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NPC Generator

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Advanced [show]


Theirastra Netyoive, Female Half-Elf [Permalink]

Personal [hide]

Description: She stands about 5'6" and typically wears a sleeveless long coat of deep violet leather and dull grey iron scale mail. Her right leg appears badly burned and disfigured. Her black hair is matted, messy, and big. This green eyed southerner is not easily forgotten.

Personality: Stoic and calm, she prefers to meditate than take action. She does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. As a young child she wandered into the woods despite her father's warnings against it. Afterwards she claimed she had encountered goblins who tried to eat her hand. Days after completing her studies, news broke out that her hometown was attacked by goblins. Theirastra was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.

Motivation: Many goblins want her driven away; and she wants revenge against goblins

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Enemies. Occupation: Butcher

Voice: Stutters

Attributes [hide]

Theirastra Netyoive, Female Half-Elf Barbarian 15
Medium (5'6") Half-Elf, Neutral Good (CR 15)
Armor Class 11
Hit Points 106 (15d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)9 (-1) 17 (+3)12 (+1)
Skills Perception +8
Senses Passive Perception 18
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2

Possessions: 8000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Fire opal pendant on a fine gold chain (2400 gp). A miniature golden chest with tiny emeralds lining the top (50 gp). Gold cup set with emeralds (4000 gp). An abacus with copper, silver and gold markers (50 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Eyepatch with mock eye of sapphire and moonstone (2400 gp). Solid gold idol (300 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Golden circlet with four aquamarines (1000 gp). A silver and pearl hairclip (40 gp). Large well-done wool tapestry (600 gp). Sapphire pendant on gold chain (1900 gp). 1 Medium magic item.


Social Check DCs


Gildmak Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: Standing 3'0", this man wears bulky red painted plate armor. His golden hair is long and unkept. He is baby faced.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born in the south his family was never financially stable. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero.

Ideals: Joker, Logical. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Laborer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gildmak Stoutman, Male Halfling Sorcerer 6
Small (3'0") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 6 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 7 (-2)10 (+0) 15 (+2)10 (+0)
Skills Nature +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 2d6-3, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 400 gp. Iolite (50 gp). Carnelian (50 gp). Alexandrite (400 gp). Deep blue spinel (400 gp).


Social Check DCs


Umpen Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'2". He wears rags and sports a simple walking cane, and his gloved hand is found clutching a lance. His hair is cut close to his head. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born the only child of a wealthy merchant. Umpen abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting, Entrepeneur. Bonds: Poor, Job, Nature, Adventurer. Occupation: Glassblower

Voice: Tuts and clicks tongue

Attributes [hide]

Umpen Loofollue, Male Gnome Fighter 4
Small (3'2") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)11 (+0) 15 (+2)17 (+3)
Skills Perception +4, Stealth +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 500 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Ûkbûk Landon, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a very tight haircut. He wears an eyepatch.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Born in a small village he learned the ways of the warrior from his mother. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He used his abilities to trick people and travel the world for free.

Motivation: He wants to meet his childhood hero.

Ideals: Optimist, Fighting. Flaws: Ugly. Bonds: Criminal record, Adventurer. Occupation: Actor

Voice: Posh accent

Attributes [hide]

Ûkbûk Landon, Male Half-Orc Fighter 7
Medium (5'1") Half-Orc, True Neutral (CR 7)
Armor Class 13
Hit Points 48 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)10 (+0) 14 (+2)11 (+0)
Skills Athletics +5, Stealth +6
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +6

Possessions: Just what you see.


Social Check DCs


Giselle Blakeley, Female Human [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears silk and lounges about seductively. She is an epitome of beauty. Her golden hair is heavily combed to the left. Her eyes are a pleasant green.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Giselle has worked very hard to control her curse. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She uses money and sex appeal to get what she needs.

Ideals: Optimist, Philantrophist. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Carpenter

Voice: Creaky witch voice

Attributes [hide]

Giselle Blakeley, Female Human Rogue 1
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 9 (-1)16 (+3) 10 (+0)11 (+0)
Skills Athletics +5, Medicine +2
Senses Passive Perception 10
Languages Common, Druidic, Goblin, Infernal
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 150 gp.


