Eida Wildheart, Female Halfling [Permalink]
Personal [hide]
Description: Standing 2'9", this woman is generally well dressed albeit a few years behind the times. Her golden hair is still thick. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Eida was raised in a hard working conservative environment. In her 13th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She became a Spice Merchant soon after.
Motivation: Further expansion of business.
Ideals: Gifted. Flaws: Insomniac, Fearful. Bonds: Attractive, Job. Occupation: Spice Merchant
Voice: Booming voice
Attributes [hide]
Small (2'9") Halfling, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 56 (8d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 10 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
Possessions: Violet garnet (400 gp). Black pearl (400 gp). Alexandrite (400 gp). Banded agate (9 gp). 1 Minor magic item.
Drenna Atherton, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She is well dressed, constantly wearing a white suit, black shirt, and tan tie. Her brown hair is styled in orderly dreadlocks. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She exudes charisma. She is a tour de force of persuasion. Flattery will make her almost putty in your hands.
History: She was born at the edge of vast desert. Over the years she perfected her riding and shooting skills. She bought a rapier and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She has comitted a past crime that haunts her to this day; and she is not mentally stable, and does not behave rationally
Flaws: Insane, Selfish. Bonds: Poor, Attractive, Nature. Occupation: Body Guard
Voice: Uses sign language
Attributes [hide]
Medium (5'2") Half-Orc, Neutral Evil (CR 4)
Armor Class 10
Hit Points 26 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 10 (+0) | 6 (-2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 200 gp.
Gale Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a brown collared shirt and violet pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His yellow fur is heavily combed to the right. This hazel eyed southerner is not easily forgotten.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Further he is a bit of a stoner and is frequently out of it.
History: Gifted from a young age, Gale studied abroad. He worked as a nervous Stableman and found it very stressful. He has set out to sabotage the competition.
Motivation: Further expansion of business.
Ideals: Gifted. Flaws: Ugly, Cynical, Addict. Bonds: Job. Occupation: Stableman
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 46 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 12 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +6
Possessions: 2400 gp. Blue-white diamond (5000 gp). Golden pearl (150 gp). Deep blue spinel (1100 gp). Moonstone (60 gp). Fire opal (500 gp). Jasper (60 gp).
Damaia Generous, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her purple hair is kept up in a ponytail inside a wide-brimmed hat. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gold eyes.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. A true patriot, Damaia would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Born in a small village she learned the ways of the warrior from her mother. From her teen years she was always beautiful and desirable, so people have always doted on her. Since then, she has sought to make the best of life.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Athletic, Optimist. Bonds: Attractive, Military. Occupation: Cartwright
Voice: Dutch accent
Attributes [hide]
Medium (5'10") Tiefling, Lawful Evil (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 8 (-1) | 17 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Druidic
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 160 gp. 1 Magnifying glass.
Laucian Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: He is renowned for his bright tan suits and hats. He is physically well-built. He has a small bristly mustache and wavy black hair. He tend to wears goggles to shield his eyes.
Personality: He never swears and excessively uses polite adverbs when speaking. He is skeptical of what others tell him and is slow to trust.
History: Laucian was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Banker. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To protect his home; and balancing his hectic life and new banker responsibilities is difficult
Ideals: Optimist. Flaws: Shy. Bonds: Job, Adventurer, Guardian. Occupation: Banker
Voice: Uses sign language
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 2)
Armor Class 15
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 20 (+5) | 13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +0 / 1d6-2, Ranged +7 / 1d6+5, Grapple +5
Possessions: 230 gp.
Neega Hadley, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman wears a custom-built plate barding that's adorned with white lining and desert motifs. She has a penchant for wearing a ring with an oversized topaz on her left hand. She sports silver long hair. Her eyes are a pleasant green.
Personality: Neega speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is able to make almost anything out of random pieces of junk.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Her father had invested heavily in several trade routes and wanted her to inherit them. She hasn't been sleeping well lately.
Motivation: Money/treasure; and to get a good night's sleep
Ideals: Impeccable, Gifted. Flaws: Disease, Insomniac. Bonds: Rich. Occupation: Barkeep
Voice: Scandinavian accent
Attributes [hide]
Medium (4'8") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 7 (-2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 2000 cp. Brass mug with jade inlays (200 gp). 1 Chain shirt.
Ovak Morley, Female Half-Orc [Permalink]
Personal [hide]
Description: She does not wear sleeves and tends to eschew shirts when she can avoid it, and carries pickaxes. She has dyed her greying auburn hair a little too much giving a sharp auburn color. Her violet eyes peer out from beneath her small black hat.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Ostracized due to the martial powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ovak fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to end her boredom
Ideals: Fighting, Disciplined, Gifted. Flaws: Mundane. Occupation: Hunter
Voice: Gruff and masculine
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 15 (+2) | 15 (+2) | 14 (+2) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Orc, Undercommon, Gnome
Attacks Melee +7 / 1d4+5, Ranged +4 / 1d4+2, Grapple +5
Possessions: 60 gp.
Boddynock Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears blue trousers with green and white striped suspenders. He wears various colorful collared shirts. His black hair is greying along the sides and has receded to reveal a widow's peak. He has gleaming, smiling amber eyes.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Animals are drawn to him, and he is able to talk to them.
History: He was born on a small isolated farm. A gifted student he started as a Carpenter, but he got bored and became a Sage. He became a Sage soon after.
Motivation: He has decided he is irredeemable; and to be a carpenter again
Ideals: Gifted. Flaws: Mundane. Bonds: Nature, Job, Criminal record. Occupation: Sage
Voice: Hollow voice
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 6)
Armor Class 14
Hit Points 50 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 14 (+2) | 15 (+2) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Gnome, Terran, Aquan
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +5
Possessions: 100 gp.
Barbena Aranore, Female Dwarf [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Beneath her clothing is a huge mess of scar tissue. She keeps her chestnut hair in a pixie cut. Her brown eyes dart from person to person.
Personality: She is fixated on the number 44. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She was born on a small isolated farm. Over the years she perfected her riding and shooting skills. She is untrained/undisciplined, which makes her dangerous.
Motivation: Retire the richest woman in the north; and she is not mentally stable, and does not behave rationally
Ideals: Entrepeneur. Flaws: Insane, Impulsive. Bonds: Slave, Nature. Occupation: Tanner
Voice: Sounds elderly
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 21 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 12 (+1) | 8 (-1) | 2 (-4) |
Senses Passive Perception 9
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: Just what you see.
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