Emerald On the Water, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears a fancy brown dress. Her cinnamon fur is lengthy and is close to two feet long. Her amber eyes dart from person to person to random spaces in the air.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Emerald was raised in a hard working conservative environment. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Hunter work with an outfit from a few towns over. Hunter work suited her well, and with each successful project, she earned more gold and more respect from her peers. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Obtaining odd cultural Halfling artifacts is her passion; and she has comitted a past crime that haunts her to this day
Ideals: Logical. Flaws: Selfish. Bonds: Attractive, Adventurer, Job, Criminal record. Occupation: Hunter
Voice: Raspy
Attributes [hide]
Medium (5'11") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 9 (-1) | 12 (+1) | 6 (-2) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 290 gp.
Semyaza Temperance, Female Tiefling [Permalink]
Personal [hide]
Description: She is scrawny and has patchy chestnut stubble. She dresses in collared shirts and wears a proper scarf over her head. She has a hunchback. She has chestnut hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines black.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She enjoys reading and quiet.
History: Semyaza hails from a village terrorized by brigands. Her parents were killed by brigands in a raid when she was still a young child. The brigands captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Someone believes her a fraud.
Ideals: Persistence, Logical. Flaws: Ugly. Bonds: Enemies, Religious. Occupation: Baker
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 36 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gimble Loofollue, Male Gnome [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears bulky tan painted plate armor. He wears his auburn hair up in a very large beehive style do. His face is covered beneath a completely black helmet.
Personality: He is calm most of the time but flees social interaction. He is obsessed with finding treasure.
History: Gimble was born the youngest of three triplets. Brilliant and gifted he never wanted to apply himself. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To be a Spice Merchant again; and he'd like to take his coworkers down a peg
Ideals: Gifted. Flaws: Shy. Bonds: Adventurer, Family, Job. Occupation: Body Guard
Voice: Smooth and feminine
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 31 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 19 (+4) | 6 (-2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 40000 sp. Amethyst (130 gp). Hematite (13 gp). Tiger eye turquoise (13 gp).
Koeth Raethran, Male Elf [Permalink]
Personal [hide]
Description: This man is very fat, and wears suspenders and tan workpants. His shirt is brown, and he wears a heavy tan leather apron most of the time. He has no hair. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. A true patriot, Koeth would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: His father raised him in a mountain cabin. He took every job he could get his hands on, but the opportunities for Elves in the south were limited. He was granted arcane powers by his dying sister.
Motivation: He wants nothing more than to rejoin the army; and he wants nothing more than to rejoin the army
Ideals: Gifted. Flaws: Ugly. Bonds: Military, Nature, Immigrant. Occupation: Apothecary
Voice: Squeaky
Attributes [hide]
Medium (4'7") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 5000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Trynnicus Kimbatuul, Male Dragonborn [Permalink]
Personal [hide]
Description: A 6'7" northern man, he wears very tight pants and wife beaters, though occasionally he sports a black coat. His red crest is matted, messy, and big. His red eyes are slightly larger than normal.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother took him hunting and taught him how to get in the mind of other creatures. After a long history of fighting, Trynnicus and his spouse have recently divorced.
Motivation: To be a Glassblower again; and wants to open a new tavern
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Job, Nature. Occupation: Junk Dealer
Voice: Creaky witch voice
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 800 sp. Coral (150 gp).
Trym Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: She wears a white coat over a yellow low-cut shirt, and a broad hat upon her head, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'1" when asserting herself. She wears her hair in dreadlocks. Her otherwise smooth face is marked with small tiny scars.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was born on a small isolated farm. Trym liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She desires power and/or immortality; and a need for knowledge about a nearby landmark
Ideals: Entrepeneur. Flaws: Cynical, Disease. Bonds: Nature, Adventurer. Occupation: Mayor
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 15)
Armor Class 14
Hit Points 117 (15d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 14 (+2) | 9 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 4d8-1, Ranged +8 / 4d8+3, Grapple +3
Possessions: 1200 pp. Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Gold and topaz bottle stopper cork (1700 gp). Large well-done wool tapestry (100 gp).
Five Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a slight overbite and is overall scrawny. His cinnamon fur is heavily combed to the left. His eyes are green and beady.
Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Logical. Flaws: Ugly, Racist, Forgetful, Insane. Occupation: Fletcher
Voice: Sleepy voice
Attributes [hide]
Medium (5'7") Tabaxi, Neutral Good (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 11 (+0) | 10 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 130 gp.
Gorbundus Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: This malnourished man wears skinny pants and wears a black and tan robe with the hood down. He has done his best to style his scarlet crest to look like a famous performer. His eyes are gold and he is always smoking a pipe.
Personality: Gorbundus speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: From birth he was tutored by a cruel and relentless mentor. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He left for the east, certain he would find work there.
Motivation: Wishes to resurrect an old love; and nothing but the best is good enough for him
Ideals: Impeccable. Bonds: Poor, Immigrant, Mentor, In love. Occupation: Ruler
Voice: Mousy voice
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Evil (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 16 (+3) | 18 (+4) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Draconic, Goblin, Halfling
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 110 gp.
Ermina Clapham, Female Human [Permalink]
Personal [hide]
Description: She wears a well pressed and immaculate suit (or dress), and carries lances. She wears a wide-brimmed hat to hide her balding. This hazel eyed northerner is not easily forgotten.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.
History: Born in the north her family was never financially stable. Her martial abilities were realized during a raid on her village. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: Her relatives are trying to arrange a marriage.
Ideals: Fighting, Passionate, Gifted. Bonds: Family, Poor. Occupation: Banker
Voice: Soft and mumbly
Attributes [hide]
Medium (4'10") Human, Neutral Evil (CR 1)
Armor Class 14
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 10 (+0) | 13 (+1) | 6 (-2) | 6 (-2) |
Senses Passive Perception 8
Languages Common, Druidic
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 400 sp.
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