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NPC Generator

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Advanced [show]


Qemuel Rescue, Male Tiefling [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat, and he perpetually has his hand crossbow ready. He wears a Stetson hat to hide his balding. His red eyes dart around the room hyper actively observing anyone and anything.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: From birth he was tutored by a cruel and relentless mentor. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Qemuel fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Revenge; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Impeccable, Gifted. Bonds: Enemies, Mentor. Occupation: Bookbinder

Voice: Mumbles to self between sentences

Attributes [hide]

Qemuel Rescue, Male Tiefling Warlock 2
Medium (5'4") Tiefling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 10 (+0)14 (+2) 9 (-1)13 (+1)
Skills Athletics +0, Survival +1
Senses Passive Perception 9
Languages Common, Gnoll, Abyssal
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: 400 sp.


Social Check DCs


Sannl Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: An older woman who is wearing the road beaten gear of a warrior, she is not a threatening figure. She wears her brown hair up. Her eyes are gray and catlike.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She misses her home and complains about the freezing weather, even in summer.

History: Sannl was raised in a hard working conservative environment. A few years later when the south was not economically sound they moved to her current location. Due to her spouse's obsession with being a Unemployed they were divorced and she won custody of their son. She worked as a Bellfounder, and she later adopted a second son.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and an old rival family wants her found

Ideals: Fighting. Flaws: Insomniac. Bonds: Immigrant, Job, Family, Debt. Occupation: Bellfounder

Voice: Low rumbling, strings words together

Attributes [hide]

Sannl Trueblood, Female Dwarf Cleric 12
Medium (4'1") Dwarf, True Neutral (CR 12)
Armor Class 12
Hit Points 86 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)13 (+1) 8 (-1)9 (-1)
Skills Athletics +5, Stealth +6
Senses Passive Perception 9
Languages Common, Dwarven, Halfling
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 3000 gp. Obsidian (11 gp). Alexandrite (1000 gp). Freshwater pearl (11 gp). Chrysoprase (50 gp).


Social Check DCs


Nissa Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a blue shirt, with a violet mid length skirt with violet tights and flats, usually wearing a coat over them. She wears her hair in dreadlocks. Her eyes are violet.

Personality: She can speak with the recently deceased. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Her mother raised her in a mountain cabin. After coming to the age of reason, Nissa took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She bought a hammer and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Regain custody of her son; and her relatives are trying to arrange a marriage

Ideals: Gifted, Fighting. Bonds: Nature, Family. Occupation: Bricklayer

Voice: Switch between two voices

Attributes [hide]

Nissa Fiddlefen, Female Gnome Druid 10
Small (3'4") Gnome, Neutral Good (CR 10)
Armor Class 10
Hit Points 46 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 13 (+1)12 (+1) 16 (+3)14 (+2)
Skills Arcana +5, Insight +7
Senses Passive Perception 13
Languages Common, Gnome, Giant
Attacks Melee +3 / 3d6-1, Ranged +3 / 3d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156443320

Possessions: 800 gp. Chrysoberyl (110 gp). Carnelian (50 gp). Jade (110 gp). Deep blue spinel (400 gp). Citrine (50 gp). Red spinel (110 gp). Aquamarine (400 gp).


Social Check DCs


Bertram Walcott, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears dark leathers with embroidery. He keeps his long white hair kept up in a rat tail. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has a habit of throwing himself into exceedingly dangerous situations.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted. Flaws: Ugly, Cynical, Impulsive. Occupation: Barber

Voice: Middle-eastern accent

Attributes [hide]

Bertram Walcott, Male Human Ranger 1
Medium (6'3") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)11 (+0) 11 (+0)13 (+1)
Skills Animal Handling +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 150 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Jezebeth Obscure, Female Tiefling [Permalink]

Personal [hide]

Description: This woman usually wears her green robe and has her sword always slung over her shoulder, and sports empty pouches on her belt. Her dark red hair is matted, messy, and big. She is baby faced.

Personality: She is irascible and easily irritated. She is a logical person and will generally grow upset if things defy logic and science.

History: The child of a Map Maker, who enjoyed hunting, Jezebeth was taken on many hunting expeditions. Ostracized due to the martial powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. After a long history of fighting, Jezebeth and her spouse have recently divorced.

