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NPC Generator

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Advanced [show]


Trail Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears a colorful flower in his brown fur. He has gleaming, smiling green eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tabaxi in existence. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born several months after his mother was called into army service. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army

Ideals: Fighting, Athletic, Justice. Flaws: Shy. Bonds: Attractive, Military. Occupation: Glassblower

Voice: Indian accent

Attributes [hide]

Trail Of Dragons, Male Tabaxi Aristocrat 4
Medium (5'1") Tabaxi, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)17 (+3) 16 (+3)10 (+0)
Skills Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Abyssal, Aquan, Celestial
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 42000 sp. Citrine (60 gp). 1 Minor magic item.


Social Check DCs


Robert Marleigh, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he dresses well, wearing grey shirts, loose pants, and blazers most of the time. He has a long chestnut beard with little hanging trinkets. His face is covered beneath a completely black helmet.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is afraid of women and trembles around them

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Joker. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Tanner

Voice: Indian accent

Attributes [hide]

Robert Marleigh, Male Human Ranger 1
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)15 (+2) 13 (+1)11 (+0)
Skills History +4, Performance +2
Senses Passive Perception 11
Languages Common, Draconic, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 130 gp. 1 Darkwood Buckler.


Social Check DCs


Everard Shelley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is constantly adorned with expensive silk clothing, often dyed in bright brown and tan, and wears rings and necklaces with large, colorful gems. His hair, while still mostly blonde, has prominent grey streaks. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is business-like. He takes instructions and follows them to the letter. He is a great chef.

History: He was born in the east. His childhood dream was to be a Masseuse, but he was a colossal failure. He struck the Bowyer job and began his own company from there.

Motivation: Further expansion of business; and money/treasure

Ideals: Professionalism, Gifted. Bonds: Rich, Attractive, Immigrant, Job. Occupation: Bowyer

Voice: Thin and wheezing

Attributes [hide]

Everard Shelley, Male Human Ranger 1
Medium (5'11") Human, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)13 (+1) 13 (+1)13 (+1)
Skills Athletics +3, Stealth +6
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 160 gp.


Social Check DCs


Dûsh Woods, Male Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a black vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his black boots flare out at the collars. He has wavy black hair. He wears a mask on his face.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Flattery will make him almost putty in your hands.

History: Born to a Miller, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Jeweler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A strong sense of loyalty to Dwarven people; and to reunite with his old friends

Flaws: Ugly, Selfish, Racist. Bonds: Poor, Adventurer. Occupation: Jeweler

Voice: Relaxed voice

Attributes [hide]

Dûsh Woods, Male Half-Orc Aristocrat 2
Medium (5'8") Half-Orc, Chaotic Good (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)14 (+2) 9 (-1)14 (+2)
Skills Perception +1, Performance +4
Senses Passive Perception 14
Languages Common, Orc, Gnome, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 130 gp. Smoky quartz (80 gp). Jet (140 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Thakrak Willoughby, Male Half-Orc [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'10" has a big stupid grin on his face most of the time. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His auburn hair is greasy and uncared for. His face is covered beneath a completely black helmet.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is an amazing painter.

History: Gifted from a young age, Thakrak studied abroad. After coming to the age of reason, Thakrak took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To clean up the streets; and to protect his home

Ideals: Entrepeneur, Gifted. Flaws: Ugly. Bonds: Guardian. Occupation: Cartwright

Voice: High pitched, excited

Attributes [hide]

Thakrak Willoughby, Male Half-Orc Cleric 8
Medium (6'10") Half-Orc, Neutral Good (CR 8)
Armor Class 12
Hit Points 53 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)13 (+1) 9 (-1)14 (+2)
Skills Deception +5, Performance +5
Senses Passive Perception 9
Languages Common, Orc, Elven
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. Sapphire pendant on gold chain (2700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ûkbûk Winterbourne, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He dresses well, typically a more casual-formal manner. His hair is short and brown. He has a tattooed face.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a poor family in the city he treasured whatever gifts he got. He took every job he could get his hands on, but the opportunities for Half-Orcs in the west were limited. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hammer.

