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NPC Generator

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Advanced [show]


Joser Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright white and brown, and wears rings and necklaces with large, colorful gems. He carries with him a set of quarterstaffs on his belt, each one with a sapphire on the hilt. He has a small bristly mustache and wavy chestnut hair. He wears an eyepatch.

Personality: He speaks before he thinks and is too direct. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: From birth he was tutored by a cruel and relentless mentor. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.

Motivation: Meet up once more with his childhood friend.

Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Rich, Adventurer, Mentor. Occupation: Healer

Voice: Prounounces S like Z

Attributes [hide]

Joser Quickstep, Male Halfling Commoner 11
Small (3'4") Halfling, True Neutral (CR 11)
Armor Class 14
Hit Points 54 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)11 (+0) 18 (+4)15 (+2)
Skills History +4, Religion +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 3d8-1, Ranged +7 / 3d8+3, Grapple +3

Possessions: 70 pp. Jet (100 gp).


Social Check DCs


Immeral Heiser, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has chestnut hair. His eyes are hazel and beady.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Immeral was born in the north. At a young age he loved to build and create. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has been a successful dealer in antiques buying low and selling high.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the north

Ideals: Fighting, Entrepeneur, Persistence. Flaws: Ugly. Occupation: Courier

Voice: Complex vocabulary, royal

Attributes [hide]

Immeral Heiser, Male Half-Elf Aristocrat 5
Medium (5'2") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)17 (+3) 9 (-1)10 (+0)
Skills Arcana +6, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Goblin, Gnome, Terran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: Banded agate (8 gp). Violet garnet (300 gp). Golden yellow topaz (300 gp).


Social Check DCs


Nykkan Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and he perpetually has his trident ready. His long silver crest is drawn into a two foot long braid. This gold eyed southerner is not easily forgotten.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has a small toy that he constantly fidgets with.

History: His mother raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality.

Ideals: Fighting. Flaws: Ugly, Addict. Bonds: Adventurer, Nature. Occupation: Sailor

Voice: Creaky witch voice

Attributes [hide]

Nykkan Clethtinthiallor, Male Dragonborn Monk 13
Medium (6'6") Dragonborn, Lawful Neutral (CR 13)
Armor Class 11
Hit Points 80 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 12 (+1)13 (+1) 14 (+2)18 (+4)
Skills History +5, Religion +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +8 / 4d4+4, Ranged +5 / 4d4+1, Grapple +4

Possessions: 1000 pp. Fire opal pendant on a fine gold chain (1400 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Old masterpiece painting (1400 gp). Silver comb with moonstones (800 gp).


Social Check DCs


Mumpena Gimlen, Female Gnome [Permalink]

Personal [hide]

Description: She wears a fine chain shirt which she covers with tan colored cloaks and clothing. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has dyed her greying silver hair a little too much giving a sharp silver color. Her gray eyes are slightly larger than normal.

Personality: She is irascible and easily irritated. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in a small village she learned the ways of the warrior from her father. Before the accident, she was one of the most outspoken anti-Halfling activists. She was mortally wounded, saved by a kind and fast-acting Halfling doctor. After a long history of fighting, Mumpena and her spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and halfling compassion

Ideals: Joker, Fighting. Flaws: Antagonistic, Racist. Bonds: Attractive. Occupation: Beggar

Voice: Jittery and nervous

Attributes [hide]

Mumpena Gimlen, Female Gnome Rogue 1
Small (3'3") Gnome, Neutral Good (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 13 (+1)7 (-2) 15 (+2)14 (+2)
Skills Arcana +0, Deception +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1

Possessions: Golden pearl (70 gp).


Social Check DCs


Carrie Iathrana, Male Elf [Permalink]

Personal [hide]

Description: This man stands a little under 4'10" and is a bit bulky. He is very muscular particularly in the legs. He wears light armors faded through time and improper care. He wears his blonde hair up in a very large beehive style do. His half smiles and green eyes are beguiling and draw you in.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is an amazing painter.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. After coming to the age of reason, Carrie took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Shepherd again; and he'd like to take his coworkers down a peg

Ideals: Gifted, Artistic. Bonds: Attractive, Job. Occupation: Brewer

Voice: Switch between two voices

Attributes [hide]

Carrie Iathrana, Male Elf Druid 3
Medium (4'10") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 4 (-3)15 (+2) 7 (-2)14 (+2)
Skills Athletics +1, Deception +4
Senses Passive Perception 8
Languages Common, Elven, Dwarven, Gnome
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Spear Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears skinny pants and wears a pastel and white robe with the hood down. His fur is greying and his face has many wrinkles. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He likes to make people angry or surprised. He is lazy, self-centered, vain, and jealous.

History: He was born several months after his father was called into army service. A few years later when the east was not economically sound they moved to his current location. He left for the west, certain he would find work there.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Flaws: Insomniac, Antagonistic, Selfish. Bonds: Immigrant, Military. Occupation: Carter

Voice: Forgets to breathe while speaking

Attributes [hide]

Spear Grass, Male Tabaxi Warlock 7
Medium (5'7") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)17 (+3) 7 (-2)12 (+1)
Skills Medicine +1, Nature +6
Senses Passive Perception 8
Languages Common, Sylvan, Aquan, Infernal
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432222000

Possessions: 11000 sp. Tiger eye turquoise (16 gp). Golden yellow topaz (600 gp). Sardonyx (60 gp). 1 Minor magic item.


Social Check DCs


Rose Swiftwhistle, Female Halfling [Permalink]

Personal [hide]

Description: She is a husky woman, who prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her brown hair is thinning but still full. Her skin is flawless and her gray eyes scan people very quickly.

Personality: She is irascible and easily irritated. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Tanner. She has worked as a Tanner like her father before her.

Motivation: To be a Doctor again; and wants to open a new tavern

Flaws: Antagonistic. Bonds: Rich, Attractive, Slave, Job. Occupation: Tanner

Voice: Breathy voice

Attributes [hide]

Rose Swiftwhistle, Female Halfling Cleric 4
Small (3'1") Halfling, Neutral Evil (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)8 (-1) 16 (+3)12 (+1)
Skills Persuasion +3, Religion +1
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 300 gp. Red spinel (90 gp). Obsidian (6 gp). Golden yellow topaz (1100 gp). Tourmaline (90 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Resh Vance, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is light but he possesses many brown ritualistic tattoos. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His brown hair is cut short with large spiked bangs in the front. His gray eyes dart from person to person to random spaces in the air.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born in the south. In his 15th year, his parents were killed by a illithids raid, leaving Resh alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: To unite with his sister; and a rival would like him out of the picture

Bonds: Criminal record, Job, Immigrant, Enemies, Family. Occupation: Jeweler

Voice: Speaks fast with a slight lisp

Attributes [hide]

Resh Vance, Male Half-Orc Adept 7
Medium (6'4") Half-Orc, Lawful Evil (CR 7)
Armor Class 12
Hit Points 47 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 17 (+3)7 (-2) 18 (+4)13 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15332000

Possessions: 9000 sp. Golden yellow topaz (1000 gp). Jet (140 gp). Lapis lazuli (8 gp). Malachite (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wrenn Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His brown hair is thinning but still full. He wears round tiny glasses practically rammed into his face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is obsessed with finding treasure.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Wrenn and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Poor. Occupation: Fortune-teller

Voice: Complex vocabulary, royal

Attributes [hide]

Wrenn Ironhide, Male Gnome Ranger 4
Small (3'7") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 37 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 16 (+3)14 (+2) 15 (+2)15 (+2)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common, Gnome, Terran, Draconic
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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