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NPC Generator

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Advanced [show]


Rendar Tattersall, Male Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a faded coat and loose pants complete with deerstalker hat. His long silver hair is drawn into a two foot long braid. His thin eyebrows rest above his beady blue eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He believes the world needs to unite to get rid of illithids once and for all.

History: He is the product a well kept family trust fund and as such has never really known need. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. He has built up a small fortune and can afford his own way.

Motivation: Revenge; and a deep hatred of illithids

Ideals: Justice. Flaws: Ugly, Racist. Bonds: Enemies, Rich. Occupation: Bounty Hunter

Voice: High pitched, excited

Attributes [hide]

Rendar Tattersall, Male Half-Orc Fighter 3
Medium (6'5") Half-Orc, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 12 (+1)15 (+2) 11 (+0)8 (-1)
Skills Intimidation +1, Stealth +3
Senses Passive Perception 10
Languages Common, Orc, Draconic, Elven
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: Just what you see.


Social Check DCs


Fargrim Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears grey trousers with tan and red striped suspenders. He wears various colorful collared shirts. His brown hair is heavily combed to the left. He has a tattooed face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a great chef.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Fargrim was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: Revenge.

Ideals: Gifted. Flaws: Insomniac. Bonds: Enemies. Occupation: Jeweler

Voice: Russian accent

Attributes [hide]

Fargrim Holderhek, Male Dwarf Druid 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)11 (+0) 12 (+1)13 (+1)
Skills Intimidation +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 390 gp. 1 Alchemist’s fire.


Social Check DCs


Taklinn Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He has a brown handlebar mustache and slicked back brown hair. His face is covered beneath a completely black helmet.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Cursed with a spirit at a very young age, Taklinn has worked very hard to control his curse. After a long history of fighting, Taklinn and his spouse have recently divorced.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Flaws: Depressed, Impulsive, Antagonistic, Disease. Bonds: Adventurer. Occupation: Doctor

Voice: Indian accent

Attributes [hide]

Taklinn Orcfoe, Male Dwarf Commoner 12
Medium (4'0") Dwarf, Chaotic Evil (CR 12)
Armor Class 10
Hit Points 55 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)7 (-2) 12 (+1)6 (-2)
Skills Athletics +6, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +4

Possessions: 1000 gp. Rose (50 gp). Red spinel (60 gp). Alexandrite (1400 gp). Citrine (50 gp). Chalcedony (50 gp). Blue star sapphire (500 gp). Brown diamond (2000 gp). Deep blue spinel (1400 gp). Fiery yellow corundum (500 gp). Alexandrite (1400 gp).


Social Check DCs


Fragrant Of Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a custom-built plate barding that's adorned with brown lining and desert motifs. Her fur is yellow and very short. Her blue eyes are passionate and lively.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She cannot resist a sob story and will often dote over anyone who has one.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She was granted druidic powers by her dying brother.

Motivation: She's looking for her big break; and she desires power and/or immortality

Ideals: Philantrophist, Gifted. Bonds: Family, Military, Adventurer. Occupation: Animal Trainer

Voice: Rolls R's

Attributes [hide]

Fragrant Of Storm, Female Tabaxi Monk 2
Medium (5'5") Tabaxi, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 15 (+2)12 (+1) 17 (+3)14 (+2)
Skills Athletics +6, Perception +5
Senses Passive Perception 15
Languages Common, Gnoll
Attacks Melee +6 / 1d6+4, Ranged +6 / 1d6+4, Grapple +5

Possessions: 5000 cp.


Social Check DCs


Zaffrab Ningel, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he sports blue clothing, slightly heavier than average wear. His white hair is thinning but still full. This brown eyed southerner is not easily forgotten.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born the only child of a wealthy merchant. He found a children's book about a Gnome Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants a kiss; and wants his loneliness to end

Ideals: Joker, Entrepeneur. Bonds: Has a crush, Adventurer. Occupation: Mason

Voice: Squeaky

Attributes [hide]

