Fax Mystan, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears suspenders and green workpants. His shirt is brown, and he wears a heavy green leather apron most of the time. He carries with him a set of sickles on his belt, each one with a amethyst on the hilt. His rusty crest is still thick. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is able to make almost anything out of random pieces of junk.
History: His father raised him in a mountain cabin. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with his old friends
Ideals: Fighting, Philantrophist, Gifted. Bonds: Nature, Adventurer. Occupation: Body Guard
Voice: Farmer accent
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Evil (CR 6)
Armor Class 12
Hit Points 16 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 9 (-1) | 14 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Infernal, Goblin
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 2 | 0 |
Possessions: 2000 sp.
Mumpena Beren, Female Gnome [Permalink]
Personal [hide]
Description: This northern woman is abnormally tall. She typically wears tan cloth garments or leather armor. Her whole body is exceptionally muscular. Her chestnut hair is drawn into a tight pony tail with a skull scrunchie. Her eyes are a pleasant gray.
Personality: Stoic and calm, she prefers to meditate than take action. She has a small toy that she constantly fidgets with.
History: From birth she was tutored by a cruel and relentless mentor. Over the years she perfected her riding and shooting skills. She got away from her former life and has fallen to alcoholism.
Motivation: She doesn't get along with people that don't share her tastes; and expand her business
Ideals: Disciplined. Flaws: Addict. Bonds: Immigrant, Mentor, Nature. Occupation: Barkeep
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 34 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 16 (+3) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 25000 sp. Tourmaline (80 gp).
Traubon Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of his god around his neck, and a shield on his belt, and carries shields. His auburn hair is cut short with large spiked bangs in the front. His violet eyes are passionate and lively.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He was granted martial powers by his dying brother.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to protect his home
Ideals: Fighting, Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Religious. Occupation: Fisher
Voice: pre-pubescent
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 14 (+2) | 8 (-1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 180 gp.
Virra Offund, Female Gnome [Permalink]
Personal [hide]
Description: She is in excellent shape and likes to wear tan tank tops with white skirt. She has done her best to style her blonde hair to look like a famous performer. Her face is scarred and worn.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: She was born in a small mountains village. Virra liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She became a Masseuse soon after.
Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it.
Ideals: Athletic. Flaws: Ugly. Bonds: Job, Enemies, Nature. Occupation: Masseuse
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 26 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 17 (+3) | 14 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Elven, Draconic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 |
Possessions: 13000 cp. 1 Minor magic item.
Travok Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is bald on top and has large chestnut tufts of hair around his ears. He tend to wears goggles to shield his eyes.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was raised in a mountains tribe. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and he feels threatened by others
Ideals: Athletic, Professionalism. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Tanner
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 270 gp.
Cockaby Pingun, Male Gnome [Permalink]
Personal [hide]
Description: This man wears very tight pants and wife beaters, though occasionally he sports a tan coat. He is muscular with a powerful set of arms. His chestnut hair is still thick. He has a tattooed face.
Personality: He speaks before he thinks and is too direct. He has a minor phobia of water and hates getting wet.
History: He got into the Crown-heir business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Crown-heir work with an outfit from a few towns over. Crown-heir work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Crown-heir job and began his own company from there.
Motivation: He is terrified, and will act out of fear; and a rival would like him out of the picture
Flaws: Impulsive, Fearful. Bonds: Job, Criminal record. Occupation: Crown-heir
Voice: Scottish accent
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 39 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 20 (+5) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Giant
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 200 gp. Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Old masterpiece painting (1200 gp).
Stannor Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: This northern man is wearing a long, white, dusty cloak. His clothes are grease stained in places. His hair is cut close to his head. This brown eyed northerner is not easily forgotten.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. He now owns his own business.
Motivation: Balancing his hectic life and new Doctor responsibilities is difficult.
Flaws: Antagonistic, Impulsive, Racist. Bonds: Poor, Immigrant, Job. Occupation: Doctor
Voice: Nasally tone
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 3)
Armor Class 15
Hit Points 16 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 13 (+1) | 15 (+2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Goblin
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 8000 cp. 1 Buckler. 1 Half-Plate.
Darrow Thistletop, Male Halfling [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His white hair is still thick. His brown eyes peer out from beneath his top white hat.
Personality: He never swears and excessively uses polite adverbs when speaking. He cannot resist a sob story and will often dote over anyone who has one.
History: Born in the west his family was never financially stable. He was taken from his home at a very young age. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and many giants want him driven away
Ideals: Optimist, Philantrophist. Bonds: Attractive, Poor, Slave. Occupation: Bounty Hunter
Voice: Breathy voice
Attributes [hide]
Small (3'4") Halfling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Halfling, Infernal, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
Darrow Reedfellow, Male Halfling [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a white coat over a blue low-cut shirt, and a wide-brimmed hat upon his head, and is pretty ugly. His long chestnut hair reaches down to his waist. His face is covered beneath a completely black helmet.
Personality: Darrow wants to be seen as a stoic, levelheaded, noble Warlock, so he tries to act the part. He does a good job, for the most part... He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: When he was but 8 years old his parents immigrated from the west. Darrow was born on a far western plains where he grew up under the tutelage of his mother, an expert Banker. He moves from town to town, unable to find a place to settle.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Disciplined, Impeccable. Flaws: Ugly. Bonds: Immigrant. Occupation: Banker
Voice: Speaks in third person
Attributes [hide]
Small (3'4") Halfling, Chaotic Evil (CR 5)
Armor Class 15
Hit Points 26 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 13 (+1) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Ignan
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item.
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