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NPC Generator

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Advanced [show]


Merla Swiftwhistle, Female Halfling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears a red cloak and cross-gartered tan stockings. Sporting a blonde mohawk this woman's hair draws a lot of attention. She wears crescent spectacles with a black brim.

Personality: She is happy with her job as a Bricklayer. She turns her eye from what people do, preferring to live and let live. She does not believe in violence as a means to an end. She is a dedicated Bricklayer but believes her peers are too gung-ho.

History: Born to a pair of adventurers, Merla grew up listening to her father's many stories. Before the accident, she was one of the most outspoken anti-Half-Elven activists. She was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. She has worked as a Bricklayer like her father before her.

Motivation: A need for knowledge about a nearby landmark; and she'd like to take her coworkers down a peg

Ideals: Pacifist. Flaws: Racist. Bonds: Job, Adventurer. Occupation: Bricklayer

Voice: Breathy voice

Attributes [hide]

Merla Swiftwhistle, Female Halfling Sorcerer 6
Small (3'1") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 26 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 15 (+2)12 (+1) 12 (+1)14 (+2)
Skills Stealth +6
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12665

Possessions: 1000 gp.


Social Check DCs


Jarana Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She typically wears a sleeveless long coat of deep grey leather and dull black iron scale mail. Her white hair is heavily combed to the right. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She plays an instrument quite well.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Jarana abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She has passion for adventuring and risk; and she feels threatened by others

Ideals: Athletic, Artistic. Flaws: Fearful. Bonds: Immigrant, Adventurer. Occupation: Painter

Voice: Slow speaker

Attributes [hide]

Jarana Glanhig, Female Dwarf Warlock 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 8
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 13 (+1)11 (+0) 15 (+2)8 (-1)
Skills Religion +2, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 340 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Antrara Tiammanthyllish, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears tattered old clothes. She carries with her a set of quarterstaffs on her belt, each one with a opal on the hilt. Her bronze crest is knotted and matted. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is frequently practicing swordplay.

History: Antrara was born the youngest of three triplets. Her mother was a soldier and died while she was still young. Antrara was left her mother's suit of armor and trained in its use and care. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: To reunite with her absent mother.

Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Military, Family. Occupation: Stylist

Voice: Hollow voice

Attributes [hide]

Antrara Tiammanthyllish, Female Dragonborn Expert 9
Medium (6'6") Dragonborn, Chaotic Evil (CR 9)
Armor Class 8
Hit Points 32 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)7 (-2) 10 (+0)9 (-1) 14 (+2)11 (+0)
Skills Animal Handling +5, Deception +3
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +1 / 3d4-2, Grapple +4

Possessions: 200 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rhogar Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: This late middle aged man wears a robe, a symbol of the four houses of cards around his neck, and a halberd on his belt and is in decent physical shape. His long black crest is drawn into a two foot long braid. His red eyes dart from person to person.

Personality: Eccentric and domineering, Rhogar will drive conversation. He takes great joy in being the best Navigator in town.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Navigator.

Motivation: He feels threatened by others; and he is compelled to act according to his religious beliefs

Ideals: Fighting, Extrovert. Flaws: Fearful. Bonds: Job, Religious. Occupation: Navigator

Voice: Thin and wheezing

Attributes [hide]

Rhogar Xephyrbahnor, Male Dragonborn Fighter 6
Medium (6'4") Dragonborn, Chaotic Neutral (CR 6)
Armor Class 9
Hit Points 51 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)12 (+1) 18 (+4)9 (-1)
Skills Perception +7, Religion +4
Senses Passive Perception 14
Languages Common, Ignan
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3

Possessions: 600 gp. Azurite (8 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Prosperine Loathe, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with green lining and desert motifs. She carries with her a set of greataxes on her belt, each one with a ruby on the hilt. Her hair is short and white. Her red eyes dart around the room hyper actively observing anyone and anything.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Gifted from a young age, Prosperine studied abroad. Prosperine was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Prosperine decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has recently gotten a pet goose that steals things from people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Fighting, Philantrophist, Gifted. Flaws: Secretive. Bonds: Criminal record. Occupation: Butcher

Voice: German accent

Attributes [hide]

Prosperine Loathe, Female Tiefling Barbarian 2
Medium (5'3") Tiefling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 26 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)13 (+1) 17 (+3)18 (+4)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Halimath Withrethin, Male Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a lot of dark rich colors, with gold accents. He has done his best to style his black hair to look like a famous performer. He wears a mask on his face.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Halimath was born with his father's beautiful face. He moved from fad to fad and when he turned 15 he discovered music. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break.

Ideals: Impeccable, Artistic. Flaws: Addict. Bonds: Attractive, Adventurer. Occupation: Assassin

Voice: High pitched, excited

Attributes [hide]

Halimath Withrethin, Male Elf Rogue 3
Medium (5'2") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)14 (+2) 13 (+1)16 (+3)
Skills Insight +3, Nature +4
Senses Passive Perception 11
Languages Common, Elven, Druidic, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Susannah Vance, Female Human [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a worn and beaten armor. Her hair is chestnut, silky, and of moderate length. Her eyes are a pleasant gray.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is a very good compulsive liar and kleptomaniac.

History: She was born into a rich family. She took every job she could get her hands on, but the opportunities for Humans in the west were limited. She has built up a small fortune and can afford her own way.

Motivation: She uses money and sex appeal to get what she needs.

Flaws: Insomniac. Bonds: Attractive, Criminal record, Rich, Immigrant. Occupation: Brewer

Voice: Spanish accent

Attributes [hide]

Susannah Vance, Female Human Expert 1
Medium (4'11") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)12 (+1) 7 (-2)12 (+1)
Skills Stealth +1, Survival +0
Senses Passive Perception 8
Languages Common, Druidic
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 140 gp.


Social Check DCs


Seddit Lust, Female Tiefling [Permalink]

Personal [hide]

Description: This malnourished woman sports green clothing, slightly heavier than average wear. She has no hair. Her thin eyebrows rest above her beady gold eyes.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was raised in a white middle class family as the only child. In her 14th year, her parents were killed by a giants raid, leaving Seddit alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by giants. Seddit was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the giants.

Motivation: Sabotage a competitor.

Flaws: Ugly, Mundane. Bonds: Poor, Job, Enemies. Occupation: Farmer

Voice: Pronounces difficult words wrong

Attributes [hide]

Seddit Lust, Female Tiefling Commoner 3
Medium (6'3") Tiefling, Lawful Evil (CR 3)
Armor Class 10
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)16 (+3) 14 (+2)15 (+2)
Skills Nature +5, Religion +5
Senses Passive Perception 12
Languages Common, Druidic, Auran, Giant
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Gerald Cooper, Male Human [Permalink]

Personal [hide]

Description: He usually wears his grey robe and has his kukri always slung over his shoulder. His hair is cut close to his head. His eyes are amber and beady.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He got into the Navigator business at a young age. He moved from fad to fad and when he turned 15 he discovered music. He tends to his Navigator job now, and dutifully fulfills any obligations he has.

Motivation: Doesn't want to be a Navigator and was forced into it by his family; and sabotage a competitor

Ideals: Philantrophist, Artistic. Flaws: Ugly. Bonds: Family, Job. Occupation: Navigator

Voice: Draws out vowels

Attributes [hide]

Gerald Cooper, Male Human Fighter 1
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 17 (+3)12 (+1) 13 (+1)8 (-1)
Skills Intimidation +1, Perception +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 90 gp. White pearl (70 gp).


Social Check DCs

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