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NPC Generator

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Advanced [show]


Sethrekar Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: A 6'4" western man, he wears suspenders and black workpants. His shirt is red, and he wears a heavy black leather apron most of the time. He has white crest. His face is scarred and worn.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a ruthless business man, a trait he acquired from his mother.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with vampirism at a very young age, Sethrekar has worked very hard to control his curse. After a long history of fighting, Sethrekar and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Disease, Insomniac. Occupation: Server

Voice: Gruff and masculine

Attributes [hide]

Sethrekar Verthisathurgiesh, Male Dragonborn Cleric 4
Medium (6'4") Dragonborn, Neutral Evil (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)12 (+1) 7 (-2)10 (+0)
Skills Insight +0, Medicine +0
Senses Passive Perception 8
Languages Common, Draconic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp.


Social Check DCs


Nicor Mockery, Male Tiefling [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a green and brown robe with the hood down. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is short and dark red. His white eyes peer out from beneath his broad green hat.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Brewer father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To prove his worth to the world.

Flaws: Greedy, Impulsive, Disease. Bonds: Attractive. Occupation: Cook

Voice: Jamaican accent

Attributes [hide]

Nicor Mockery, Male Tiefling Barbarian 15
Medium (5'8") Tiefling, Lawful Evil (CR 15)
Armor Class 11
Hit Points 97 (15d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)18 (+4) 15 (+2)16 (+3)
Skills Athletics +4, Investigation +9
Senses Passive Perception 12
Languages Common, Auran, Aquan, Druidic, Sylvan
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +9

Possessions: 6000 gp. Peridot (70 gp). Rose (70 gp). Rich purple corundum (500 gp). Rich purple corundum (500 gp). Alexandrite (1100 gp). Bloodstone (70 gp). Black pearl (1100 gp). Onyx (70 gp). Blue quartz (14 gp). Red-brown spinel (80 gp). Moonstone (70 gp). Malachite (14 gp). Chrysoprase (70 gp). Black opal (500 gp). Sard (70 gp).


Social Check DCs


Nutae Liadon, Male Elf [Permalink]

Personal [hide]

Description: He stands about 5'2" and is dressed in an above average manner. His left hand appears badly burned and disfigured. His hair is brown and curly. His blue eyes lackadaisically let the world flow into them.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He also has developed a complete distrust of the Farmer profession.

History: Born to a poor family in the city he treasured whatever gifts he got. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Merchant work with an outfit from a few towns over. Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Merchant for hire.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Flaws: Antagonistic. Bonds: Attractive, Job, Poor. Occupation: Merchant

Voice: Timid voice

Attributes [hide]

Nutae Liadon, Male Elf Fighter 2
Medium (5'2") Elf, Lawful Good (CR 2)
Armor Class 9
Hit Points 12 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 10 (+0)14 (+2) 15 (+2)15 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 12
Languages Common, Elven, Gnome, Undercommon
Attacks Melee -1 / 1d6-3, Ranged +1 / 1d6-1, Grapple -1

Possessions: 280 gp. Fire opal pendant on a fine gold chain (500 gp). A miniature golden chest with tiny emeralds lining the top (100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp).


Social Check DCs


Quarion Raethran, Male Half-Elf [Permalink]

Personal [hide]

Description: This slender man stands about 4'11". He wears just a violet suit. His auburn hair has been sun bleached extensively. His face is scarred and worn.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Laborer father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Optimist, Extrovert. Flaws: Ugly, Insane, Disease. Occupation: Merchant

Voice: Dark and ominous

Attributes [hide]

Quarion Raethran, Male Half-Elf Aristocrat 9
Medium (4'11") Half-Elf, Chaotic Good (CR 9)
Armor Class 11
Hit Points 53 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)12 (+1) 9 (-1)16 (+3)
Skills Investigation +4, Religion +4
Senses Passive Perception 9
Languages Common, Elven, Druidic
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 2000 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (70 gp).


