Xanaphia Selevarun, Female Elf [Permalink]
Personal [hide]
Description: This woman sports blue clothing, slightly heavier than average wear. She is muscular with a powerful set of arms. Her hair is cut close to her head. Her half smiles and brown eyes are beguiling and draw you in.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. From her teen years she was always beautiful and desirable, so people have always doted on her. Being a Bowyer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She is being blackmailed/forced/etc and this influences her actions.
Ideals: Joker. Bonds: Attractive, Enemies, Military, Criminal record. Occupation: Bowyer
Voice: Speaks with a cold
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 12)
Armor Class 13
Hit Points 56 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 13 (+1) | 18 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Elven, Aquan
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
Possessions: 3000 gp. Jeweled gold crown (2000 gp). Brass mug with jade inlays (100 gp).
Dagger Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: He has a missing left arm. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft pastel waves gently in the breeze. His orange fur is smooth and relatively long. His face is covered beneath a completely black helmet.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Dagger is combative with any and all who dare try his patience in the slightest.
History: Sold as a small child to a necromancer, Dagger was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gifted student he started as a Ploughman, but he got bored and became a Merchant. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Expand his business; and he is greedy
Ideals: Justice. Bonds: Rich, Job, Mentor. Occupation: Merchant
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Good (CR 10)
Armor Class 11
Hit Points 98 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 17 (+3) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Goblin, Gnoll
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 0 |
Possessions: 1900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Norûk Weld, Male Half-Orc [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His long golden hair is drawn into a two foot long braid. His gray unseeing eyes seem to look past you.
Personality: Aggressive, abrasive, and angry, Norûk embodies much of what other species detest in the Half-Orcs. He is a font of random trivia from the lore and stories he has discovered
History: He was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Norûk has worked very hard to control his curse. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and he's repulsed by the pc
Ideals: Logical. Flaws: Disease, Antagonistic. Occupation: Fletcher
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'6") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 51 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 13 (+1) | 8 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.
Astar Disdain, Male Tiefling [Permalink]
Personal [hide]
Description: He is in excellent shape and is wearing a perfectly clean shirt and pair of pants. He has wavy blue hair. He is very pretty but has cold, dead eyes.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born the only child of a wealthy merchant. Astar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has since lost track of the people in his past.
Motivation: Find a way to reverse the transformation of his sister; and wants to work out more often
Ideals: Athletic, Entrepeneur. Flaws: Impulsive. Bonds: Attractive, Family, Nature. Occupation: Glassblower
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'6") Tiefling, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Goblin, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 2700 sp.
Ruloth Linxakasendalor, Female Dragonborn [Permalink]
Personal [hide]
Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her attire stands in sharp contrast to her bow, which is beautifully polished and possesses an ornate carving of a cross on it. Her silver crest is lengthy. Her red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She also is a firm believer in the womanly ideal.
History: Ruloth was born with her father's beautiful face. Like her father and her brother before her, after school she went straight into learning to become a Fletcher. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She has comitted a past crime that haunts her to this day; and she's repulsed by the pc
Flaws: Antagonistic, Impulsive. Bonds: Attractive, Job, Criminal record. Occupation: Fletcher
Voice: Voice breaks
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Evil (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 16 (+3) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Abyssal, Infernal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: Just what you see.
Megren Gygazzylyshrift, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears skinny pants and wears a black and green robe with the hood down. She has done her best to style her white crest to look like a famous performer. She has several tiny amber earrings on each ear.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Megren was born the youngest of three triplets. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has since lost track of the people in her past.
Motivation: She is greedy; and to unite with her sister
Ideals: Philantrophist. Flaws: Terse. Bonds: Rich, Family. Occupation: Assassin
Voice: Slurs words
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 15 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Celestial, Druidic
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 300 sp.
Bagabug Walcott, Male Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult man, he dresses like a well dressed Apothecary does. His hair is always cut to a buzz. His violet eyes peer out from beneath his broad black hat.
Personality: He is extraordinarily eccentric. He cannot resist a sob story and will often dote over anyone who has one.
History: He was raised in a island tribe. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is unsatisfied with his job; and he is not mentally stable, and does not behave rationally
Ideals: Philantrophist. Flaws: Insane. Bonds: Job, Nature, Mentor. Occupation: Apothecary
Voice: Sleepy voice
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 20 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 10 (+0) | 14 (+2) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Orc, Abyssal, Draconic
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 |
Possessions: Just what you see.
Ghash Ainsworth, Male Half-Orc [Permalink]
Personal [hide]
Description: 5'8" and muscular, this northern man wears long strands of sapphire and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He sports a long chestnut beard, and similarly colored long hair. His brown eyes are slightly larger than normal.
Personality: A deeply religious man he believes everything happens for a reason. He pushes his goals aggressively. He is also a coward if confronted.
History: Born in a small village he learned the ways of the warrior from his father. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ghash fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: His religion dominates his actions.
Ideals: Athletic, Fighting. Flaws: Fearful. Bonds: Rich, Religious. Occupation: Engraver
Voice: Boston accent
Attributes [hide]
Medium (5'8") Half-Orc, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 15 (+2) | 9 (-1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 400 gp. Amber (110 gp). Jade (110 gp). Amber (110 gp).
Cory Livingstone, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a fine chain shirt which he covers with grey colored cloaks and clothing. He keeps his long chestnut hair kept up in a rat tail. His face is covered beneath a completely black helmet.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was raised in a white middle class family as the only child. He has chosen to use the inheritance that was left to him frivolously. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To end his boredom; and sabotage a competitor
Ideals: Justice. Flaws: Mundane. Bonds: Military, Rich, Job. Occupation: Tanner
Voice: Slurs words
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 11 (+0) | 8 (-1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 70 gp. Silver comb with moonstones (100 gp).
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Their contribution stands as a beacon of hope for all adventurers!
