Roge Smoothhands, Male Halfling [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. He carries with him a set of pickaxes, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He has done his best to style his auburn hair to look like a famous performer. His blue eyes dart from person to person to random spaces in the air.
Personality: He is happy with his job as a Unemployed. He turns his eye from what people do, preferring to live and let live. He does not believe in violence as a means to an end. He is a dedicated Unemployed but believes his peers are too gung-ho.
History: His mother raised him in a mountain cabin. His father took him hunting and taught him how to get in the mind of other creatures. He now owns his own business.
Motivation: Expand his business; and sabotage a competitor
Ideals: Fighting, Pacifist. Bonds: Attractive, Job, Nature. Occupation: Unemployed
Voice: Laughs frequently while speaking
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 32 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 6 (-2) | 7 (-2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 240 pp. Chrysoprase (30 gp). Deep blue spinel (500 gp). Aquamarine (500 gp). Aquamarine (500 gp). Fire opal (1000 gp). Banded agate (13 gp). Chalcedony (30 gp). Lapis lazuli (13 gp).
Eldon Murnig, Male Gnome [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a tan vest and prefers black and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His head has been shaved. He has a tattooed face.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by illithids. Eldon was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it.
Flaws: Ugly, Mundane, Impulsive. Bonds: Religious, Enemies. Occupation: Crown-heir
Voice: Spits words with contempt
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 4)
Armor Class 9
Hit Points 33 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 6 (-2) | 17 (+3) | 18 (+4) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Sylvan, Infernal, Goblin, Elven
Attacks Melee -1 / 1d10-3, Ranged +0 / 1d10-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 39000 sp. 1 Minor magic item.
Nikki Wildheart, Female Halfling [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a red vest with golden trim over her white shirt. Her green leather gloves and pants are well-kept, and her red boots flare out at the collars. Her red hair is braided into rings. Her eyes are likewise hazel. Her teeth are white and perfect.
Personality: A skeptical and narcissistic woman, Nikki's first love is herself. Her second love is also herself. She is afraid of women and trembles around them
History: Nikki was born in the east. At a young age she loved to build and create. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has been saving her money to try and buy her brother's freedom.
Motivation: To reunite with her absent mother; and wants to raise her children well
Ideals: Impeccable, Persistence. Flaws: Shy. Bonds: Attractive, Family. Occupation: Scribe
Voice: Mousy voice
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 37 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 18 (+4) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Celestial, Terran, Ignan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 20000 sp. Golden yellow topaz (300 gp). 1 Minor magic item.
Einkil Silverstone, Male Dwarf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is generally shirtless and showing off his tattooed chest. He is an epitome of beauty. He keeps his auburn hair in a flapper bob. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is an amazing painter.
History: When he was but 5 years old his parents immigrated from the south. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He hasn't been sleeping well lately.
Motivation: He is a bit of a kleptomaniac; and a rival would like him out of the picture
Ideals: Gifted. Flaws: Antagonistic, Insomniac. Bonds: Attractive, Immigrant, Criminal record. Occupation: Bather
Voice: Breathy voice
Attributes [hide]
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 8 (-1) | 14 (+2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Druidic
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: Just what you see.
Thea Tealeaf, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she dresses well, typically a more casual-formal manner. Her long brown hair is drawn into a two foot long braid. This green eyed easterner is not easily forgotten.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her father was a mechanic, and taught her how to fix just about anything. She inherited the family business which she has now maintained for 2 years.
Motivation: She's in love; and wants to open a new tavern
Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Job, Has a crush. Occupation: Junk Dealer
Voice: Spits words with contempt
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 29 (3d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 11 (+0) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 pp. Deep blue spinel (700 gp). Golden yellow topaz (700 gp). Deep blue spinel (700 gp). 1 Hourglass.
Gerard Law, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'3". He dresses well, typically a more casual-formal manner, and his gloved hand is found clutching a mace. He wears a colorful flower in his silver hair. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a bit of a xeno-phobe, disliking non-Humans.
History: Gerard hails from a village terrorized by drow. In his 17th year, his parents were killed by a drow raid, leaving Gerard alone in the world. After a stint in an orphanage, he was adopted. He got away from his former life and has fallen to alcoholism.
Motivation: Revenge; and his name or reputation has been wronged in the past by drow, and he desires to right it
Flaws: Addict, Cynical, Racist. Bonds: Attractive, Enemies. Occupation: Fisher
Voice: Whispers
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 16 (+3) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Terran, Orc, Infernal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
Possessions: 40 gp.
Mardnab Silverthread, Female Gnome [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears dull blue sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed sickle, just in case. She wears her golden hair up in a very large beehive style do. Her gray eyes are slightly larger than normal.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: Mardnab was born the youngest of three triplets. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She ran away from her former home and has been making her living as a Tanner for the past few years.
Motivation: She has a rivalry with the Church that dominates her actions; and she's repulsed by the pc
Flaws: Antagonistic. Bonds: Family, Job, Religious. Occupation: Tanner
Voice: Nasally tone
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 1)
Armor Class 15
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 14 (+2) | 15 (+2) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Gnome, Orc, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
Possessions: 120 gp. Jasper (40 gp). 1 Simple lock.
Aura In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a pastel collared shirt and black skirt. She accessorizes with a green scarf around the waist and a strap diagonally across her shirt. Her fur is greying and her face has many wrinkles. She wears an eyepatch.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Aura was born the youngest of three triplets. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Aura took refuge in the ruined castle and found the beat up hammer and armor she uses now. She bought a hammer and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Doesn't want to be a Shipwright and was forced into it by her family; and to unite with her sister
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Family, Nature. Occupation: Shipwright
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Good (CR 4)
Armor Class 12
Hit Points 20 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 |
Possessions: 15000 sp. 2 Thunderstones. 3 Tanglefoot bags. 3 Alchemist’s fire. 2 Antitoxin.
Ownka Axton, Female Half-Orc [Permalink]
Personal [hide]
Description: A pudgy woman standing about 6'3" has a big stupid grin on her face most of the time. She wears a custom-built plate barding that's adorned with black lining and desert motifs. She wears her red hair up in a very large beehive style do. This gray eyed northerner is not easily forgotten.
Personality: She is witty, but her monotone delivery comes off as unnerving A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Born to a Carter, her mother struggled to pay the bills. She worked as a nervous Servant and found it very stressful. She then took over the family business and is one of the better Servant for hire.
Motivation: Sabotage a competitor.
Ideals: Joker. Bonds: Religious, Poor, Job. Occupation: Servant
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'3") Half-Orc, True Neutral (CR 5)
Armor Class 12
Hit Points 25 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 7 (-2) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
Possessions: 200 gp. 1 Minor magic item.
Shout outs: Stacey, HilloDark, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Robin Ellis-Foster, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Keaton Permenter, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!
