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NPC Generator

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Advanced [show]


Warryn Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. With bright white hair and a scraggly beard. His eyes are likewise blue.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He can't help but pocket interesting objects he comes across

History: He was born a particularly ugly child, much to the horror of his parents. He worked as a nervous Herbalist and found it very stressful. He struck the Herbalist job and began his own company from there.

Motivation: Expand his business; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Sensitive, Ugly. Bonds: Rich, Criminal record, Job. Occupation: Herbalist

Voice: Old thin voice

Attributes [hide]

Warryn Horcusporcus, Male Gnome Adept 4
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 30 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)11 (+0) 14 (+2)16 (+3)
Skills Investigation +2, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 41000 sp. 1 Minor magic item.


Social Check DCs


Quespa Hashphronyxadyn, Female Dragonborn [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has green crest. Her gold eyes dart from person to person to random spaces in the air.

Personality: She has a massive crush on the younger sibling of the Bricklayer who has hired her part-time. She is used to getting what she wants. In part because she is a meticulous planner.

History: Born in a small village she learned the ways of the warrior from her mother. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She's attracted to the PC; and wants her loneliness to end

Ideals: Professionalism, Fighting. Bonds: Has a crush, Military. Occupation: Bricklayer

Voice: Australian accent

Attributes [hide]

Quespa Hashphronyxadyn, Female Dragonborn Wizard 2
Medium (6'4") Dragonborn, Lawful Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)12 (+1) 13 (+1)13 (+1)
Skills Athletics +2, Performance +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 400 gp.


Social Check DCs


Hugh Cornish, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of sapphire and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His attire stands in sharp contrast to his flail, which is beautifully polished and possesses an ornate carving of a card on it. His white hair is slicked back into a classic pompadour. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is witty, but his monotone delivery comes off as unnerving He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Farmer arts, while his mother instructed him in etiquette, music and courtly manner. A gypsy cursed him at a young age, leading to his ugly appearance. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Joker, Optimist. Flaws: Ugly. Bonds: Rich, In love. Occupation: Farmer

Voice: Australian accent

Attributes [hide]

Hugh Cornish, Male Human Adept 11
Medium (5'9") Human, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 42 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)12 (+1) 12 (+1)13 (+1)
Skills Arcana +5, Insight +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 2200 gp. Moss agate (9 gp). Violet garnet (900 gp). Rose (60 gp).


Social Check DCs


Raer Ariessus, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and likes to wear violet tank tops with black pants. He has dyed his greying brown hair a little too much giving a sharp brown color. His face is covered beneath a completely black helmet.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in a small village he learned the ways of the warrior from his mother. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was granted necromantic powers by his dying sister.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Persistence, Fighting, Gifted. Flaws: Antagonistic. Occupation: Spice Merchant

Voice: Nasally tone

Attributes [hide]

Raer Ariessus, Male Half-Elf Ranger 7
Medium (5'0") Half-Elf, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 35 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)8 (-1) 8 (-1)9 (-1)
Skills Arcana +2, Stealth +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Joser Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His head has been shaved. He has brown eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: A powerful wizard made him what he is. His family was turned out during the war. He and his family wandered north to less war torn lands. He used his abilities to trick people and travel the world for free.

Motivation: He has comitted a past crime that haunts him to this day; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Ugly, Antagonistic, PTSD. Bonds: Criminal record, Mentor. Occupation: Animal Trainer

Voice: Excited and jittery

Attributes [hide]

Joser Whispermouse, Male Halfling Monk 8
Small (3'0") Halfling, Chaotic Evil (CR 8)
Armor Class 16
Hit Points 52 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 13 (+1)17 (+3) 14 (+2)10 (+0)
Skills Investigation +6
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Aquan, Draconic
Attacks Melee +4 / 2d10+1, Ranged +8 / 2d10+5, Grapple +5

Possessions: 800 gp. Gold dragon comb with red garnet eye (1600 gp). Old masterpiece painting (1100 gp). A small bag of saffron. (50 gp). A large tome filled with over one hundred recipes written by a former royal chef. (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Orsik Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His golden hair is thinning but still full. His brown eyes peer out from beneath his top grey hat.

