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NPC Generator

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Advanced [show]


Pikar Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 2'11" and has the majority of his body covered in plate. His left leg appears badly burned and disfigured. He has styled his chestnut hair well, parting it to the left. His eyes, though not visible through his cowl, are hazel.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He also has developed a complete distrust of the Fisher profession.

History: He was born the only child of a wealthy merchant. Through the years after Pikar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Pikar's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Job. Occupation: Carter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Pikar Strongbones, Male Halfling Barbarian 6
Small (2'11") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 45 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)8 (-1) 17 (+3)14 (+2)
Skills History +2, Investigation +2
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 800 gp. Lapis lazuli (7 gp). 1 Minor magic item.


Social Check DCs


Arannis Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: He wears a tan collared shirt and green pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He carries a battered scythe and tarnished lance as well. He wears his hair in dreadlocks. His eyes are gray and beady.

Personality: He has always had a great fascination with Dragonborn culture. Arannis is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Born to a poor family in the city he treasured whatever gifts he got. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Family, Poor. Occupation: Scribe

Voice: German accent

Attributes [hide]

Arannis Arnuanna, Male Elf Commoner 3
Medium (5'0") Elf, Neutral Evil (CR 3)
Armor Class 15
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 11 (+0)8 (-1) 9 (-1)6 (-2)
Skills Animal Handling +1, Persuasion +0
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +7 / 1d8+5, Grapple +5

Possessions: 2000 cp.


Social Check DCs


Dimble Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: This light-skinned male wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is tall, broad shouldered and powerfully built. With a patchy golden beard and wild golden hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Dimble was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Performer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend; and to protect his home

Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Guardian, Poor. Occupation: Performer

Voice: Speaks with squeezed throat

Attributes [hide]

Dimble Lingenhall, Male Gnome Expert 4
Small (3'2") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 28 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)11 (+0) 12 (+1)10 (+0)
Skills Intimidation +2, Stealth +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Egelina Jenkins, Female Half-Elf [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 5'5" and wears bulky yellow painted plate armor. Her blonde hair, when down, is lengthy. She has several tiny amber earrings on each ear.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She has a minor phobia of water and hates getting wet.

History: She is the product a well kept family trust fund and as such has never really known need. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Scribe work with an outfit from a few towns over. Scribe work suited her well, and with each successful project, she earned more gold and more respect from her peers. She struck the Scribe job and began her own company from there.

Motivation: She is greedy.

Flaws: Sensitive, Fearful. Bonds: Rich, Job. Occupation: Scribe

Voice: Thin and wheezing

Attributes [hide]

Egelina Jenkins, Female Half-Elf Adept 2
Medium (5'5") Half-Elf, Neutral Good (CR 2)
Armor Class 9
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)14 (+2) 16 (+3)9 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 13
Languages Common, Elven, Halfling, Celestial
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 280 gp.


Social Check DCs


Foxilon Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears a shirt that is too small, which lets his gut show, with a ratty red coat over it, marred by sweets. His golden hair, when down, is lengthy. His amber eyes are passionate and lively.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He found a children's book about a Halfling Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to raise his children well; and find a way to reverse the transformation of his sister

Ideals: Gifted. Flaws: Ugly, Insomniac. Bonds: Family, Adventurer. Occupation: Roofer

Voice: Speaks with a cold

Attributes [hide]

Foxilon Hogcollar, Male Halfling Bard 6
Small (3'4") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 5 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 5 (-3)13 (+1) 10 (+0)13 (+1)
Skills History +4, Performance +4
Senses Passive Perception 10
Languages Common, Halfling, Ignan
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 700 gp. Sard (40 gp). Tiger eye turquoise (12 gp). Iolite (40 gp). Jasper (40 gp).


Social Check DCs


Trym Barton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears grey trousers with brown and blue striped suspenders. He wears various colorful collared shirts. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born in the south to a Spice Merchant, Trym learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Athletic, Optimist, Logical. Bonds: Job, In love. Occupation: Spice Merchant

Voice: Hard of hearing, loud

Attributes [hide]

Trym Barton, Male Human Warlock 1
Medium (5'6") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)12 (+1) 12 (+1)17 (+3)
Skills Medicine +3, Persuasion +5
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 400 sp.


Social Check DCs


Stacee Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: She dresses well, typically a more casual-formal manner. She carries with her a set of falchions on her belt, each one with a sapphire on the hilt. Her black hair is kept up in a ponytail inside a top hat. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: She was born to a criminal king-pin and mafia family Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Stacee fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Ideals: Fighting. Flaws: Antagonistic, Insane. Bonds: Attractive, Criminal record. Occupation: Roofer

Voice: Middle-eastern accent

Attributes [hide]

Stacee Sunmeadow, Female Halfling Commoner 6
Small (3'1") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 27 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)10 (+0) 14 (+2)13 (+1)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Flask Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: He is scrawny and has patchy orange fur. He wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a axe, but if one is not available he will default to his shortbow. He has a hunchback. He wears his orange fur down. His eyes are amber and beady.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born in the east, but his parents moved at a very young age to the north. Through the years after Flask was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Flask's father didn't care for him much, and the feeling was mutual. He left for the east, certain he would find work there.

Motivation: He's repulsed by the PC; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Roofer

Voice: Speaks with squeezed throat

Attributes [hide]

Flask Thundercloud, Male Tabaxi Monk 7
Medium (6'5") Tabaxi, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 31 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)15 (+2) 8 (-1)11 (+0)
Skills Investigation +5, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Maagog Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears green painted combat armor at almost all times. His black crest is long and unkept. His eyes are gold and beady.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He's also a talented Fisher, but doesn't like to broadcast it.

Motivation: Expand his business; and he wants nothing more than to rejoin the army

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Military. Occupation: Blacksmith

Voice: Raspy

Attributes [hide]

Maagog Daardendrian, Male Dragonborn Commoner 18
Medium (6'7") Dragonborn, Chaotic Good (CR 18)
Armor Class 10
Hit Points 81 (18d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)16 (+3) 11 (+0)15 (+2)
Skills Investigation +9, Survival +6
Senses Passive Perception 10
Languages Common, Gnome, Elven, Infernal
Attacks Melee +9 / 5d6+3, Ranged +6 / 5d6+0, Grapple +3

Possessions: 17000 gp. Brass mug with jade inlays (300 gp). Solid gold idol (500 gp). A small bag of saffron. (70 gp). Gold dragon comb with red garnet eye (1600 gp). Solid gold idol (500 gp). Fire opal pendant on a fine gold chain (2200 gp). Gold and topaz bottle stopper cork (1600 gp). A pair of silk slippers encrusted with tiny pearls. (80 gp). Cloth of gold vestments (80 gp). A necklace of small pink pearls (2000 gp). Silver comb with moonstones (1000 gp). Jeweled gold crown (3000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Brass mug with jade inlays (300 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (70 gp). Solid gold idol (500 gp). Silver chalice with lapis lazuli gems (80 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Gold and topaz bottle stopper cork (1600 gp). Silver chalice with lapis lazuli gems (80 gp). Gold cup set with emeralds (10000 gp). Fire opal pendant on a fine gold chain (2200 gp). Jeweled gold crown (3000 gp). 1 Major magic item.


Social Check DCs

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