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NPC Generator

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Advanced [show]


Heskan Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: This southern man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His clothes are grease stained in places. His crest is cut close to his head. He wears crescent spectacles with a black brim.

Personality: He is calm most of the time but flees social interaction. Flattery will make him almost putty in your hands.

History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He left for the south, certain he would find work there.

Motivation: He feels threatened by others; and he has comitted a past crime that haunts him to this day

Flaws: Shy, Selfish. Bonds: Poor, Immigrant, Nature. Occupation: Armorer

Voice: Russian accent

Attributes [hide]

Heskan Ghaallixirn, Male Dragonborn Commoner 9
Medium (6'4") Dragonborn, Neutral Evil (CR 9)
Armor Class 9
Hit Points 30 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)7 (-2) 8 (-1)16 (+3)
Skills Intimidation +6
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +2 / 3d4-1, Grapple +3

Possessions: 12000 sp.


Social Check DCs


Shaena Littlefoot, Female Halfling [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She is wearing the road beaten gear of a warrior. She keeps her brown hair in a pixie cut. She wears a mask on her face.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is a ruthless business woman, a trait she acquired from her mother.

History: From birth she was tutored by a cruel and relentless mentor. Like her mother and her sister before her, after school she went straight into learning to become a Animal Trainer. She struck the Animal Trainer job and began her own company from there.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Fighting, Athletic, Joker, Entrepeneur. Bonds: Mentor, Job. Occupation: Animal Trainer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Shaena Littlefoot, Female Halfling Aristocrat 6
Small (2'9") Halfling, Chaotic Good (CR 6)
Armor Class 9
Hit Points 33 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 15 (+2)12 (+1) 8 (-1)13 (+1)
Skills Investigation +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +1 / 2d6-2, Grapple +0

Possessions: 60000 cp. Malachite (14 gp). Rock crystal (40 gp). Chalcedony (40 gp). 1 Minor magic item.


Social Check DCs


Bolhild Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: She usually wears her brown robe and has her shortspear always slung over her shoulder. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her tied-back hair is red. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is calm most of the time but flees social interaction. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Bolhild was born with her mother's beautiful face. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has worked as a Fisher like her mother before her.

Motivation: She uses money and sex appeal to get what she needs.

Flaws: Shy. Bonds: Attractive, Rich, Job. Occupation: Fisher

Voice: Spits words with contempt

Attributes [hide]

Bolhild Fireforge, Female Dwarf Expert 6
Medium (3'10") Dwarf, Lawful Evil (CR 6)
Armor Class 13
Hit Points 30 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)9 (-1) 16 (+3)8 (-1)
Skills Athletics +6, Survival +6
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +6

Possessions: 7000 sp. 1 Breastplate. 1 Darkwood Shield.


Social Check DCs


Odo Payton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a lot of dark rich colors, with gold accents. His black hair is smooth and relatively long. His blue unseeing eyes seem to look past you.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born on a small isolated farm. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and to settle down with his crush

Ideals: Justice, Optimist. Flaws: Disease. Bonds: Attractive, Nature. Occupation: Slave Trader

Voice: Rolls R's

Attributes [hide]

Odo Payton, Male Human Commoner 1
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)13 (+1) 9 (-1)8 (-1)
Skills Acrobatics +2, Insight +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Umpen Silverthread, Male Gnome [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a faded coat and loose pants complete with feathered hat. He has a blonde handlebar mustache and slicked back blonde hair. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was born in the west, but his parents moved at a very young age to the south. His parents enrolled him in a Sorcerer school at a young age so that he could practice his necromantic talents. He is untrained/undisciplined, which makes him dangerous.

Motivation: An old rival family wants him found; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Mundane, Insane. Bonds: Immigrant, Family. Occupation: Apothecary

Voice: Prounounces S like Z

Attributes [hide]

Umpen Silverthread, Male Gnome Sorcerer 4
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 15 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)8 (-1) 11 (+0)13 (+1)
Skills Acrobatics +4, Persuasion +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 42000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Greeba Marlee, Female Half-Orc [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Half-Orc, and stands approximately 4'8". She wears skinny pants and wears a black and green robe with the hood down, and her gloved hand is found clutching a longbow. Her hair is brown and curly. Her ears are large.

Personality: She is very quiet and rarely speaks above a whisper. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She became a Miller soon after.

Motivation: She'd like to take her coworkers down a peg; and wants to open a new tavern

Ideals: Gifted. Flaws: Ugly, Shy, Antagonistic. Bonds: Job. Occupation: Miller

Voice: Boston accent

Attributes [hide]

Greeba Marlee, Female Half-Orc Barbarian 4
Medium (4'8") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 39 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 16 (+3)9 (-1) 12 (+1)12 (+1)
Skills Medicine +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Nirgel Caution, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man likes to wear green tank tops with tan pants. He wears his blue hair down. His eyes, though not visible through his cowl, are black.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is able to make almost anything out of random pieces of junk.

History: He is the product a well kept family trust fund and as such has never really known need. After coming to the age of reason, Nirgel took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has worked as a Spy like his mother before him.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Ideals: Gifted. Flaws: Shy. Bonds: Rich, Job, Adventurer. Occupation: Spy

Voice: Slow speaker

Attributes [hide]

Nirgel Caution, Male Tiefling Warlock 2
Medium (6'2") Tiefling, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)9 (-1) 7 (-2)17 (+3)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 7000 cp.


Social Check DCs


Eberk Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: 4'1" and lanky with angular features, he is an attractive figure. He wears a grey collared shirt and brown pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: The child of a Spy, who enjoyed hunting, Eberk was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. He became a Brewer soon after.

Motivation: To unite with his sister; and his spouse's relatives view him with great suspicion

Bonds: Attractive, Family, Job, Nature, Immigrant. Occupation: Brewer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Eberk Goblinbane, Male Dwarf Sorcerer 1
Medium (4'1") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)16 (+3) 17 (+3)9 (-1)
Skills Intimidation +1, Investigation +5
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon, Sylvan, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 700 sp.


Social Check DCs


Golm Kelsey, Male Half-Orc [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His head has been shaved. His eyes are amber and catlike.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Golm hails from a village terrorized by gnolls. In his 14th year, his parents were killed by a gnolls raid, leaving Golm alone in the world. After a stint in an orphanage, he was adopted. He now mingles about in high society.

Motivation: Many gnolls want him driven away.

Flaws: Ugly, Antagonistic. Bonds: Rich, Criminal record, Enemies. Occupation: Bellfounder

Voice: Hollow voice

Attributes [hide]

Golm Kelsey, Male Half-Orc Barbarian 14
Medium (6'4") Half-Orc, Neutral Evil (CR 14)
Armor Class 12
Hit Points 113 (14d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)11 (+0) 13 (+1)14 (+2)
Skills Deception +7, Investigation +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2

Possessions: 500 pp. Brass mug with jade inlays (400 gp). Cloth of gold vestments (70 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Gold music box (4000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (100 gp). Silver comb with moonstones (800 gp). Silver comb with moonstones (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Golden circlet with four aquamarines (3000 gp). Eyepatch with mock eye of sapphire and moonstone (2200 gp). 1 Medium magic item.


Social Check DCs

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