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NPC Generator

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Advanced [show]


Giselle Blankley, Female Human [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her black hair is lengthy and is close to two feet long. Her eyes are a pleasant hazel.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born on a small isolated farm. Her mother took her hunting and taught her how to get in the mind of other creatures. She left for the west, certain she would find work there.

Motivation: Wants to raise her children well; and to reunite with her absent mother

Ideals: Philantrophist, Justice. Bonds: Nature, Immigrant, Family. Occupation: Baker

Voice: Speaks with squeezed throat

Attributes [hide]

Giselle Blankley, Female Human Sorcerer 11
Medium (4'10") Human, Neutral Good (CR 11)
Armor Class 9
Hit Points 63 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 16 (+3)11 (+0) 7 (-2)15 (+2)
Skills Investigation +4, Nature +4
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +3 / 3d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266

Possessions: 150 pp. Sardonyx (60 gp). Aquamarine (500 gp). Carnelian (60 gp). Moss agate (9 gp). Black opal (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Caelynn Holland, Female Half-Elf [Permalink]

Personal [hide]

Description: This malnourished woman wears a well pressed and immaculate suit (or dress). Her hair is white and curly. Her violet eyes dart around the room hyper actively observing anyone and anything.

Personality: Overbrimming with self-confidence, Caelynn isn't afraid of most anything. She has a strong dislike to people who do not believe in Half-Elven unity. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She feels the way she acts is they only way to get by in the world; and nothing but the best is good enough for her

Ideals: Impeccable. Bonds: Poor, Has a crush, Military, Mentor. Occupation: Jeweler

Voice: Laughs frequently while speaking

Attributes [hide]

Caelynn Holland, Female Half-Elf Rogue 5
Medium (4'9") Half-Elf, True Neutral (CR 5)
Armor Class 13
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)16 (+3) 8 (-1)15 (+2)
Skills Persuasion +5, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Elven, Gnoll, Aquan, Giant
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 70 pp. Red spinel (140 gp). Alexandrite (300 gp). Black pearl (300 gp). Violet garnet (300 gp). 1 Minor magic item.


Social Check DCs


Burana Yarjerit, Female Dragonborn [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears suspenders and black workpants. Her shirt is white, and she wears a heavy black leather apron most of the time. She keeps her brass crest in a flapper bob. She wears round tiny glasses practically rammed into her face.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is frequently practicing swordplay.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Burana took refuge in the old dungeon and found the beat up falchion and armor she uses now. She has drifted from career to career and currently works as a Actor.

Motivation: Wants to open a new tavern.

Flaws: Ugly. Bonds: Job, Military, Slave, Nature. Occupation: Actor

Voice: Pronounces difficult words wrong

Attributes [hide]

Burana Yarjerit, Female Dragonborn Warrior 4
Medium (6'1") Dragonborn, Neutral Evil (CR 4)
Armor Class 13
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)17 (+3) 18 (+4)16 (+3)
Skills Arcana +5, Perception +6
Senses Passive Perception 16
Languages Common, Gnome, Goblin, Aquan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Ar-Gul Sheldon, Male Half-Orc [Permalink]

Personal [hide]

Description: This slender man stands about 5'11". He wears many layers of old clothing at all times. He keeps his black hair in a pixie cut. This gray eyed easterner is not easily forgotten.

Personality: Always inclined to offer people food he seems plenty friendly. He is able to fit into much smaller and tighter spaces than normal.

History: He was born a particularly ugly child, much to the horror of his parents. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Philantrophist, Gifted. Flaws: Ugly, Fearful. Bonds: Poor, Adventurer. Occupation: Armorer

Voice: Hollow voice

Attributes [hide]

Ar-Gul Sheldon, Male Half-Orc Sorcerer 7
Medium (5'11") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 28 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)10 (+0) 12 (+1)10 (+0)
Skills Animal Handling +4, Performance +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Silent Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'9" has a big stupid grin on his face most of the time. He wears a simple burlap shirt and baggy pants. He conceals his greatsword with his veritable burlap sack of a shirt. His fur is cut close to his head. His eyes are amber and he is always smoking a pipe.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From there he went from mercenary job to mercenary job. He used his abilities to trick people and travel the world for free.

