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NPC Generator

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Advanced [show]


Ombul Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a white collared shirt and green pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. He has a small bristly mustache and wavy red hair. His eyes are likewise violet. His teeth are white and perfect.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Barrister responsibilities is difficult; and wants to have a good time and be beloved

Ideals: Optimist. Bonds: Attractive, Job, In love, Religious. Occupation: Barrister

Voice: Soft and melodious

Attributes [hide]

Ombul Tosscobble, Male Halfling Paladin 2
Small (3'0") Halfling, Neutral Evil (CR 2)
Armor Class 14
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)6 (-2) 15 (+2)7 (-2)
Skills Acrobatics +5, Survival +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1600 sp.


Social Check DCs


Watson Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears many layers of old clothing at all times. He wears a small hat to hide his balding. He tend to wears goggles to shield his eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a logical person and will generally grow upset if things defy logic and science.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When money was particularly tight he was walking through alleys when he overheard a Barkeep hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and he's repulsed by the pc

Ideals: Athletic, Logical. Flaws: Ugly, Mundane, Antagonistic. Bonds: Poor. Occupation: Barkeep

Voice: Forgets to breathe while speaking

Attributes [hide]

Watson Deephollow, Male Halfling Rogue 6
Small (3'0") Halfling, Lawful Good (CR 6)
Armor Class 11
Hit Points 30 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)12 (+1) 12 (+1)15 (+2)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +3

Possessions: 2000 sp.


Social Check DCs


Damakos Horror, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He dresses well, typically a more casual-formal manner. His chestnut hair is thinning but still full. His silver eyes peer out from beneath his deerstalker green hat.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born at the edge of vast mountains. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better village for his children.

Motivation: He's looking for his big break.

Flaws: Shy. Bonds: Attractive, Poor, Adventurer, Nature. Occupation: Tanner

Voice: Squeaky

Attributes [hide]

Damakos Horror, Male Tiefling Druid 1
Medium (6'10") Tiefling, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)17 (+3) 8 (-1)13 (+1)
Skills Nature +5, Persuasion +3
Senses Passive Perception 9
Languages Common, Terran, Giant, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 110 gp. 4 Tanglefoot bags.


Social Check DCs


Azza Loyalty, Female Tiefling [Permalink]

Personal [hide]

Description: She is dressed in an above average manner. She has a slight overbite and is overall scrawny. She keeps her dark red hair in a flapper bob. Her black eyes dart from person to person.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. Azza is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: Azza was born in the north. At a young age she loved to build and create. Before the accident, she was one of the most outspoken anti-Dwarven activists. She was mortally wounded, saved by a kind and fast-acting Dwarven doctor. By chance she met her sister recently and the two have been together since.

Motivation: Find a way to reverse the transformation of her sister.

Ideals: Joker, Persistence. Flaws: Racist. Bonds: Attractive, Family. Occupation: Architect

Voice: Soft and mumbly

Attributes [hide]

Azza Loyalty, Female Tiefling Cleric 12
Medium (5'10") Tiefling, True Neutral (CR 12)
Armor Class 11
Hit Points 47 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 8 (-1)13 (+1) 17 (+3)15 (+2)
Skills Acrobatics +5, Intimidation +6
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +2 / 3d10-2, Ranged +5 / 3d10+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565443320

Possessions: 200 pp. Bloodstone (80 gp). Freshwater pearl (13 gp). Blue star sapphire (1600 gp). Star ruby (1600 gp). Banded agate (13 gp). Hematite (13 gp). Smoky quartz (80 gp). Rock crystal (80 gp).


Social Check DCs


Dazzazn Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'3", this man wears a green collared shirt and pastel pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His rusty crest is greasy and uncared for. His gold eyes dart around the room hyper actively observing anyone and anything.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has decided he is irredeemable

Ideals: Gifted, Fighting. Flaws: Ugly, Antagonistic. Bonds: Criminal record. Occupation: Courier

Voice: Scratchy, weak

Attributes [hide]

Dazzazn Skaarzborroosh, Male Dragonborn Expert 3
Medium (6'3") Dragonborn, Neutral Evil (CR 3)
Armor Class 12
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 7 (-2)17 (+3) 8 (-1)16 (+3)
Skills Arcana +5, Athletics +4
Senses Passive Perception 9
Languages Common, Elven, Sylvan, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp.


Social Check DCs


Bhevek TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'1" has a big stupid grin on his face most of the time. He is wearing a tight white one piece outfit complete with pants, hood, and a cape. His hair is auburn and curly. He has blue eyes and a white hat with a blue feather.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His mother took him hunting and taught him how to get in the mind of other creatures. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often; and he is compelled to act according to his religious beliefs

Ideals: Joker, Athletic. Flaws: Disease. Bonds: Nature, Religious. Occupation: Doctor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Bhevek TellPenny, Male Halfling Commoner 2
Small (3'1") Halfling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 9 (-1)13 (+1) 13 (+1)16 (+3)
Skills Deception +5, History +3
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 260 gp.


Social Check DCs


Emerald Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears professional attire. His fur is gray, silky, and of moderate length. His otherwise smooth face is marked with small tiny scars.

Personality: He is very quiet and rarely speaks above a whisper. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised in a white middle class family as the only child. His family was turned out during the war. He and his family wandered north to less war torn lands. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To find somewhere to settle down.

Ideals: Gifted. Flaws: Shy, Mundane, PTSD. Bonds: Attractive. Occupation: Map Maker

Voice: Eastern European accent

Attributes [hide]

Emerald Shore, Male Tabaxi Expert 9
Medium (6'3") Tabaxi, Neutral Evil (CR 9)
Armor Class 11
Hit Points 14 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)14 (+2) 18 (+4)17 (+3)
Skills Survival +7
Senses Passive Perception 14
Languages Common, Goblin, Abyssal
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2

Possessions: 120 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rolf Wheatley, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a blonde handlebar mustache and slicked back blonde hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He comes from a rich southern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To share knowledge with the world; and he uses money and sex appeal to get what he needs

Ideals: Logical. Flaws: Greedy, Mundane. Bonds: Attractive, Rich. Occupation: Fletcher

Voice: Tuts and clicks tongue

Attributes [hide]

Rolf Wheatley, Male Human Warlock 1
Medium (6'0") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 18 (+4)7 (-2) 13 (+1)11 (+0)
Skills Athletics +4, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 60 gp.


Social Check DCs


Pyra Turmoil, Female Tiefling [Permalink]

Personal [hide]

Description: An older woman who typically wears a sleeveless long coat of deep black leather and dull green iron scale mail, she is not a threatening figure. She wears her brown hair up. She wears large thick round spectacles.

Personality: She is irascible and easily irritated. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.

History: Pyra was born the youngest of three triplets. She was an athlete and attended two major summer competitions. She never won. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She desires power and/or immortality; and meet up once more with her childhood friend

Ideals: Athletic, Persistence. Flaws: Antagonistic. Bonds: Family, Adventurer. Occupation: Herbalist

Voice: Raspy

Attributes [hide]

Pyra Turmoil, Female Tiefling Monk 5
Medium (4'10") Tiefling, True Neutral (CR 5)
Armor Class 10
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)12 (+1) 13 (+1)6 (-2)
Skills Deception +1, Stealth +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 500 gp.


Social Check DCs

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