Motivation: To get a good night's sleep; and he's looking for his big break

Flaws: Insomniac. Bonds: Attractive, Adventurer, Poor, Immigrant. Occupation: Merchant

Voice: Speaks in third person

Attributes [hide]

Ûkbûk Winterbourne, Male Half-Orc Warlock 4
Medium (6'10") Half-Orc, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 40 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 18 (+4)14 (+2) 17 (+3)14 (+2)
Skills Perception +5, Performance +4
Senses Passive Perception 14
Languages Common, Orc, Abyssal, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: 200 gp. 1 Chain shirt.


Social Check DCs


Two Llamas Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears dark leathers with embroidery. His fur is short and cinnamon. He wears round tiny glasses practically rammed into his face.

Personality: Overbrimming with self-confidence, Two Llamas isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. He is skeptical of what others tell him and is slow to trust.

History: He was born the only child of a wealthy merchant. He found a children's book about a Tabaxi Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better world.

Motivation: Retire the richest man in the north.

Ideals: Athletic, Impeccable, Entrepeneur. Flaws: Shy. Bonds: Adventurer. Occupation: Bellfounder

Voice: Pronounces O like U

Attributes [hide]

Two Llamas Prim Posies, Male Tabaxi Adept 16
Medium (6'7") Tabaxi, Neutral Good (CR 16)
Armor Class 13
Hit Points 38 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 8 (-1)12 (+1) 13 (+1)18 (+4)
Skills Medicine +6
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143333

Possessions: 10000 gp. Sapphire pendant on gold chain (1700 gp). Fire opal pendant on a fine gold chain (400 gp). A life-sized copper and silver statuette of a cockatrice. (10 gp). Brass mug with jade inlays (400 gp). Silver comb with moonstones (900 gp). Silver comb with moonstones (900 gp). Large well-done wool tapestry (400 gp). A roughly beaten golden orb (100 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (10 gp). Silver comb with moonstones (900 gp). Jeweled electrum ring (7000 gp). Solid gold idol (700 gp). Embroidered and bejeweled glove (4000 gp). Gold dragon comb with red garnet eye (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp).


Social Check DCs


Korfel Caphaxath, Male Elf [Permalink]

Personal [hide]

Description: An older man who has a large tan mantle and cape that has been intricately interwoven into his blue robe, he is not a threatening figure. With a patchy black beard and wild black hair. His thin eyebrows rest above his beady gray eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has all his life been fascinated with singing.

History: He served in the navy to pay for his family's outstanding loans. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. After a long history of fighting, Korfel and his spouse have recently divorced.

Motivation: A deep hatred of giants; and someone believes him a fraud

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Military, Enemies. Occupation: Sellsword

Voice: Jittery and nervous

Attributes [hide]

Korfel Caphaxath, Male Elf Commoner 3
Medium (5'1") Elf, Lawful Neutral (CR 3)
Armor Class 15
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 11 (+0)15 (+2) 8 (-1)9 (-1)
Skills Nature +4, Persuasion +1
Senses Passive Perception 9
Languages Common, Elven, Druidic, Aquan
Attacks Melee +3 / 1d8+1, Ranged +7 / 1d8+5, Grapple +5

Possessions: 90 pp. Fire opal pendant on a fine gold chain (900 gp). Old masterpiece painting (900 gp).


Social Check DCs


Eberdeb Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing a tight tan one piece outfit complete with pants, hood, and a cape, and carries daggers. He wears a colorful flower in his chestnut hair. His brown eyes dart from person to person.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is skeptical of what others tell him and is slow to trust.

History: The child of a Sellsword, who enjoyed hunting, Eberdeb was taken on many hunting expeditions. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a Mason soon after.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Nature, Job. Occupation: Mason

Voice: Rolls R's

Attributes [hide]

Eberdeb Folkor, Male Gnome Monk 1
Small (3'7") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)16 (+3) 9 (-1)14 (+2)
Skills Athletics +1, Stealth +2
Senses Passive Perception 9
Languages Common, Gnome, Orc, Undercommon, Celestial
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +2

Possessions: 100 gp. 5 Acid flasks.


Social Check DCs

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