Social Check DCs


Donaar Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: A middle-aged man, he wears skinny pants and wears a green and red robe with the hood down, and is pretty ugly. His wide-brimmed hat is riddled with cuts and holes. His eyes are red and catlike.

Personality: Confrontational and typically high on some drug or another. Flattery will make him almost putty in your hands.

History: Donaar was born in the west. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. He's since become an addict/alcoholic.

Motivation: Retire the richest man in the west; and he feels kind of lost in life

Ideals: Persistence. Flaws: Ugly, Addict, Selfish. Occupation: Bookbinder

Voice: Farmer accent

Attributes [hide]

Donaar Qyxpahrgh, Male Dragonborn Wizard 4
Medium (6'8") Dragonborn, Lawful Good (CR 4)
Armor Class 9
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 13 (+1)16 (+3) 17 (+3)19 (+4)
Skills Investigation +5, Survival +5
Senses Passive Perception 13
Languages Common, Gnoll, Undercommon, Goblin
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134320000

Possessions: 30 pp. 1 Minor magic item.


Social Check DCs


Beloril Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: A 4'3" western man, he wears loose pants and a collared shirt complete with sweater beneath his coat. His auburn hair, when down, is lengthy. His blue eyes dart from person to person.

Personality: He never swears and excessively uses polite adverbs when speaking. He takes great joy in being the best Layabout in town.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Optimist. Bonds: Job, Rich, Adventurer, Enemies. Occupation: Layabout

Voice: Gruff and masculine

Attributes [hide]

Beloril Goldfinder, Male Dwarf Bard 12
Medium (4'3") Dwarf, Lawful Good (CR 12)
Armor Class 9
Hit Points 41 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 11 (+0)13 (+1) 7 (-2)12 (+1)
Skills Perception +2, Performance +5
Senses Passive Perception 15
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 3d10-1, Ranged +3 / 3d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133333

Possessions: 100 pp. Brass mug with jade inlays (100 gp). Old masterpiece painting (2300 gp).


Social Check DCs


Morgran Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is well dressed, but even with his fine clothing he looks run-down. His moppish white hair is in a traditional bowl cut. He has gleaming, smiling brown eyes.

Personality: He likes to make people angry or surprised. He misses his home and complains about the freezing weather, even in summer.

History: He got into the Carter business at a young age. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has achieved small success as a Carter.

Motivation: Retire the richest man in the south; and wants to open a new tavern

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Immigrant, Job, Family. Occupation: Carter

Voice: Slow speaker

Attributes [hide]

Morgran Gorunn, Male Dwarf Paladin 10
Medium (3'11") Dwarf, Lawful Good (CR 10)
Armor Class 8
Hit Points 67 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 13 (+1)11 (+0) 12 (+1)11 (+0)
Skills Deception +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 3d6+0, Ranged +2 / 3d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 9000 sp. Obsidian (14 gp). Malachite (14 gp). 1 Minor magic item.


Social Check DCs


Veloptima Fabblestabble, Female Gnome [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a tea of some kind. She typically wears a sleeveless long coat of deep tan leather and dull grey iron scale mail, marred by teas. Her auburn hair is kept up in a ponytail inside a feathered hat. Her hazel eyes peer out from beneath her feathered tan hat.

Personality: She does not believe in betrayal or weakness as things to be tolerated. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Veloptima is combative with any and all who dare try her patience in the slightest.

History: She is the product a well kept family trust fund and as such has never really known need. She struck it rich when she found rare goods in large quantities. She has set out to sabotage the competition.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and sabotage a competitor

Ideals: Justice, Fighting. Flaws: Ugly. Bonds: Rich, Job. Occupation: Painter

Voice: Thin and wheezing

Attributes [hide]

Veloptima Fabblestabble, Female Gnome Barbarian 4
Small (3'0") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 43 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)11 (+0) 16 (+3)15 (+2) 18 (+4)9 (-1)
Skills Stealth +2, Survival +6
Senses Passive Perception 14
Languages Common, Gnome, Ignan, Aquan
Attacks Melee -1 / 1d10-3, Ranged +2 / 1d10+0, Grapple +0

Possessions: 15000 sp. 1 Minor magic item.


Social Check DCs

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