Social Check DCs


Halimath Conway, Male Half-Elf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'10" and tends to wear a large yellow jacket. He has shaved his head bald. His skin is flawless and his amber eyes scan people very quickly.

Personality: He has a massive crush on the younger sibling of the Stableman who has hired him part-time. He is obsessed with finding treasure.

History: A powerful slaver made him what he is. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has gone from town to town working and never settling down anywhere, but has fallen for a local Shepherd. He hasn't told them the truth, but wants to settle down with them.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and obtaining odd cultural elven artifacts is his passion

Flaws: Greedy. Bonds: Attractive, Has a crush, Adventurer, Mentor, Religious. Occupation: Stableman

Voice: Spanish accent

Attributes [hide]

Halimath Conway, Male Half-Elf Paladin 5
Medium (5'10") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)8 (-1) 15 (+2)18 (+4)
Skills Insight +5, Nature +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp.


Social Check DCs


Beiro Aloro, Male Elf [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a fancy tan suit. He wears his hair in dreadlocks. He wears crescent spectacles with a black brim.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Beiro was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Beiro was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Beiro decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: Wants to work out more often; and he feels that his past leaves him morally obligated to help

Ideals: Athletic, Optimist. Bonds: Attractive, Job, Poor, Criminal record. Occupation: Armorer

Voice: High pitched and raspy

Attributes [hide]

Beiro Aloro, Male Elf Adept 3
Medium (4'10") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 4 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 5 (-3)11 (+0) 9 (-1)12 (+1)
Skills Investigation +2, Nature +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Deep blue spinel (400 gp). Emerald (700 gp).


Social Check DCs


Windy In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a pastel Stetson hat and pastel clothes. Her black fur has been sun bleached extensively. She wears a mask on her face.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is a font of random trivia from the lore and stories she has discovered

History: Born in the west to a Barkeep, Windy learned a great deal about her mother's area of expertise. From there she went from mercenary job to mercenary job. During her travels, Windy and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Windy discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Windy fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: She has passion for adventuring and risk; and she has a rivalry with the church that dominates her actions

Ideals: Logical. Flaws: Ugly, Disease. Bonds: Job, Adventurer, Religious. Occupation: Barkeep

Voice: Complex vocabulary, royal

Attributes [hide]

Windy In the Storm, Female Tabaxi Monk 2
Medium (4'8") Tabaxi, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)15 (+2) 15 (+2)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 12
Languages Common, Sylvan, Aquan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 250 gp.


Social Check DCs


Anne Goldfound, Female Halfling [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears white trousers with brown and black striped suspenders. She wears various colorful collared shirts. Her auburn hair is well kept. She has a tattooed face.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: A powerful wizard made her what she is. In her 17th year, her parents were killed by a giants raid, leaving Anne alone in the world. After a stint in an orphanage, she was adopted. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Someone believes her a fraud.

Ideals: Disciplined. Bonds: Attractive, Military, Mentor, Enemies. Occupation: Mortician

Voice: Indian accent

Attributes [hide]

Anne Goldfound, Female Halfling Commoner 3
Small (2'9") Halfling, True Neutral (CR 3)
Armor Class 12
Hit Points 6 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)13 (+1) 5 (-3)18 (+4)
Skills Persuasion +6, Stealth +3
Senses Passive Perception 7
Languages Common, Halfling, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2600 sp.


Social Check DCs


Erdan Firahel, Male Elf [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft violet waves gently in the breeze. His silver hair is singed and shortened. He wears crescent spectacles with a black brim.

Personality: He has always had a great fascination with Dragonborn culture. He misses his home and complains about the freezing weather, even in summer.

History: Born in a small village he learned the ways of the warrior from his mother. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: A strong sense of loyalty to Dragonborn people; and he has money and likes to spend it

Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Rich, Immigrant. Occupation: Dyer

Voice: Timid voice

Attributes [hide]

Erdan Firahel, Male Elf Rogue 1
Medium (4'9") Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 11 (+0)13 (+1) 11 (+0)11 (+0)
Skills Animal Handling +2, History +3
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 300 sp.


Social Check DCs

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