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NPC Generator

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Advanced [show]


Heward Oakes, Male Human [Permalink]

Personal [hide]

Description: Standing 6'6", this man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His blonde hair is lengthy. He wears crescent spectacles with a black brim.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also has developed a complete distrust of the Barrister profession.

History: He was born to loving parents in a slum to the north. Through the years after Heward was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Heward's father didn't care for him much, and the feeling was mutual. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Balancing his hectic life and new Bather responsibilities is difficult.

Flaws: Antagonistic. Bonds: Adventurer, Job, Poor, Criminal record. Occupation: Bather

Voice: Thin and wheezing

Attributes [hide]

Heward Oakes, Male Human Rogue 1
Medium (6'6") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)18 (+4) 12 (+1)7 (-2)
Skills Perception +3, Religion +6
Senses Passive Perception 16
Languages Common, Infernal, Druidic, Goblin, Giant
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 500 sp.


Social Check DCs


Aura In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His fur is cut close to his head. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Aura was born in the east. At a young age he loved to build and create. There was a wharf not far from home where he often wandered off to fish. He now mingles about in high society.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Persistence, Fighting. Flaws: Addict. Bonds: Rich, Nature. Occupation: Marshal

Voice: Loud with bravado

Attributes [hide]

Aura In the Wind, Male Tabaxi Expert 6
Medium (5'5") Tabaxi, True Neutral (CR 6)
Armor Class 13
Hit Points 29 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)14 (+2) 17 (+3)13 (+1)
Skills Investigation +5, Medicine +6
Senses Passive Perception 13
Languages Common, Abyssal, Ignan
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adrik Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he wears a weathered and beat up set of banded mail beneath an oversized grey coat. He wears a colorful flower in his golden hair. He has several tiny emerald earrings on each ear.

Personality: He will rave to anyone who will listen. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He is greedy.

Flaws: Insane, Fearful. Bonds: Attractive, Rich. Occupation: Performer

Voice: High pitched and raspy

Attributes [hide]

Adrik Broodfist, Male Dwarf Warrior 2
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)12 (+1) 9 (-1)12 (+1)
Skills Athletics +4, Nature +3
Senses Passive Perception 9
Languages Common, Dwarven, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +3

Possessions: 1300 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gynnie Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears professional attire. Her chestnut hair is knotted and matted. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is lazy and tries to find solutions quickly.

History: She was born in a small mountains village. She struck it rich when she found rare goods in large quantities. She now mingles about in high society.

Motivation: She has money and likes to spend it; and she is greedy

Ideals: Joker. Flaws: Lazy. Bonds: Attractive, Nature, Rich. Occupation: Bellfounder

Voice: pre-pubescent

Attributes [hide]

Gynnie Sunmeadow, Female Halfling Druid 6
Small (2'9") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 39 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)17 (+3) 13 (+1)10 (+0)
Skills Arcana +6, Medicine +4
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Celestial, Orc
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ekemon Talent, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He keeps his chestnut hair in a pixie cut. His white eyes dart from person to person.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born blind and as such lacked many opportunities for work. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). During his travels, Ekemon and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Ekemon discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Ekemon fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Justice. Flaws: Disease. Bonds: Poor, Criminal record, Adventurer. Occupation: Miner

Voice: Dutch accent

Attributes [hide]

Ekemon Talent, Male Tiefling Expert 5
Medium (5'11") Tiefling, Neutral Evil (CR 5)
Armor Class 11
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)12 (+1) 16 (+3)14 (+2)
Skills Investigation +4, Stealth +4
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ûkshak Wheatley, Male Half-Orc [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Orc, and stands approximately 6'5". He is wearing colorful clothing, dressed as a Body Guard, and his gloved hand is found clutching a shield. His hair is short and chestnut. His green unseeing eyes seem to look past you.

Personality: Abrasive and pushy, he has a hard time making friends. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His necromantic abilities were realized during a raid on his village. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: A strong sense of loyalty to Dragonborn people; and to reunite with his old friends

Ideals: Gifted. Flaws: Disease, Antagonistic, Racist. Bonds: Has a crush, Adventurer. Occupation: Body Guard

Voice: Low rumbling, strings words together

Attributes [hide]

Ûkshak Wheatley, Male Half-Orc Expert 13
Medium (6'5") Half-Orc, Chaotic Evil (CR 13)
Armor Class 13
Hit Points 55 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)6 (-2) 12 (+1)13 (+1)
Skills Intimidation +5, Investigation +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 4d4+3, Ranged +7 / 4d4+3, Grapple +3

Possessions: 800 pp. Sardonyx (70 gp). Sardonyx (70 gp). Violet garnet (1200 gp). Obsidian (11 gp). Jasper (70 gp). Aquamarine (1200 gp). Hematite (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Taklinn Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His moppish chestnut hair is in a traditional bowl cut. He has gray eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is afraid of women and trembles around them

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a mechanic, and taught him how to fix just about anything. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature whip.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural tiefling artifacts is his passion

Ideals: Persistence. Flaws: Shy. Bonds: Adventurer, Attractive, Military. Occupation: Mayor

Voice: Eastern European accent

Attributes [hide]

Taklinn Eversharp, Male Dwarf Cleric 8
Medium (4'5") Dwarf, Chaotic Good (CR 8)
Armor Class 12
Hit Points 40 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)12 (+1) 12 (+1)11 (+0)
Skills Nature +4, Performance +3
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 1200 gp. Tiger eye turquoise (13 gp).


Social Check DCs


Mardnab Munggen, Female Gnome [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears dull blue sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed monstrous two handed axe, just in case. She wears her brown hair up in a very large beehive style do. She has a dull look in her brown eyes.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Mardnab was born in the north. At a young age she loved to build and create. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. By chance she met her sister recently and the two have been together since.

Motivation: Find a way to reverse the transformation of her sister; and money/treasure

Ideals: Persistence. Flaws: Impulsive. Bonds: Attractive, Family, Rich. Occupation: Apothecary

Voice: Speaks through clenched teeth

Attributes [hide]

Mardnab Munggen, Female Gnome Expert 7
Small (3'0") Gnome, Chaotic Good (CR 7)
Armor Class 13
Hit Points 41 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)17 (+3) 12 (+1)13 (+1)
Skills Athletics +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Sylvan, Abyssal
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +4

Possessions: 9000 sp. Black star sapphire (600 gp). Rhodochrosite (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Morgran Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He is typically in his Servant uniform. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His half smiles and blue eyes are beguiling and draw you in.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in the south to a Servant, Morgran learned a great deal about his father's area of expertise. His childhood dream was to be a Crown-heir, but he was a colossal failure. He's also a talented Crown-heir, but doesn't like to broadcast it.

Motivation: Expand his business; and money/treasure

Flaws: Antagonistic. Bonds: Job, Attractive, Rich. Occupation: Servant

Voice: Low rumbling, strings words together

Attributes [hide]

Morgran Bigtoe, Male Dwarf Wizard 5
Medium (4'2") Dwarf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 33 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 17 (+3)13 (+1) 18 (+4)11 (+0)
Skills Animal Handling +7, History +4
Senses Passive Perception 14
Languages Common, Dwarven, Gnoll
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 100 gp. Chrysoberyl (80 gp). Rhodochrosite (7 gp). Freshwater pearl (7 gp). Black pearl (500 gp).


Social Check DCs

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