Motivation: To share knowledge with the world; and she's repulsed by the pc

Ideals: Logical, Gifted. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Spy

Voice: Spits and sputters

Attributes [hide]

Jezebeth Obscure, Female Tiefling Ranger 5
Medium (6'1") Tiefling, Chaotic Good (CR 5)
Armor Class 10
Hit Points 16 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 8 (-1)9 (-1) 7 (-2)14 (+2)
Skills History +2, Survival +1
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Morana Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: She stands about 3'11" and wears tight fitting clothing which further accentuates her frame. Her right leg appears badly burned and disfigured. Her silver hair has been sun bleached extensively. She wears round tiny glasses practically rammed into her face.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is a ruthless business woman, a trait she acquired from her mother.

History: Born in the south to a Sculptor, Morana learned a great deal about her mother's area of expertise. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest woman in the south; and wants to open a new tavern

Ideals: Gifted, Entrepeneur. Flaws: PTSD. Bonds: Attractive, Job. Occupation: Sculptor

Voice: Laughs frequently while speaking

Attributes [hide]

Morana Helcral, Female Dwarf Warrior 9
Medium (3'11") Dwarf, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 80 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)16 (+3) 11 (+0)9 (-1)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Ignan, Infernal
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3

Possessions: 100000 cp. Deep blue spinel (800 gp). Deep green spinel (60 gp). Red spinel (60 gp). Rock crystal (50 gp).


Social Check DCs


Yevelda Yardley, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Half-Orcs. Her skin is light but she possesses many tan ritualistic tattoos. She is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft tan waves gently in the breeze. She keeps her long black hair kept up in a rat tail. Her eyes are amber and beady.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is lazy, self-centered, vain, and jealous.

History: Yevelda lived on a farm with her mother, near the main road leading to a nearby town. Her mother had invested heavily in several trade routes and wanted her to inherit them. She now mingles about in high society.

Motivation: Her spouse's relatives view her with great suspicion.

Flaws: Ugly, Shy, Selfish. Bonds: Rich, Family. Occupation: Banker

Voice: Speaks with lips pursed

Attributes [hide]

Yevelda Yardley, Female Half-Orc Adept 7
Medium (5'5") Half-Orc, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 40 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)9 (-1) 13 (+1)9 (-1)
Skills Sleight of Hand +5, Survival +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: Aquamarine (1400 gp). Violet garnet (1400 gp). Alexandrite (1400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ishte Principle, Female Tiefling [Permalink]

Personal [hide]

Description: She wears silk and lounges about seductively. Her hair is cut close to her head. Her eyes are silver and catlike.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her family was turned out during the war. She and her family wandered west to less war torn lands. She now mingles about in high society.

Motivation: Money/treasure; and she seems to be bored by most things

Ideals: Gifted. Flaws: Mundane, PTSD. Bonds: Attractive, Rich. Occupation: Knight

Voice: Scratchy, weak

Attributes [hide]

Ishte Principle, Female Tiefling Adept 8
Medium (6'4") Tiefling, Lawful Good (CR 8)
Armor Class 12
Hit Points 58 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 17 (+3)13 (+1) 12 (+1)17 (+3)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: Zircon (60 gp). Red spinel (70 gp). Eye agate (13 gp). Silver pearl (70 gp). Deep blue spinel (1400 gp). Amethyst (70 gp).


Social Check DCs


Kithri Greenleaf, Female Halfling [Permalink]

Personal [hide]

Description: A pudgy woman standing about 2'10" has a big stupid grin on her face most of the time. She wears many layers of old clothing at all times. Her hair is red and curly. She has gray eyes and a red hat with a white feather.

Personality: She is fixated on the number 92. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She does not trust anyone and sleeps with one eye open.

History: She was raised by priests from a young age. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She is untrained/undisciplined, which makes her dangerous.

Motivation: She has a rivalry with the Church that dominates her actions.

Flaws: Ugly, Insane, Insomniac. Bonds: Poor, Religious, Mentor. Occupation: Bookbinder

Voice: Speaks with squeezed throat

Attributes [hide]

Kithri Greenleaf, Female Halfling Monk 5
Small (2'10") Halfling, Chaotic Evil (CR 5)
Armor Class 16
Hit Points 6 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)20 (+5) 5 (-3)14 (+2) 11 (+0)14 (+2)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +8 / 2d4+5, Grapple +5

Possessions: 6000 sp. Deep blue spinel (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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