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NPC Generator

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Advanced [show]


Antinua Mancilla, Female Half-Elf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She has the majority of her body covered in plate. Her golden hair is cut jaggedly and amateurishly. She has blue eyes and a violet hat with a brown feather.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She receives visions of the future at random moments

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Her psionic abilities were realized during a raid on her village. She has built up a small fortune and can afford her own way.

Motivation: Money/treasure.

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Bellfounder

Voice: Slurs words

Attributes [hide]

Antinua Mancilla, Female Half-Elf Fighter 11
Medium (5'0") Half-Elf, Neutral Evil (CR 11)
Armor Class 9
Hit Points 72 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 12 (+1)12 (+1) 17 (+3)12 (+1)
Skills Animal Handling +7, Athletics +2
Senses Passive Perception 13
Languages Common, Elven, Aquan
Attacks Melee +2 / 3d8-2, Ranged +3 / 3d8-1, Grapple +2

Possessions: 22000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Prosperine Mute, Female Tiefling [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tiefling, and stands approximately 5'4". She dresses well, wearing black shirts, loose pants, and blazers most of the time, and her gloved hand is found clutching a hammer. She wears her red hair down. Her half smiles and gold eyes are beguiling and draw you in.

Personality: She does not believe in betrayal or weakness as things to be tolerated. As long as the job gets done she does not care how it got done.

History: A powerful slaver made her what she is. Her druidic abilities were realized during a raid on her village. She was granted druidic powers by her dying sister.

Motivation: To clean up the streets.

Ideals: Justice, Professionalism, Gifted. Bonds: Attractive, Mentor. Occupation: Unemployed

Voice: German accent

Attributes [hide]

Prosperine Mute, Female Tiefling Adept 4
Medium (5'4") Tiefling, Lawful Evil (CR 4)
Armor Class 10
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)14 (+2) 16 (+3)14 (+2)
Skills Acrobatics +2, Religion +4
Senses Passive Perception 13
Languages Common, Undercommon, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 11000 sp. Rhodochrosite (4 gp). Smoky quartz (70 gp). Fiery yellow corundum (1100 gp). Red-brown spinel (40 gp).


Social Check DCs


Mormo Doom, Male Tiefling [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a green costume with the symbols of death on his torso, and is pretty ugly. He keeps his long brown hair kept up in a rat tail. He has a tattooed face.

Personality: He is very quiet and rarely speaks above a whisper. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He is the product a well kept family trust fund and as such has never really known need. He was an apprentice working in his father's forge. He now spends his time doing works of charity.

Motivation: Sabotage a competitor.

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Job, Rich. Occupation: Mason

Voice: Raspy

Attributes [hide]

Mormo Doom, Male Tiefling Ranger 13
Medium (6'10") Tiefling, Chaotic Good (CR 13)
Armor Class 11
Hit Points 100 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)11 (+0) 14 (+2)11 (+0)
Skills Nature +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 2000 gp. Silver comb with moonstones (900 gp). Solid gold idol (200 gp). Brass mug with jade inlays (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Large well-done wool tapestry (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Silver comb with moonstones (900 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp).


Social Check DCs


Bardryn Balderk, Female Dwarf [Permalink]

Personal [hide]

Description: She wears long strands of sapphire and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She carries with her a set of hand crossbows on her belt, each one with a sapphire on the hilt. Her silver hair is matted, messy, and big. She is baby faced.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She works hard and plays hard.

History: When she was but 5 years old her parents immigrated from the east. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.

Motivation: Money/treasure; and she is greedy

Ideals: Fighting. Flaws: Ugly, Hedonist. Bonds: Rich, Immigrant. Occupation: Architect

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Bardryn Balderk, Female Dwarf Ranger 2
Medium (3'10") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)15 (+2) 13 (+1)15 (+2)
Skills Stealth +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Ignan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Gale Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears suspenders and pastel workpants. His shirt is blue, and he wears a heavy pastel leather apron most of the time. He has done his best to style his beige fur to look like a famous performer. His thin eyebrows rest above his beady yellow eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born the only child of a wealthy merchant. Through the years after Gale was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Gale's father didn't care for him much, and the feeling was mutual. He is untrained/undisciplined, which makes him dangerous.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Insane. Bonds: Criminal record. Occupation: Painter

