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NPC Generator

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Advanced [show]


Adrik Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He is dressed in a clean brown cloak covering his clean studded leather, and carries greatswords. His hair is black, silky, and of moderate length. He wears large thick round spectacles.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Adrik is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He got into the Adventurer business at a young age. He struck it rich when he found rare goods in large quantities. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Find a way to reverse the transformation of his sister; and further expansion of business

Ideals: Fighting. Bonds: Attractive, Job, Family, Rich. Occupation: Adventurer

Voice: Whispers

Attributes [hide]

Adrik Loderr, Male Dwarf Fighter 12
Medium (4'4") Dwarf, Lawful Evil (CR 12)
Armor Class 9
Hit Points 159 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)8 (-1) 20 (+5)16 (+3) 15 (+2)13 (+1)
Skills Religion +7, Survival +6
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Ignan, Halfling
Attacks Melee +1 / 3d10-3, Ranged +3 / 3d10-1, Grapple -1

Possessions: 200 pp. Embroidered and bejeweled glove (1000 gp). Gold and ruby ring (6000 gp). Gold music box (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). A miniature golden chest with tiny emeralds lining the top (30 gp). A miniature golden chest with tiny emeralds lining the top (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Varis Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He has a slight overbite and is overall scrawny. His golden hair is smooth and relatively long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is business-like. He takes instructions and follows them to the letter. Varis is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Varis lived on a farm with his father, near the main road leading to a nearby town. His father was a soldier and died while he was still young. Varis was left his father's suit of armor and trained in its use and care. He has dedicated himself to building a better kind of golem.

Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and he is greedy

Ideals: Professionalism. Bonds: Attractive, Family, Military, Adventurer, Rich. Occupation: Banker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Varis Mellerelel, Male Elf Expert 7
Medium (4'7") Elf, Neutral Evil (CR 7)
Armor Class 13
Hit Points 22 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)8 (-1) 14 (+2)12 (+1)
Skills History +2, Stealth +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Merihim Nowhere, Male Tiefling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears an entirely black suit with brown socks and a vest with buckled shoes. His purple hair is still thick. His half smiles and red eyes are beguiling and draw you in.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He takes great joy in being the best Mason in town.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is unsatisfied with his job.

Flaws: Disease, Insomniac. Bonds: Attractive, Nature, Job. Occupation: Mason

Voice: Speaks in third person

Attributes [hide]

Merihim Nowhere, Male Tiefling Warrior 1
Medium (5'3") Tiefling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 11 (+0)17 (+3) 7 (-2)16 (+3)
Skills Medicine +0, Survival +0
Senses Passive Perception 8
Languages Common, Draconic, Aquan, Undercommon
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 80 gp. Silver chalice with lapis lazuli gems (160 gp).


Social Check DCs


Gerbo Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears blue painted combat armor at almost all times. With a patchy brown beard and wild brown hair. This violet eyed easterner is not easily forgotten.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He also has developed a complete distrust of the Masseuse profession.

History: Gerbo was born in the east. At a young age he loved to build and create. His first spouse was a Masseuse, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Masseuse they were divorced and he won custody of their daughter. He worked as a Adventurer, and he later adopted a second daughter.

Motivation: Further expansion of business; and regain custody of his daughter

Ideals: Persistence. Bonds: Family, Job. Occupation: Adventurer

Voice: Raspy

Attributes [hide]

Gerbo Miggledy, Male Gnome Wizard 3
Small (3'2") Gnome, Neutral Evil (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)8 (-1) 11 (+0)9 (-1)
Skills Animal Handling +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Kilia Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: This slender woman stands about 4'1". She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her white hair is matted, messy, and big. She has a tattooed face.

Personality: She acts crazy and hedonistic. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. Days after completing her studies, news broke out that her hometown was attacked by brigands. Kilia was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the brigands.

Motivation: Someone believes her a fraud.

Flaws: Ugly, Hedonist, Antagonistic. Bonds: Enemies, Rich. Occupation: Stableman

Voice: Shortens vowels

Attributes [hide]

Kilia Daerdahk, Female Dwarf Expert 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)9 (-1) 15 (+2)10 (+0)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 2000 sp. Onyx (50 gp). Tiger eye turquoise (15 gp). Jade (40 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Darrak Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears an entirely brown suit with grey socks and a vest with buckled shoes. He has a small bristly mustache and wavy silver hair. He wears an eyepatch.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born in a small village he learned the ways of the warrior from his father. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Bellfounder kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is a bit of a kleptomaniac; and seeks redemption

Ideals: Fighting, Entrepeneur. Flaws: Ugly. Bonds: Poor, Criminal record. Occupation: Bellfounder

Voice: Mousy voice

Attributes [hide]

Darrak Foamtankard, Male Dwarf Monk 3
Medium (3'11") Dwarf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)9 (-1) 12 (+1)10 (+0)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 800 sp. Coral (40 gp). Jade (40 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ownka Wentworth, Female Half-Orc [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft black waves gently in the breeze. She is portly but not overly obese. She has dyed her greying red hair a little too much giving a sharp red color. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is very quiet and rarely speaks above a whisper. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Cartwright arts, while her father instructed her in etiquette, music and courtly manner. She made a point of taking high paying jobs and getting most of it up front. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Wants a kiss.

Flaws: Insane, Shy. Bonds: Rich, Has a crush, Adventurer. Occupation: Cartwright

Voice: Breathy voice

Attributes [hide]

Ownka Wentworth, Female Half-Orc Expert 3
Medium (6'5") Half-Orc, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)12 (+1) 17 (+3)13 (+1)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Orc, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Dynamic Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has a moderate pudge and is not very fit. Her red fur is smooth and relatively long. She is very pretty but has cold, dead eyes.

Personality: She is irascible and easily irritated. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: Her father raised her in a mountain cabin. There was a wharf not far from home where she often wandered off to fish. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Her relatives are trying to arrange a marriage; and an old rival family wants her found

Flaws: Antagonistic. Bonds: Poor, Attractive, Family, Nature. Occupation: Tanner

Voice: Draws out vowels

Attributes [hide]

Dynamic Of Claws, Female Tabaxi Warrior 10
Medium (4'10") Tabaxi, Chaotic Good (CR 10)
Armor Class 10
Hit Points 78 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)7 (-2) 16 (+3)14 (+2)
Skills Nature +2, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0

Possessions: 1000 gp.


Social Check DCs


Emerald Of Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'8" when asserting herself. She wears a colorful flower in her cinnamon fur. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is overprotective of those who hire her services. She has all her life been fascinated with writing.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She hasn't been sleeping well lately.

Motivation: To clean up the streets; and to protect her home

Ideals: Artistic. Flaws: Insomniac. Bonds: Attractive, Guardian, Rich. Occupation: Hunter

Voice: Smoker's lung

Attributes [hide]

Emerald Of Storm, Female Tabaxi Barbarian 10
Medium (4'8") Tabaxi, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 37 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 8 (-1)10 (+0) 16 (+3)9 (-1)
Skills Perception +7, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2

Possessions: 700 gp.


Social Check DCs

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