Personality: He is extraordinarily eccentric. He invites people to come help in his community garden.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Merchant arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He used his abilities to travel the world and help people.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Philantrophist. Flaws: Insane. Bonds: Rich, Immigrant, Religious. Occupation: Merchant

Voice: Speaks in third person

Attributes [hide]

Orsik Thrahak, Male Dwarf Sorcerer 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)16 (+3) 8 (-1)15 (+2)
Skills Deception +4, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Goblin, Celestial
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 90 gp.


Social Check DCs


Gildmak Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: This man wears a white tunic with red highlights, and long black pants that bunch up around his shoes. He is muscular with a powerful set of arms. His long auburn hair reaches down to his waist. His hazel eyes have a joyful gleam in them most of the time.

Personality: Abrasive and pushy, he has a hard time making friends. He never wears the same outfit twice, unless he absolutely has to.

History: Gildmak lived on a farm with his mother, near the main road leading to a nearby town. After coming to the age of reason, Gildmak took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Due to his spouse's obsession with being a Gardener they were divorced and he won custody of their daughter. He worked as a Barkeep, and he later adopted a second daughter.

Motivation: Marry his brother to traveling adventurers.

Ideals: Artistic, Gifted. Flaws: Antagonistic. Bonds: Family. Occupation: Barkeep

Voice: Complex vocabulary, royal

Attributes [hide]

Gildmak Underfoot, Male Halfling Sorcerer 10
Small (3'4") Halfling, Lawful Good (CR 10)
Armor Class 12
Hit Points 48 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 15 (+2)11 (+0) 12 (+1)12 (+1)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 3d6-2, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266

Possessions: 2400 gp. Obsidian (12 gp). Lapis lazuli (12 gp). Aquamarine (1600 gp). Bloodstone (60 gp). Fire opal (800 gp). Violet garnet (1600 gp). Banded agate (12 gp). Hematite (12 gp).


Social Check DCs


Rangrim Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears skinny pants and wears a grey and green robe with the hood down. He has moderate length red hair. His gray eyes have a joyful gleam in them most of the time.

Personality: He is witty, but his monotone delivery comes off as unnerving Flattery will make him almost putty in your hands.

History: He was born on a small isolated farm. He helped his father out around the business and became quite the natural. He ran away from his former home and has been making his living as a Adventurer for the past few years.

Motivation: To protect his home; and wants to open a new tavern

Ideals: Joker. Flaws: Selfish. Bonds: Nature, Job, Guardian. Occupation: Adventurer

Voice: Middle-eastern accent

Attributes [hide]

Rangrim Goldfinder, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)8 (-1) 14 (+2)13 (+1)
Skills Arcana +1, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 310 gp. 1 Buckler.


Social Check DCs


Nicor Fealty, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a tight fitting green shirt and pants. His attire stands in sharp contrast to his greatsword, which is beautifully polished and possesses an ornate carving of a cross on it. He wears his brown hair up. His face is scarred and worn.

Personality: Calm and collected, he is a well trained Animal Trainer. Energy wise he seems alert and responsive.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He's also a talented Herbalist, but doesn't like to broadcast it.

Motivation: He's repulsed by the PC; and expand his business

Ideals: Professionalism, Fighting. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Animal Trainer

Voice: Hollow voice

Attributes [hide]

Nicor Fealty, Male Tiefling Adept 16
Medium (5'1") Tiefling, True Neutral (CR 16)
Armor Class 14
Hit Points 88 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 14 (+2)6 (-2) 12 (+1)14 (+2)
Skills Arcana +3, Insight +6
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 4d10+0, Ranged +9 / 4d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333

Possessions: 9000 gp. Moss agate (8 gp). Carnelian (80 gp). Sardonyx (80 gp). Golden yellow topaz (200 gp). Sard (80 gp). Alexandrite (200 gp). Blue quartz (8 gp). Freshwater pearl (8 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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