Richard Firahel, Male Half-Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He tends to wear a yellow poncho over his likewise colored trousers and shirt. His brown hair is greasy and uncared for. His eyes are hazel and beady.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born in a small plains village. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now travels the world, in search of power and loot.
Motivation: He has passion for adventuring and risk; and retire the richest man in the east
Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Adventurer, Nature. Occupation: Sellsword
Voice: Sounds elderly
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 24 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 8 (-1) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Halfling, Draconic
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
Possessions: 80 pp.
Arumawann Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He very much looks the part of a Spice Merchant. His moppish golden hair is in a traditional bowl cut. He is very pretty but has cold, dead eyes.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born in the south. He was taken as a slave by a traveling circus and forced to perform He now owns his own business.
Motivation: To be a Glassblower again; and he wants to get laid
Bonds: Job, Immigrant, Attractive, Has a crush, Slave. Occupation: Spice Merchant
Voice: Draws out vowels
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 10)
Armor Class 12
Hit Points 58 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Terran, Elven
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 2 | 2 | 2 | 2 | 2 | 0 |
Possessions: 2300 gp. Peridot (40 gp). Jet (60 gp).
Erdan Ethanasath, Male Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is light but he possesses many grey ritualistic tattoos. He sports blue clothing, slightly heavier than average wear. He wears his blonde hair down. His violet eyes have a joyful gleam in them most of the time.
Personality: He is happy with his job as a Tanner. He turns his eye from what people do, preferring to live and let live. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Born to a poor family in the city he treasured whatever gifts he got. He helped his father out around the business and became quite the natural. He struck the Tanner job and began his own company from there.
Motivation: Seeks redemption; and expand his business
Bonds: Job, Slave, Poor, Criminal record. Occupation: Tanner
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 17 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Orc, Draconic, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 1 Masterwork Thieves’ tools.
Althaea Goltorah, Female Elf [Permalink]
Personal [hide]
Description: She is wearing a perfectly clean shirt and pair of pants. She carries with her a set of sickles on her belt, each one with a amber on the hilt. Her chestnut hair is smooth and relatively long. Her fierce blue eyes like to dwell on things.
Personality: She snorts whenever she laughs or is feeling confident. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was born on a small isolated farm. There was a wharf not far from home where she often wandered off to fish. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: Retire the richest woman in the west; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Philantrophist, Entrepeneur. Flaws: Secretive. Bonds: Attractive, Nature. Occupation: Detective
Voice: Nasally tone
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 4)
Armor Class 10
Hit Points 26 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 23000 sp.
Naivara Amastacia, Female Elf [Permalink]
Personal [hide]
Description: With yellow face paint in a stripe pattern across her face, she is constantly adorned with expensive silk clothing, often dyed in bright tan and white, and wears rings and necklaces with large, colorful gems. She keeps her long black hair kept up in a rat tail. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.
Personality: She dislikes all the random violence that takes place in the east. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.
History: She was born in the east, but her parents moved at a very young age to the south. Her childhood dream was to be a Blacksmith, but she was a colossal failure. She has set out to sabotage the competition.
Motivation: Her spouse's relatives view her with great suspicion; and wants to open a new tavern
Ideals: Pacifist. Bonds: Rich, Attractive, Immigrant, Job, Family. Occupation: Spy
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'11") Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 14 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 8 (-1) | 10 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +4
Possessions: 260 gp. 1 Half-Plate.
Quillathe Liadon, Female Elf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she prefers to wear blue pants and tee shirts. Her silver hair is well kept. Her eyes are a pleasant brown.
Personality: She dislikes all the random violence that takes place in the south. She uses divination through singing.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Through the years after Quillathe was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Quillathe's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: A deep hatred of giants.
Ideals: Pacifist, Gifted. Flaws: Antagonistic. Bonds: Attractive. Occupation: Herbalist
Voice: Can't modulate volume
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 26 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 10 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 500 gp. Deep blue spinel (1200 gp). Star rose quartz (50 gp). Moss agate (4 gp). Emerald (900 gp).
Morthos Integrity, Male Tiefling [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is greying and his face has many wrinkles. He is baby faced.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He enjoys reading and quiet.
History: A powerful slaver made him what he is. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To get a good night's sleep; and seeks redemption
Ideals: Logical. Flaws: Insomniac. Bonds: Criminal record, Mentor, Debt. Occupation: Jeweler
Voice: High pitched, excited
Attributes [hide]
Medium (5'6") Tiefling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 28 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 7 (-2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 2000 sp. Embroidered silk and velvet mantle with numerous moonstones (700 gp). A roughly beaten golden orb (170 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Gold dragon comb with red garnet eye (400 gp). 1 Minor magic item. 1 Minor magic item.
Oppleby Ningel, Male Gnome [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is dressed in an above average manner. His white hair is lengthy and is close to two feet long. His amber eyes are passionate and lively.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. A true patriot, Oppleby would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Oppleby was born with his mother's beautiful face. His mother was a soldier and died while he was still young. Oppleby was left his mother's suit of armor and trained in its use and care. He got away from his former life and has fallen to alcoholism.
Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world
Ideals: Athletic, Impeccable. Bonds: Attractive, Poor, Military. Occupation: Miner
Voice: High pitched, excited
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 16 (+3) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Orc, Giant
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 500 gp. Tiger eye turquoise (12 gp). Tourmaline (50 gp). Amber (50 gp).
Hogar Milton, Male Half-Orc [Permalink]
Personal [hide]
Description: This man wears skinny pants and wears a black and green robe with the hood down, and sports empty pouches on his belt. His golden hair is lengthy. He is very pretty but has cold, dead eyes.
Personality: He speaks before he thinks and is too direct. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He has been saving his money to try and buy his brother's freedom.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Artistic. Flaws: Impulsive. Bonds: Attractive, Family, Religious. Occupation: Body Guard
Voice: Spits and sputters
Attributes [hide]
Medium (6'3") Half-Orc, True Neutral (CR 7)
Armor Class 10
Hit Points 56 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 18 (+4) | 5 (-3) | 18 (+4) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 80 pp.
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