Oloric Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a brown shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His chestnut hair and beard is wavy and long. He has violet eyes and a brown hat with a tan feather.
Personality: Eccentric and domineering, Oloric will drive conversation. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Extrovert. Flaws: Antagonistic. Bonds: Mentor, Religious, Enemies. Occupation: Herbalist
Voice: Pronounces O like U
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 12)
Armor Class 9
Hit Points 74 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 14 (+2) | 19 (+4) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Abyssal, Goblin, Gnome
Attacks Melee +4 / 3d10+0, Ranged +3 / 3d10-1, Grapple +0
Possessions: 2000 gp. 1 Minor magic item.
Orla Miggledy, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she dresses well, wearing blue shirts, loose pants, and blazers most of the time. She sports a flattop hair cut. Her violet eyes dart from person to person to random spaces in the air.
Personality: Prone to second guessing herself, she comes off as nervous. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She was born the only child of a wealthy merchant. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was always very intelligent and has formed a secret society of freemasons.
Motivation: She is wracked by social anxiety; and retire the richest woman in the west
Ideals: Entrepeneur. Flaws: Shy, Antagonistic, Secretive. Bonds: Attractive. Occupation: Shipwright
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 20 (+5) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Elven, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 30 pp.
Reynard Acton, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His silver hair is singed and shortened. His face is covered beneath a completely black helmet.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is able to fit into much smaller and tighter spaces than normal.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and wants to work out more often
Ideals: Athletic, Joker, Gifted. Flaws: Ugly, Disease. Occupation: Jeweler
Voice: Soothing and warm
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 8 (-1) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Aquan, Celestial
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 110 gp. Silver pearl (40 gp).
Mehen Jharthraxyn, Male Dragonborn [Permalink]
Personal [hide]
Description: An older man who is wearing a perfectly clean shirt and pair of pants, he is not a threatening figure. He keeps his long silver crest kept up in a rat tail. His red eyes dart from person to person to random spaces in the air.
Personality: He is happy with his job as a Baker. He turns his eye from what people do, preferring to live and let live. He is lazy and tries to find solutions quickly.
History: He was born into a rich family. Mehen was born on a far northern plains where he grew up under the tutelage of his father, an expert Baker. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Meet up once more with his childhood friend; and obtaining odd cultural elven artifacts is his passion
Flaws: Lazy. Bonds: Attractive, Job, Rich, Immigrant, Adventurer. Occupation: Baker
Voice: Squeaky
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 41 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon, Draconic
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.
Tree Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears rags and sports a simple walking cane. He keeps his cinnamon fur in a pixie cut. His eyes, though not visible through his cowl, are yellow.
Personality: Tree speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Tree lived on a farm with his mother, near the main road leading to a nearby town. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.
Motivation: His relatives are trying to arrange a marriage; and obtaining odd cultural elven artifacts is his passion
Ideals: Impeccable. Flaws: Ugly, Impulsive. Bonds: Poor, Family, Adventurer. Occupation: Scribe
Voice: Scottish accent
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 8 (-1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 100 gp. Amber (90 gp). 3 Acid flasks. 1 Everburning torch.
Vadania Berevan, Female Elf [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She is dressed in an above average manner. Her hair is long and red with streaks of golden, and is pulled back with small blue clips. Her eyes are hazel and catlike.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. Flattery will make her almost putty in your hands.
History: She was born several months after her father was called into army service. Through the years after Vadania was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Vadania's father didn't care for her much, and the feeling was mutual. After a long history of fighting, Vadania and her spouse have recently divorced.
Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions
Flaws: Antagonistic, Selfish. Bonds: Attractive, Military, Religious. Occupation: Shipwright
Voice: Strong lisp
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 31 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +4
Possessions: 300 gp. Malachite (8 gp). Blue quartz (8 gp). Chrysoberyl (60 gp). Citrine (80 gp). 1 Minor magic item.
Direcris Shestendeliath, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a mite stocky and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His rusty crest is greasy and uncared for. His eyes are gold and beady.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He never wears the same outfit twice, unless he absolutely has to.
History: Born in the north his family was never financially stable. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has been saving his money to try and buy his sister's freedom.
Motivation: Doesn't want to be a Stableman and was forced into it by his family; and to reunite with his absent father
Ideals: Philantrophist, Artistic. Flaws: Ugly. Bonds: Poor, Family. Occupation: Stableman
Voice: Strong lisp
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 16)
Armor Class 11
Hit Points 106 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 15 (+2) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 2 |
Possessions: Fiery yellow corundum (1600 gp). Malachite (15 gp). Golden yellow topaz (1100 gp). Golden yellow topaz (1100 gp). Bloodstone (30 gp). Obsidian (15 gp). Carnelian (30 gp). Jasper (30 gp). Deep blue spinel (1100 gp). Obsidian (15 gp). Fire opal (1600 gp). Alexandrite (1100 gp). Deep blue spinel (1100 gp). Golden pearl (110 gp). 1 Medium magic item.
Hobart Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: He is lean but muscular and is well dressed, but even with his fine clothing he looks run-down. His white hair is drawn into a tight pony tail with a skull scrunchie. His brown eyes have a joyful gleam in them most of the time.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is obsessed with a lost civilization.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Beggar arts, while his father instructed him in etiquette, music and courtly manner. His parents enrolled him in a Aristocrat school at a young age so that he could practice his arcane talents. He was granted arcane powers by his dying brother.
Motivation: Many gnolls want him driven away; and meet up once more with his childhood friend
Ideals: Optimist, Gifted. Bonds: Adventurer, Rich, Enemies. Occupation: Beggar
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 30 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 11 (+0) | 7 (-2) | 7 (-2) | 18 (+4) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
Possessions: 60000 cp.
Jillian Quickstep, Female Halfling [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Halfling, and stands approximately 2'8". She is well dressed, but even with her fine clothing she looks run-down, and her gloved hand is found clutching a club. Her blonde hair is braided into rings. She wears round tiny glasses practically rammed into her face.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Her parents moved while she was still in utero so she is the first generation to be born here. In her 14th year, her parents were killed by a goblins raid, leaving Jillian alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by goblins. Jillian was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the goblins.
Motivation: To pay off her debts; and a deep hatred of goblins
Ideals: Entrepeneur. Flaws: Emotional. Bonds: Immigrant, Enemies, Debt. Occupation: Courier
Voice: Spits words with contempt
Attributes [hide]
Small (2'8") Halfling, Chaotic Evil (CR 3)
Armor Class 16
Hit Points 28 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 20 (+5) | 12 (+1) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +7 / 1d8+5, Grapple +5
Possessions: 400 gp. 1 Masterwork Artisan’s tools. 1 Hourglass. 1 Masterwork Musical instrument.
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