Quelenna Goltorah, Female Elf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a tan collared shirt and green skirt. She accessorizes with a black scarf around the waist and a strap diagonally across her shirt. Her white hair is kept up in a ponytail inside a deerstalker hat. She has a dull look in her violet eyes.
Personality: She likes to make people angry or surprised. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Quelenna hails from a village terrorized by giants. Quelenna liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Days after completing her studies, news broke out that her hometown was attacked by giants. Quelenna was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.
Motivation: She wants to meet her childhood hero.
Flaws: Antagonistic. Bonds: Immigrant, Adventurer, Enemies, Nature. Occupation: Shepherd
Voice: Sensual and smooth
Attributes [hide]
Medium (5'2") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 10 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 6 (-2) | 15 (+2) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Elven, Draconic, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 400 gp.
Aldous Dayton, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His silver hair is greasy and uncared for. His green eyes are slightly larger than normal.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich, Immigrant. Occupation: Sculptor
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 10 (+0) | 15 (+2) | 7 (-2) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 700 sp.
Ulblyn Wiseacre, Male Halfling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears a deerstalker hat to hide his balding. His amber eyes lackadaisically let the world flow into them.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Ulblyn was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Miner. He left for the east, certain he would find work there.
Motivation: To protect his home.
Flaws: Fearful. Bonds: Poor, Guardian, Slave, Immigrant. Occupation: Miner
Voice: pre-pubescent
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 4)
Armor Class 12
Hit Points 12 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 12 (+1) | 10 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Halfling, Goblin
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp.
Ulblyn Appleblossom, Male Halfling [Permalink]
Personal [hide]
Description: He sports red clothing, slightly heavier than average wear. He carries with him a set of shortbows, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His blonde hair is knotted and matted. He has a dull look in his gray eyes.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Ulblyn hails from a village terrorized by brigands. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Since then, he has sought to make the best of life.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved
Ideals: Fighting, Optimist. Bonds: Attractive, In love, Enemies. Occupation: Merchant
Voice: High pitched, excited
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 63 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +4
Possessions: 400 gp.
Nurkara Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a worn and beaten armor. She is bristling with hidden weapons, mostly pickaxes and nunchakus. She wears a colorful flower in her golden hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is happy with her job as a Ruler. She turns her eye from what people do, preferring to live and let live. She can't help but pocket interesting objects she comes across
History: She is the product a well kept family trust fund and as such has never really known need. As a young adult she joined a group advocating for an improvement in Dwarven conditions. She has worked as a Ruler like her father before her.
Motivation: Further expansion of business; and a rival would like her out of the picture
Flaws: Racist. Bonds: Criminal record, Attractive, Job, Rich. Occupation: Ruler
Voice: Spits and sputters
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 60 (10d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +8 / 3d6+4, Ranged +6 / 3d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 2 |
Possessions: 190 pp. Fiery yellow corundum (800 gp). Blue star sapphire (800 gp). Pink pearl (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Buvvie Glittergem, Female Gnome [Permalink]
Personal [hide]
Description: She wears a tan tunic with green highlights, and long tan pants that bunch up around her shoes, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'1" when asserting herself. She has moderate length black hair. Her thin eyebrows rest above her beady brown eyes.
Personality: Always inclined to offer people food she seems plenty friendly. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Buvvie was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She is currently in port desperately looking for someone to get her out; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Philantrophist, Fighting, Justice. Flaws: Ugly. Bonds: Poor, Slave. Occupation: Cook
Voice: Jamaican accent
Attributes [hide]
Small (3'1") Gnome, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 13 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 12 (+1) | 14 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Terran, Auran
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 500 gp. 1 Minor magic item.
Manfred Romeo, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a fancy yellow suit. His attire stands in sharp contrast to his rapier, which is beautifully polished and possesses an ornate carving of a rose on it. His tied-back hair is blonde. He has violet eyes.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He would rather hide behind his crafts than deal with other people.
History: Born in the north to a Mercenary, Manfred learned a great deal about his father's area of expertise. In his 18th year, his parents were killed by a dire rats raid, leaving Manfred alone in the world. After a stint in an orphanage, he was adopted. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To clean up the streets; and sabotage a competitor
Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Guardian, Job, Enemies. Occupation: Mercenary
Voice: American accent
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 10 (+0) | 12 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 5000 sp. Aquamarine (1300 gp). Freshwater pearl (8 gp). Alexandrite (1300 gp). Blue quartz (8 gp).
Leaf In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a pastel wide-brimmed hat and pastel clothes. His gray fur is greasy and uncared for. His blue eyes have a joyful gleam in them most of the time.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born in the south. He was taken from his home at a very young age. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.
Motivation: A strong sense of loyalty to Elven people; and he is currently in port desperately looking for someone to get him out
Flaws: Ugly, Racist. Bonds: Adventurer, Family, Immigrant, Slave. Occupation: Merchant
Voice: Aggressive tone
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 15 (+2) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Dwarven, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: Just what you see.
Ovak Copeland, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has a moderate pudge and is not very fit. She wears her hair in dreadlocks. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. Around other people she will do her best to conceal her emotions and appear jolly.
History: Born to a poor family in the city she treasured whatever gifts she got. She was taken as a slave by a traveling circus and forced to perform She was recently attacked on the road and savagely beaten by bandits.
Motivation: To find somewhere to settle down.
Flaws: Ugly, Mundane, Shy. Bonds: Poor, Slave. Occupation: Courier
Voice: Sensual and smooth
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Good (CR 7)
Armor Class 12
Hit Points 46 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 13 (+1) | 8 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
Possessions: 9000 sp. Black pearl (600 gp). Deep blue spinel (600 gp). Jasper (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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