-2, Grapple +3
Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nimble Peak, Female Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a well pressed and immaculate suit (or dress). Her brown fur is lengthy. She has several tiny ruby earrings on each ear.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Gifted from a young age, Nimble studied abroad. While studying, she fell in love. They married and had a daughter. She now spends her time doing works of charity.
Motivation: Money/treasure.
Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Rich, In love. Occupation: Carpenter
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'10") Tabaxi, Neutral Evil (CR 9)
Armor Class 12
Hit Points 61 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 17 (+3) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Aquan, Goblin
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2
Possessions: 1800 gp. Red spinel (150 gp). Red spinel (150 gp). Chalcedony (60 gp). Sard (60 gp). Sardonyx (60 gp). Red spinel (150 gp). Zircon (60 gp). 1 Minor magic item. 1 Minor magic item.
Waywocket Dunben, Female Gnome [Permalink]
Personal [hide]
Description: 3'3" and muscular, this western woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her white hair is wavy and long. She has a tattooed face.
Personality: Waywocket hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She was born into a rich family. She went to a religious school and was inspired by the priests there in charitable deeds. She has built up a small fortune and can afford her own way.
Motivation: She is greedy.
Ideals: Entrepeneur, Athletic, Artistic. Bonds: Religious, Rich. Occupation: Adventurer
Voice: Speaks in third person
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 12)
Armor Class 11
Hit Points 67 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 15 (+2) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 |
Possessions: 3000 gp. Golden yellow topaz (1500 gp). Moonstone (80 gp). Smoky quartz (80 gp). Hematite (9 gp). Peridot (80 gp). Lapis lazuli (9 gp).
Ozyman Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: This late middle aged man wears a white vest and prefers green and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down and is in decent physical shape. His hair is cut close to his head. His brown eyes lackadaisically let the world flow into them.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He believes the world needs to unite to get rid of goblins once and for all.
History: Born in a small village he learned the ways of the warrior from his father. His father was very strict, and drilled into him lessons on being the perfect gentleman. He inherited the family business which he has now maintained for 6 years.
Motivation: Balancing his hectic life and new Sculptor responsibilities is difficult; and he is unsatisfied with his job
Ideals: Impeccable, Fighting. Flaws: Ugly. Bonds: Enemies, Job. Occupation: Sculptor
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'3") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 14 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 8 (-1) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 400 sp.
Vaina Ariessus, Female Half-Elf [Permalink]
Personal [hide]
Description: This malnourished woman wears a yellow shirt, with a green mid length skirt with green tights and flats, usually wearing a coat over them. Her hair is chestnut and curly. She is very pretty but has cold, dead eyes.
Personality: She hates drow. She views them as having robbed her home of its proper glory. She always tries to repair and not replace. It was this mentality that drove her into the Engraver business.
History: Raised by wardens she was only a novice when drow swooped upon their monastery and killed most of the order. In her 16th year, her parents were killed by a drow raid, leaving Vaina alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by drow. Vaina was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the drow.
Motivation: Her name or reputation has been wronged in the past by drow, and she desires to right it; and revenge
Ideals: Persistence. Bonds: Poor, Attractive, Enemies, Religious. Occupation: Engraver
Voice: Posh accent
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Good (CR 2)
Armor Class 7
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 4 (-3) | 13 (+1) | 6 (-2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Elven
Attacks Melee +3 / 1d6+1, Ranged -1 / 1d6-3, Grapple +1
Possessions: 3000 cp.
Dayereth Staurheim, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and carries scimitars. He wears a small hat to cover his moderate length black hair. His eyes are amber and beady.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He does not believe in violence as a means to an end. He is a dedicated Knight but believes his peers are too gung-ho.
History: He was raised in a plains tribe. A gypsy cursed him at a young age, leading to his ugly appearance. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To be a Assassin again; and seeks redemption
Ideals: Fighting, Passionate, Pacifist. Flaws: Ugly. Bonds: Nature. Occupation: Knight
Voice: Timid voice
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Evil (CR 5)
Armor Class 9
Hit Points 34 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 11 (+0) | 8 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Black pearl (1000 gp).
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Their contribution stands as a beacon of hope for all adventurers!