Ahinar Heiser, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a faded coat and loose pants complete with wide-brimmed hat. Her auburn hair is singed and shortened. She tend to wears goggles to shield her eyes.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Raised by wardens she was only a novice when illithids swooped upon their monastery and killed most of the order. In her 15th year, her parents were killed by a illithids raid, leaving Ahinar alone in the world. After a stint in an orphanage, she was adopted. Since then, she has sought to make the best of life.
Motivation: Revenge; and she wants revenge against illithids
Ideals: Optimist, Entrepeneur. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Gardener
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 33 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 16 (+3) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 3000 sp. Rock crystal (20 gp). Hematite (15 gp). 1 Average lock.
Kali Righteous, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears dull black sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed axe, just in case. She keeps her long black hair kept up in a rat tail. Her face is scarred and worn.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Energy wise she seems alert and responsive.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She worked as a nervous Guard and found it very stressful. She inherited the family business which she has now maintained for 7 years.
Motivation: She feels the way she acts is they only way to get by in the world; and sabotage a competitor
Ideals: Professionalism, Impeccable. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Guard
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'4") Tiefling, Neutral Good (CR 4)
Armor Class 12
Hit Points 9 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 7 (-2) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Auran, Ignan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp. 1 Minor magic item.
Nirgel Torment, Male Tiefling [Permalink]
Personal [hide]
Description: He stands about 5'6" and prefers to wear black pants and tee shirts. His right hand appears badly burned and disfigured. His purple hair is greasy and uncared for. His otherwise smooth face is marked with small tiny scars.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. A gypsy cursed him at a young age, leading to his ugly appearance. He has never given up on his singing dream.
Motivation: To share knowledge with the world; and to prove his worth to the world
Ideals: Passionate, Artistic. Flaws: Ugly, Impulsive. Occupation: Barrister
Voice: Breathy voice
Attributes [hide]
Medium (5'6") Tiefling, Neutral Evil (CR 8)
Armor Class 13
Hit Points 31 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 16 (+3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Celestial, Druidic
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
Possessions: 400 gp.
Tordrid Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears silk and lounges about seductively. Her auburn hair is wavy and long. Her eyes are hazel and catlike.
Personality: Always inclined to offer people food she seems plenty friendly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now spends her time doing works of charity.
Motivation: She is greedy; and money/treasure
Ideals: Philantrophist, Joker. Bonds: Attractive, Immigrant, Rich. Occupation: Adventurer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 9 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 2000 sp. 1 Chain shirt.
Thava Kerrhylon, Female Dragonborn [Permalink]
Personal [hide]
Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her crest is scarlet and very short. Her eyes are likewise red. Her teeth are yellowed and unaligned.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. Energy wise she seems alert and responsive.
History: Thava was raised in a hard working conservative environment. Her childhood dream was to be a Fletcher, but she was a colossal failure. She's also a talented Fletcher, but doesn't like to broadcast it.
Motivation: She is unsatisfied with her job; and she is greedy
Ideals: Passionate, Professionalism. Flaws: Ugly. Bonds: Rich, Job. Occupation: Bricklayer
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 16 (+3) | 7 (-2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Chain shirt.
Cloud Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is wearing a long, pastel cloak. His beige fur is heavily combed to the right. His eyes are copper and beady.
Personality: This man loves dancing and to teach people dancing more than just about anything. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: His parents moved while he was still in utero so he is the first generation to be born here. Cloud was born on a far northern island where he grew up under the tutelage of his father, an expert Knight. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature falchion.
Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and he is greedy
Ideals: Artistic. Flaws: Ugly. Bonds: Rich, Immigrant, Adventurer, Enemies. Occupation: Knight
Voice: Jittery and nervous
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Good (CR 4)
Armor Class 10
Hit Points 29 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3
Possessions: 29000 sp.
Alice Badger, Female Human [Permalink]
Personal [hide]
Description: She wears bulky grey painted plate armor. She carries a battered greataxe and tarnished greatsword as well. She keeps her long red hair kept up in a rat tail. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Alice was raised in a hard working conservative environment. Her childhood dream was to be a Fletcher, but she was a colossal failure. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: Marry her sister to traveling adventurers.
Ideals: Fighting, Philantrophist. Bonds: Attractive, Job, Family. Occupation: Soapmaker
Voice: Sounds elderly
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 10 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 90 gp. Obsidian (5 gp).
Engong Middleton, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears baggy white pantaloons and a blue scarf. Her hair is cut close to her head. She tend to wears goggles to shield her eyes.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: She was born in a small desert village. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has been saving her money to try and buy her brother's freedom.
Motivation: Doesn't want to be a Assassin and was forced into it by her family.
Flaws: Sensitive, Antagonistic. Bonds: Mentor, Nature, Family. Occupation: Assassin
Voice: Breathy voice
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 44 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 15 (+2) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Infernal, Goblin
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.
Dreali Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a simple burlap shirt and baggy pants. He conceals his crossbow with his veritable burlap sack of a shirt. His hair is cut close to his head. He has a tattooed face.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a ruthless business man, a trait he acquired from his father.
History: Dreali was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Dreali was born on a far southern island where he grew up under the tutelage of his father, an expert Unemployed. He left for the south, certain he would find work there.
Motivation: Wants to work out more often.
Ideals: Athletic, Gifted, Entrepeneur. Bonds: Poor, Immigrant. Occupation: Unemployed
Voice: Uses sign language
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 13)
Armor Class 13
Hit Points 42 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 8 (-1) | 9 (-1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 800 pp. Golden yellow topaz (1100 gp). Black pearl (1100 gp). Amethyst (70 gp). Aquamarine (1100 gp). Alexandrite (1100 gp). Silver pearl (70 gp). Hematite (11 gp). Moss agate (11 gp). Golden yellow topaz (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