Zaffrab Ningel, Male Gnome Adept 14
Small (3'4") Gnome, Neutral Good (CR 14)
Armor Class 11
Hit Points 67 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)12 (+1) 15 (+2)17 (+3)
Skills Investigation +6, Performance +8
Senses Passive Perception 12
Languages Common, Gnome, Sylvan
Attacks Melee +5 / 4d6+0, Ranged +5 / 4d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15333210

Possessions: 2000 gp. Sard (30 gp). Star ruby (1000 gp). Golden pearl (70 gp). Chrysoberyl (70 gp). White pearl (70 gp). Red garnet (70 gp). Red spinel (70 gp). Amethyst (70 gp). Fiery yellow corundum (1000 gp). Sardonyx (30 gp). Moonstone (30 gp). Banded agate (4 gp). Tiger eye turquoise (4 gp). Red spinel (70 gp). Lapis lazuli (4 gp). Red-brown spinel (70 gp). 1 Minor magic item.


Social Check DCs


Vani Silvereyes, Female Halfling [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she wears white trousers with grey and white striped suspenders. She wears various colorful collared shirts. Her head has been shaved. Her brown eyes lackadaisically let the world flow into them.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. A gypsy cursed her at a young age, leading to her ugly appearance. She has worked as a Doctor like her father before her.

Motivation: To reunite with her absent father; and an old rival family wants her found

Ideals: Gifted. Flaws: Ugly, Emotional. Bonds: Job, Family. Occupation: Doctor

Voice: Sore throat, cough

Attributes [hide]

Vani Silvereyes, Female Halfling Sorcerer 8
Small (3'1") Halfling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 25 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)11 (+0) 18 (+4)15 (+2)
Skills Acrobatics +4, Perception +7
Senses Passive Perception 17
Languages Common, Halfling
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Xanaphia Xiloscient, Female Half-Elf [Permalink]

Personal [hide]

Description: She is in excellent shape and prefers to wear yellow clothing when she does not wear armor. Her silver hair is styled in orderly dreadlocks. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. Energy wise she seems alert and responsive.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To get a good night's sleep.

Ideals: Athletic, Professionalism. Flaws: Antagonistic, Disease, Insomniac. Bonds: Attractive. Occupation: Guard

Voice: Posh accent

Attributes [hide]

Xanaphia Xiloscient, Female Half-Elf Fighter 5
Medium (5'7") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)13 (+1) 13 (+1)8 (-1)
Skills Insight +4, Investigation +4
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 20000 cp. 1 Full Plate. 1 Buckler.


Social Check DCs


Spear Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep brown leather and dull white iron scale mail. She has a slight overbite and is overall scrawny. She wears a colorful flower in her orange fur. Her green eyes peer out from beneath her Stetson brown hat.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She also has developed a complete distrust of the Blacksmith profession.

History: Born in the east to a Architect, Spear learned a great deal about her mother's area of expertise. As a young child she wandered into the woods despite her mother's warnings against it. Afterwards she claimed she had encountered illithids who tried to eat her hand. She's also a talented Blacksmith, but doesn't like to broadcast it.

Motivation: She is unsatisfied with her job.

Ideals: Joker. Bonds: Attractive, Job, Enemies. Occupation: Architect

Voice: Mousy voice

Attributes [hide]

Spear Shore, Female Tabaxi Monk 1
Medium (5'10") Tabaxi, Lawful Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 11 (+0)10 (+0) 15 (+2)15 (+2)
Skills Acrobatics +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +4

Possessions: 30 gp.


Social Check DCs


Edge Of Stars, Female Tabaxi [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She very much looks the part of a Barber. She wears a small hat to cover her moderate length yellow fur. She has a dull look in her blue eyes.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: A powerful wizard made her what she is. Through the years after Edge was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Edge's father didn't care for her much, and the feeling was mutual. She moves from town to town, unable to find a place to settle.

Motivation: Further expansion of business; and balancing her hectic life and new barber responsibilities is difficult

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Immigrant, Mentor. Occupation: Barber

Voice: Switch between two voices

Attributes [hide]

Edge Of Stars, Female Tabaxi Cleric 5
Medium (5'10") Tabaxi, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)12 (+1) 7 (-2)12 (+1)
Skills Deception +4, Stealth +5
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 sp.


Social Check DCs

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