Voice: Spanish accent

Attributes [hide]

Gale Moon, Male Tabaxi Rogue 12
Medium (5'4") Tabaxi, True Neutral (CR 12)
Armor Class 14
Hit Points 81 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)19 (+4) 16 (+3)8 (-1) 14 (+2)16 (+3)
Skills Medicine +6, Stealth +8
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 3d10+4, Ranged +8 / 3d10+4, Grapple +4

Possessions: 400 pp. Onyx (50 gp). White opal (700 gp). Sard (50 gp). Iolite (50 gp). Black star sapphire (700 gp). Black opal (700 gp). Chalcedony (50 gp).


Social Check DCs


Mastema Grief, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She likes to wear black tank tops with white skirt. She keeps her long dark red hair kept up in a rat tail. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She speaks before she thinks and is too direct. She never wears the same outfit twice, unless she absolutely has to.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She has had some formal writing training, and achieved minor success. She has never given up on her writing dream.

Motivation: Wants to work out more often; and to end her boredom

Ideals: Athletic, Artistic. Flaws: Impulsive, Mundane. Bonds: Attractive. Occupation: Carter

Voice: Speaks with back of mouth

Attributes [hide]

Mastema Grief, Female Tiefling Monk 8
Medium (4'10") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 48 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 13 (+1)17 (+3) 12 (+1)10 (+0)
Skills Athletics +1, Stealth +4
Senses Passive Perception 11
Languages Common, Sylvan, Auran, Gnome
Attacks Melee +1 / 2d10-2, Ranged +4 / 2d10+1, Grapple +4

Possessions: 8000 sp. Emerald (1300 gp). Blue star sapphire (1300 gp). Onyx (50 gp). Freshwater pearl (16 gp).


Social Check DCs


Bethrynna Accord, Female Half-Elf [Permalink]

Personal [hide]

Description: 5'2" and lanky with angular features, she is an attractive figure. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her hair is white and curly. Her amber unseeing eyes seem to look past you.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Born to a pair of adventurers, Bethrynna grew up listening to her father's many stories. She was an adventurer many years ago and she formed a blood bond with her Tiefling companion (her 'brother'). She is searching for what she claims is her rightful reward.

Motivation: Meet up once more with her childhood friend.

Ideals: Justice. Flaws: Disease, Depressed. Bonds: Attractive, Adventurer. Occupation: Layabout

Voice: Scandinavian accent

Attributes [hide]

Bethrynna Accord, Female Half-Elf Wizard 5
Medium (5'2") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 30 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)7 (-2) 11 (+0)11 (+0)
Skills Insight +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 sp. Malachite (15 gp). Rose (40 gp). Red garnet (80 gp).


Social Check DCs


Oriel Hayes, Female Human [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft tan waves gently in the breeze. Her brown hair is styled in orderly dreadlocks. Her gray eyes are slightly larger than normal.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She has all her life been fascinated with dancing.

History: Gifted from a young age, Oriel studied abroad. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She now mingles about in high society.

Motivation: To unite with her brother.

Ideals: Disciplined, Artistic, Gifted. Bonds: Rich, Family. Occupation: Dilettante

Voice: Posh accent

Attributes [hide]

Oriel Hayes, Female Human Cleric 1
Medium (6'0") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)7 (-2) 13 (+1)16 (+3)
Skills Deception +5, Nature +0
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 3000 cp.


Social Check DCs


Ernest Yardley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is generally well dressed albeit a few years behind the times. His black hair is slicked back into a classic pompadour. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He will rave to anyone who will listen. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Ernest reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He's since become an addict/alcoholic.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting. Flaws: Addict, Insane. Bonds: Attractive, Military. Occupation: Actor

Voice: Speaks with lips pursed

Attributes [hide]

Ernest Yardley, Male Human Rogue 1
Medium (5'3") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 10 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 18 (+4)13 (+1) 12 (+1)10 (+0)
Skills Animal Handling +3, Performance +2
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 120 gp. 2 Alchemist’s fire.


Social Check DCs

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