Phelaia Tranquil, Female Tiefling [Permalink]
Personal [hide]
Description: This woman likes to wear green tank tops with violet skirt. She has a penchant for wearing a ring with an oversized opal on her left hand. She has dyed her greying blue hair a little too much giving a sharp blue color. Her black eyes dart from person to person.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: Phelaia hails from a village terrorized by gnolls. A few years later when the east was not economically sound they moved to her current location. She now mingles about in high society.
Motivation: To prove her worth to the world; and she wants revenge against gnolls
Ideals: Opinionated. Flaws: Impulsive. Bonds: Rich, Enemies, Immigrant. Occupation: Assassin
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 60 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 40000 cp. Malachite (10 gp). Zircon (20 gp). Silver pearl (120 gp). Rhodochrosite (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kothûg Barlow, Male Half-Orc [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a very tight haircut. His eyes are gray and beady.
Personality: Kothûg wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... He does not trust anyone and sleeps with one eye open.
History: He was born in a small forest village. His father took him hunting and taught him how to get in the mind of other creatures. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and retire the richest man in the north
Ideals: Entrepeneur, Disciplined. Flaws: Ugly, Insomniac. Bonds: Nature. Occupation: Marshal
Voice: pre-pubescent
Attributes [hide]
Medium (5'6") Half-Orc, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 15 (+2) | 10 (+0) | 5 (-3) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
Possessions: 600 sp.
Windy Grass, Female Tabaxi [Permalink]
Personal [hide]
Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. She carries a battered shield and tarnished rapier as well. Her gray fur is kept up in a ponytail inside a feathered hat. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Windy is depressed about a lot of things. She tends to be a nihilist. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Windy is combative with any and all who dare try her patience in the slightest.
History: She was raised in a white middle class family as the only child. At a young age her father died while driving off some gnolls. Her mother being the stubborn sort decided to stay and helped train her in rapier use. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Windy fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Many gnolls want her driven away; and she feels kind of lost in life
Ideals: Fighting, Justice. Flaws: Depressed, Mundane. Bonds: Enemies. Occupation: Sage
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'5") Tabaxi, Neutral Evil (CR 7)
Armor Class 13
Hit Points 46 (7d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 8 (-1) | 14 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnoll, Infernal
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
Possessions: 100 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Myathethil Goltorah, Female Elf [Permalink]
Personal [hide]
Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She keeps her long blonde hair kept up in a rat tail. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Raised by wardens she was only a novice when illithids swooped upon their monastery and killed most of the order. At a young age her mother died while driving off some illithids. Her father being the stubborn sort decided to stay and helped train her in sai use. She got away from her former life and has fallen to alcoholism.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Addict, Shy. Bonds: Religious, Enemies. Occupation: Servant
Voice: Relaxed voice
Attributes [hide]
Medium (5'3") Elf, True Neutral (CR 7)
Armor Class 11
Hit Points 34 (7d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 12 (+1) | 8 (-1) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
Possessions: 3000 sp. Banded agate (12 gp). Fiery yellow corundum (400 gp). Deep green spinel (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Uzza Caution, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears bulky green painted plate armor. Her dark red hair, when down, is lengthy. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She hates Tieflings with a passion. As such she is filled with self loathing. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She hasn't been sleeping well lately.
Motivation: Dwarven compassion; and her spouse's relatives view her with great suspicion
Ideals: Opinionated, Gifted. Flaws: Insomniac, Racist. Bonds: Family. Occupation: Sculptor
Voice: Low range voice
Attributes [hide]
Medium (4'7") Tiefling, True Neutral (CR 12)
Armor Class 10
Hit Points 22 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 10 (+0) | 9 (-1) | 17 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Druidic, Gnome, Draconic
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 4 | 4 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 2000 gp. Emerald (1200 gp). Deep blue spinel (1100 gp). Onyx (70 gp). Carnelian (70 gp). Black pearl (1100 gp). Iolite (70 gp). Deep blue spinel (1100 gp). Golden yellow topaz (1100 gp). Moss agate (13 gp).
Gomory Fortune, Female Tiefling [Permalink]
Personal [hide]
Description: She dresses like a well dressed Doctor does, and carries monstrous two handed axes. She wears a top hat to hide her balding. She has a tattooed face.
Personality: Gomory is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. When she's not drinking or sleeping the drinks off, she's doing music.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She helped her father out around the business and became quite the natural. She tends to her Doctor job now, and dutifully fulfills any obligations she has.
Motivation: Sabotage a competitor.
Ideals: Fighting, Extrovert, Artistic. Flaws: Disease. Bonds: Job. Occupation: Doctor
Voice: Shortens vowels
Attributes [hide]
Medium (5'9") Tiefling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 16 (+3) | 12 (+1) | 8 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 350 gp. 1 Masterwork Common Ranged Weapon.
Mindartis Suithrasas, Male Half-Elf [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He keeps his auburn hair in a pixie cut. His gray eyes peer out from beneath his feathered yellow hat.
Personality: Overbrimming with self-confidence, Mindartis isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Elven unity. He is a font of random trivia from the lore and stories he has discovered
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Mindartis abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.
Motivation: He feels the way he acts is they only way to get by in the world; and obtaining odd cultural human artifacts is his passion
Ideals: Impeccable, Logical, Artistic. Bonds: Adventurer. Occupation: Spice Merchant
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 34 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 15 (+2) | 14 (+2) | 6 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Elven, Orc, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: Just what you see.
Zedaar Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a tight fitting green shirt and pants. He has moderate length green crest. He has gleaming, smiling red eyes.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He cannot resist a sob story and will often dote over anyone who has one.
History: He got into the Ruler business at a young age. Because his mother participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his father from journeying west to reunite his family. He became a Ruler soon after.
Motivation: He feels threatened by others; and a deep hatred of drow
Ideals: Philantrophist. Flaws: Fearful. Bonds: Job, Immigrant, Enemies. Occupation: Ruler
Voice: Scottish accent
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Good (CR 7)
Armor Class 11
Hit Points 34 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 21 (+5) | 13 (+1) | 14 (+2) | 7 (-2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +8 / 2d8+5, Ranged +4 / 2d8+1, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 3 | 2 |
Possessions: 70 pp. Brown-green garnet (50 gp). Black opal (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Jak Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: He is a husky man, who prefers to wear white pants and tee shirts. His hair is cut close to his head. He wears round tiny glasses practically rammed into his face.
Personality: Aggressive, abrasive, and angry, Jak embodies much of what other species detest in the Halflings. He is an amazing painter.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Jak was born on a far northern desert where he grew up under the tutelage of his father, an expert Jeweler. He ran away from his former home and has been making his living as a Jeweler for the past few years.
Motivation: He'd like to take his coworkers down a peg; and many goblins want him driven away
Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Job, Enemies. Occupation: Jeweler
Voice: Laughs frequently while speaking
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 8)
Armor Class 15
Hit Points 40 (8d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 19 (+4) | 12 (+1) | 11 (+0) | 13 (+1) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +6 / 2d10+3, Ranged +7 / 2d10+4, Grapple +4
Possessions: 300 gp. Citrine (20 gp). Sardonyx (20 gp). Red spinel (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

