Mara Caerdonel, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a violet deerstalker hat and violet clothes. She has styled her black hair well, parting it to the left. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Calm and collected, she is a well trained Engraver. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She was born to a criminal king-pin and mafia family She was taken as a slave by a traveling circus and forced to perform She has achieved small success as a Engraver.
Motivation: Expand her business.
Ideals: Extrovert. Bonds: Job, Criminal record, Slave. Occupation: Engraver
Voice: Thin and wheezing
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Evil (CR 8)
Armor Class 11
Hit Points 43 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 8 (-1) | 13 (+1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Elven, Orc
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 400 gp. Golden yellow topaz (1000 gp). Fire opal (1200 gp). Chrysoprase (70 gp). 1 Minor magic item.
Gillyd Caebrek, Female Dwarf [Permalink]
Personal [hide]
Description: This woman wears a lot of dark rich colors, with gold accents. She is muscular with a powerful set of arms. She has done her best to style her black hair to look like a famous performer. Her face is covered beneath a completely black helmet.
Personality: Overbrimming with self-confidence, Gillyd isn't afraid of most anything. She has a strong dislike to people who do not believe in Dwarven unity. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: Born in a small village she learned the ways of the warrior from her mother. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Gillyd grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gillyd. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gillyd fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: A rival would like her out of the picture.
Ideals: Impeccable, Fighting. Bonds: Attractive, Criminal record. Occupation: Spice Merchant
Voice: Can't modulate volume
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 9)
Armor Class 10
Hit Points 41 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 12 (+1) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Infernal, Elven
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
Possessions: 2000 gp.
Ekk Read, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman wears baggy black pantaloons and a tan scarf. She is muscular with a powerful set of arms. She keeps her blonde hair in a flapper bob. Her amber eyes dart from person to person to random spaces in the air.
Personality: Prone to second guessing herself, she comes off as nervous. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She is the product a well kept family trust fund and as such has never really known need. She has chosen to use the inheritance that was left to her frivolously. She has drifted from career to career and currently works as a Soapmaker.
Motivation: Her relatives are trying to arrange a marriage; and find a way to reverse the transformation of her sister
Ideals: Extrovert. Flaws: Shy. Bonds: Rich, Job, Family. Occupation: Soapmaker
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'10") Half-Orc, Neutral Evil (CR 7)
Armor Class 12
Hit Points 52 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 16 (+3) | 13 (+1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc, Ignan
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 90 pp. Large well-done wool tapestry (600 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (20 gp). Black velvet mask with numerous citrines (80 gp).
Neega Washington, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears rags and sports a simple walking cane. She has a slight overbite and is overall scrawny. She keeps her black hair in a flapper bob. Her skin is flawless and her green eyes scan people very quickly.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She pushes her goals aggressively. She is also a coward if confronted.
History: She was born to a criminal king-pin and mafia family She helped her father out around the business and became quite the natural. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: Sabotage a competitor; and balancing her hectic life and new mason responsibilities is difficult
Flaws: Insomniac, Fearful. Bonds: Poor, Attractive, Criminal record, Job. Occupation: Mason
Voice: Irish accent
Attributes [hide]
Medium (4'9") Half-Orc, Lawful Evil (CR 5)
Armor Class 12
Hit Points 54 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Phann Yaeldrin, Female Elf [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She usually wears her blue robe and has her falchion always slung over her shoulder. Her hair is black and curly. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her brown eyes.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is obsessed with a lost civilization.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She now travels the world, in search of power and loot.
Motivation: She has passion for adventuring and risk; and she desires power and/or immortality
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Criminal record. Occupation: Slave Trader
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'3") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 11 (+0) | 17 (+3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Auran, Draconic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Dalaba Waggletop, Female Gnome [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is dressed in a clean tan cloak covering her clean studded leather. Her hair is greying and her face has many wrinkles. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is frequently practicing swordplay.
History: She is the product a well kept family trust fund and as such has never really known need. She was an apprentice working in her father's forge. She has built up a small fortune and can afford her own way.
Motivation: Sabotage a competitor; and she wants nothing more than to rejoin the army
Ideals: Persistence. Bonds: Attractive, Military, Rich, Job. Occupation: Sculptor
Voice: Irish accent
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 33 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 19 (+4) | 13 (+1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: Tiger eye turquoise (8 gp).
Manea Fluke, Female Tiefling [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears green leather gloves, a green jacket, and tight pants. She sports a flattop hair cut. Her black eyes are passionate and lively.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Obtaining odd cultural Tabaxi artifacts is her passion; and wants to work out more often
Ideals: Athletic, Gifted. Bonds: Attractive, Adventurer, Religious. Occupation: Laborer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'1") Tiefling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Aquan, Celestial
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 800 sp.
Suhnae Goltorah, Male Elf [Permalink]
Personal [hide]
Description: This tall, slender man sports blue clothing, slightly heavier than average wear. With bright auburn hair and a scraggly beard. His eyes are likewise amber.
Personality: He is mildly Elf supremacist, though he does not identify as such. He invites people to come help in his community garden.
History: He was born the only child of a wealthy merchant. His childhood dream was to be a Map Maker, but he was a colossal failure. He now owns his own business.
Motivation: Retire the richest man in the west; and he loathes his own lifestyle
Ideals: Philantrophist, Entrepeneur. Flaws: Racist, Depressed. Bonds: Job. Occupation: Barkeep
Voice: American accent
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 8)
Armor Class 12
Hit Points 28 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +6
Possessions: 700 gp.
Dazzazn Mystan, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears baggy black pantaloons and a white scarf. He has a slight overbite and is overall scrawny. He has dyed his greying brass crest a little too much giving a sharp brass color. He has a tattooed face.
Personality: He loves telling others what to do and how they should feel about things. The war was a terrible time for him, and Dazzazn does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Dazzazn hails from a village terrorized by goblins. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting goblins, the young Dazzazn began to lead the lost caravan. Days after completing his studies, news broke out that his hometown was attacked by goblins. Dazzazn was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.
Motivation: Many goblins want him driven away; and retire the richest man in the north
Ideals: Opinionated, Entrepeneur. Flaws: Depressed. Bonds: Military, Enemies. Occupation: Weaver
Voice: Thin and wheezing
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 12 (+1) | 15 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Goblin, Celestial
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 130 gp.
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