Motivation: An old rival family wants him found; and he's looking for his big break

Ideals: Gifted. Flaws: Antagonistic. Bonds: Criminal record, Adventurer, Family. Occupation: Spy

Voice: Jamaican accent

Attributes [hide]

Silent Of Ivory, Male Tabaxi Rogue 12
Medium (6'9") Tabaxi, Chaotic Neutral (CR 12)
Armor Class 13
Hit Points 59 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 13 (+1)11 (+0) 8 (-1)12 (+1)
Skills Animal Handling +3, Intimidation +5
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3

Possessions: 4000 gp. Carved bone or ivory statuette (10 gp). Old masterpiece painting (1400 gp). Gold dragon comb with red garnet eye (800 gp). Silver comb with moonstones (100 gp). Black velvet mask with numerous citrines (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tawna Goldfound, Female Halfling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a white vest and prefers green and white shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her hair is always cut to a buzz. Her gray eyes dart from person to person.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Tawna is combative with any and all who dare try her patience in the slightest.

History: Born in the east her family was never financially stable. She was taken from her home at a very young age. She moves from town to town, unable to find a place to settle.

Motivation: She is currently in port desperately looking for someone to get her out; and many orcs want her driven away

Ideals: Justice. Flaws: Ugly. Bonds: Immigrant, Poor, Slave. Occupation: Bowyer

Voice: Scandinavian accent

Attributes [hide]

Tawna Goldfound, Female Halfling Barbarian 2
Small (2'9") Halfling, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 28 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 15 (+2)15 (+2) 13 (+1)15 (+2)
Skills Insight +3, Religion +4
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Celestial
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 250 gp. Azurite (13 gp).


Social Check DCs


Sethrekar Imbixtellrhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a green and black robe with the hood down. He has no crest. This red eyed easterner is not easily forgotten.

Personality: He is very quiet and rarely speaks above a whisper. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Sethrekar was born the youngest of three triplets. He made a point of taking high paying jobs and getting most of it up front. Due to his spouse's obsession with being a Shipwright they were divorced and he won custody of their son. He worked as a Blacksmith, and he later adopted a second son.

Motivation: He has passion for adventuring and risk; and to reunite with his absent mother

Ideals: Logical. Flaws: Ugly, Shy. Bonds: Family, Adventurer. Occupation: Blacksmith

Voice: Laughs frequently while speaking

Attributes [hide]

Sethrekar Imbixtellrhyst, Male Dragonborn Adept 12
Medium (6'3") Dragonborn, Neutral Good (CR 12)
Armor Class 8
Hit Points 50 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 10 (+0)14 (+2) 7 (-2)18 (+4)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 8
Languages Common, Sylvan, Auran
Attacks Melee +4 / 3d10+0, Ranged +2 / 3d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thamuz Mystery, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing a long, green cloak. He has a moderate pudge and is not very fit. His red hair is slicked back into a classic pompadour. His otherwise smooth face is marked with small tiny scars.

Personality: Calm and collected, he is a well trained Tanner. Thamuz enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born in a small desert village. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He's also a talented Sculptor, but doesn't like to broadcast it.

Motivation: His spouse's relatives view him with great suspicion.

Flaws: Hedonist. Bonds: Job, Nature, Family. Occupation: Tanner

Voice: Breathy voice

Attributes [hide]

Thamuz Mystery, Male Tiefling Cleric 6
Medium (6'2") Tiefling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 57 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)13 (+1) 12 (+1)13 (+1)
Skills Arcana +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 2000 sp.


Social Check DCs


Lezre Ramsey, Female Half-Orc [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She tends to wear a large black jacket. Her blonde hair is greasy and uncared for. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She hates illithids. She views them as having robbed her home of its proper glory. She takes great joy in being the best Adventurer in town.

History: A powerful wizard made her what she is. She worked as a nervous Adventurer and found it very stressful. Since then, she has sought to make the best of life.

Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it; and further expansion of business

Ideals: Optimist. Flaws: Ugly, Insomniac. Bonds: Enemies, Job, Mentor. Occupation: Adventurer

Voice: Low and grunting

Attributes [hide]

Lezre Ramsey, Female Half-Orc Ranger 7
Medium (6'5") Half-Orc, Chaotic Good (CR 7)
Armor Class 11
Hit Points 41 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)15 (+2) 14 (+2)6 (-2)
Skills Medicine +5, Religion +5
Senses Passive Perception 12
Languages Common, Orc, Dwarven, Draconic
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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