Radomir Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a white vest and prefers blue and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his hair in dreadlocks. His otherwise smooth face is marked with small tiny scars.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He believes the world needs to unite to get rid of giants once and for all.
History: He was born to loving parents in a slum to the north. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bow.
Motivation: Obtaining odd cultural Halfling artifacts is his passion; and meet up once more with his childhood friend
Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Enemies, Adventurer. Occupation: Unemployed
Voice: Smooth and feminine
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 48 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Undercommon, Draconic
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1000 sp.
Ilga Cotton, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She is well dressed, but even with her fine clothing she looks run-down. Her head has been shaved. Her violet eyes dart around the room hyper actively observing anyone and anything.
Personality: A skeptical and narcissistic woman, Ilga's first love is herself. Her second love is also herself. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Her parents moved while she was still in utero so she is the first generation to be born here. A few years later when the north was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.
Motivation: She doesn't get along with people that don't share her tastes; and wants to work out more often
Ideals: Athletic, Impeccable. Flaws: Ugly, Impulsive. Bonds: Immigrant. Occupation: Stableman
Voice: French accent
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Evil (CR 12)
Armor Class 13
Hit Points 90 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Draconic
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 1 | 0 |
Possessions: 2000 gp. Lapis lazuli (9 gp). Aquamarine (300 gp). Peridot (50 gp). Chalcedony (50 gp). Deep blue spinel (300 gp). Tiger eye turquoise (9 gp). Emerald (900 gp). Malachite (9 gp). Rhodochrosite (9 gp). 1 Minor magic item. 1 Minor magic item.
Delg Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was taken from his home at a very young age. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is currently in port desperately looking for someone to get him out; and he is not mentally stable, and does not behave rationally
Ideals: Philantrophist. Flaws: Insane, Shy, Disease. Bonds: Attractive, Slave. Occupation: Fletcher
Voice: Jamaican accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 70 (8d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 19 (+4) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Gnome, Orc, Halfling
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
Possessions: Aquamarine (400 gp). Iolite (60 gp). Azurite (15 gp).
Nedda Elderberry, Female Halfling [Permalink]
Personal [hide]
Description: A 2'8" eastern woman, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She wears her blonde hair up in a very large beehive style do. Her eyes are likewise green. Her teeth are white and perfect.
Personality: Nedda wants to be seen as a stoic, levelheaded, noble Druid, so she tries to act the part. She does a good job, for the most part... Energy wise she seems alert and responsive.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is her passion
Ideals: Disciplined, Professionalism. Bonds: Adventurer, Attractive, Religious. Occupation: Butcher
Voice: Strong lisp
Attributes [hide]
Small (2'8") Halfling, Chaotic Evil (CR 6)
Armor Class 15
Hit Points 30 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 13 (+1) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Elven, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 |
Possessions: 700 gp.
Jelenneth Arnuanna, Female Elf [Permalink]
Personal [hide]
Description: This woman stands a little under 4'9" and is a bit bulky. She is very muscular particularly in the legs. She wears a fine chain shirt which she covers with tan colored cloaks and clothing. Her hair is greying and her face has many wrinkles. She has hazel eyes.
Personality: She dislikes all the random violence that takes place in the south. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She left for the south, certain she would find work there.
Motivation: She has a crush on the local Barrister; and to settle down with her crush
Ideals: Pacifist. Flaws: Fearful. Bonds: Immigrant, Mentor, Has a crush. Occupation: Apothecary
Voice: Rolls R's
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Balimaar Harper, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he usually wears his brown robe and has his monstrous two handed axe always slung over his shoulder. His golden hair is matted, messy, and big. He wears round tiny glasses practically rammed into his face.
Personality: He speaks before he thinks and is too direct. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Balimaar grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Balimaar. Recently he has begun working with bootleggers and crooks.
Motivation: A rival would like him out of the picture; and he feels that his past leaves him morally obligated to help
Ideals: Justice. Flaws: Ugly, Impulsive, Antagonistic. Bonds: Criminal record. Occupation: Bellfounder
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 9)
Armor Class 12
Hit Points 56 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Draconic, Druidic
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
Possessions: 140 pp.
Foxilon Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: Standing 3'1", this man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His white hair is styled in orderly dreadlocks. He wears crescent spectacles with a black brim.
Personality: He has always had a great fascination with Halfling culture. He is able to fit into much smaller and tighter spaces than normal.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Crown-heir arts, while his mother instructed him in etiquette, music and courtly manner. Because his father participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He wants revenge against dire rats.
Ideals: Gifted. Flaws: Racist. Bonds: Rich, Immigrant, Enemies. Occupation: Crown-heir
Voice: Spits words with contempt
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 42 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 14 (+2) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item.
Adelard Watson, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a violet shirt with thin brown vertical stripes and white pants. His auburn hair is thinning but still full. His violet eyes dart from person to person to random spaces in the air.
Personality: Always inclined to offer people food he seems plenty friendly. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born blind and as such lacked many opportunities for work. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Slave Trader. He has set out to sabotage the competition.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Ideals: Athletic, Philantrophist, Professionalism. Flaws: Disease. Bonds: Job. Occupation: Slave Trader
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'7") Half-Elf, Neutral Good (CR 14)
Armor Class 10
Hit Points 94 (14d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Druidic
Attacks Melee +7 / 4d6+2, Ranged +5 / 4d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 0 | 2 | 1 | 1 | 0 |
Possessions: 1000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Golden circlet with four aquamarines (1000 gp). Large well-done wool tapestry (300 gp). A small bag of saffron. (60 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Finely wrought small gold bracelet (60 gp). A delicate brass dragon egg (60 gp).
Edge In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She is bristling with hidden weapons, mostly tridents and halberds. Her fur is short and cinnamon. Her skin is flawless and her amber eyes scan people very quickly.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She also has developed a complete distrust of the Detective profession.
History: She was born into a rich family. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Baker work with an outfit from a few towns over. Baker work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has recently gotten a pet goose that steals things from people.
Motivation: Balancing her hectic life and new Baker responsibilities is difficult; and she feels that her past leaves her morally obligated to help
Flaws: Selfish. Bonds: Attractive, Criminal record, Job, Rich. Occupation: Baker
Voice: Loud with bravado
Attributes [hide]
Medium (5'5") Tabaxi, True Neutral (CR 7)
Armor Class 12
Hit Points 33 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 8 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.
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