Helja Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears rags and sports a simple walking cane. Her auburn hair is kept up in a ponytail inside a Stetson hat. Her eyes are a pleasant green.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She is a Doppelganger in disguise. Her homeland was ravaged by war and she spent much of her life rebuilding it. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She wants nothing more than to rejoin the army; and meet up once more with her childhood friend
Ideals: Passionate, Extrovert. Flaws: PTSD. Bonds: Poor, Adventurer, Military. Occupation: Laborer
Voice: Old thin voice
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 12)
Armor Class 9
Hit Points 124 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 20 (+5) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +7 / 3d10+3, Ranged +3 / 3d10-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 4 | 4 |
Possessions: 200 pp. Sapphire pendant on gold chain (2100 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). Large well-done wool tapestry (100 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). Sapphire pendant on gold chain (2100 gp). Solid gold idol (500 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (50 gp). Silver comb with moonstones (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Smoking In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears a brown shirt, with a grey mid length skirt with grey tights and flats, usually wearing a coat over them, and a wedding ring on her right hand. Her white fur is kept up in a ponytail inside a wide-brimmed hat. Her green eyes dart around the room hyper actively observing anyone and anything.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She misses her home and complains about the freezing weather, even in summer.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Smoking was born on a far southern plains where she grew up under the tutelage of her father, an expert Guard. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She's repulsed by the PC; and wishes to resurrect an old love
Ideals: Persistence. Flaws: Antagonistic. Bonds: In love, Immigrant, Slave. Occupation: Guard
Voice: Smooth and feminine
Attributes [hide]
Medium (5'11") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 51 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 13 (+1) | 12 (+1) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Ignan
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
Possessions: 800 gp. Alexandrite (1300 gp).
Nalaed Caebrek, Female Dwarf [Permalink]
Personal [hide]
Description: This tall, slender woman is renowned for her bright brown dresses and hats. Her brown hair is knotted and matted. Her eyes are a pleasant amber.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She uses divination through singing.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her necromantic abilities were realized during a raid on her village. She was granted necromantic powers by her dying brother.
Motivation: To get a good night's sleep; and obtaining odd cultural half-orc artifacts is her passion
Ideals: Gifted. Flaws: Insomniac. Bonds: Rich, Adventurer. Occupation: Sage
Voice: Russian accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 9 (-1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 150 gp. 1 Masterwork Common Melee.
Moon Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: He is lean but muscular and is wearing a perfectly clean shirt and pair of pants. He sports a flattop fur cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He always tries to repair and not replace. It was this mentality that drove him into the Architect business.
History: His parents moved while he was still in utero so he is the first generation to be born here. His father was a mechanic, and taught him how to fix just about anything. He moves from town to town, unable to find a place to settle.
Motivation: Seeks redemption; and he has comitted a past crime that haunts him to this day
Ideals: Philantrophist, Persistence. Bonds: Attractive, Immigrant, Criminal record. Occupation: Architect
Voice: French accent
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 46 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 12 (+1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: 700 gp. Chalcedony (60 gp). Golden yellow topaz (200 gp). Malachite (13 gp). Silver pearl (50 gp).
Jheri Verthisathurgiesh, Female Dragonborn [Permalink]
Personal [hide]
Description: Standing 6'3", this woman wears a black shirt, with a violet mid length skirt with violet tights and flats, usually wearing a coat over them. Her crest is greying and her face has many wrinkles. Her gold eyes dart from person to person to random spaces in the air.
Personality: A deeply religious woman she believes everything happens for a reason. She does not believe in violence as a means to an end. She is a dedicated Miner but believes her peers are too gung-ho.
History: Jheri was raised in a hard working conservative environment. She was an apprentice working in her mother's forge. She has since lost track of the people in her past.
Motivation: To clean up the streets; and balancing her hectic life and new miner responsibilities is difficult
Ideals: Pacifist. Bonds: Religious, Job, Family, Guardian. Occupation: Miner
Voice: Creaky witch voice
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 17 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 16 (+3) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 10000 cp.
Mastema Loyalty, Female Tiefling [Permalink]
Personal [hide]
Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She wears a feathered hat to hide her balding. Her otherwise smooth face is marked with small tiny scars.
Personality: Overbrimming with self-confidence, Mastema isn't afraid of most anything. She has a strong dislike to people who do not believe in Tiefling unity. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Born to a Sage, her mother struggled to pay the bills. After coming to the age of reason, Mastema took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Nothing but the best is good enough for her.
Ideals: Impeccable, Gifted. Bonds: Adventurer, Poor. Occupation: Fortune-teller
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'1") Tiefling, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 106 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 18 (+4) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 0 |
Possessions: 1300 gp. Red spinel (130 gp). Carnelian (40 gp). Onyx (40 gp). Black pearl (1300 gp). Iolite (40 gp). Freshwater pearl (15 gp). Jade (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Quilla Tarkelby, Female Gnome [Permalink]
Personal [hide]
Description: She has a missing left arm. She dresses in tan turtlenecks beneath a brown coat with green slacks. Her hair is auburn and very short. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Calm and collected, she is a well trained Unemployed. Quilla enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Born in the west to a Unemployed, Quilla learned a great deal about her father's area of expertise. She worked as a nervous Unemployed and found it very stressful. She struck the Unemployed job and began her own company from there.
Motivation: Further expansion of business; and she is unsatisfied with her job
Flaws: Addict, Hedonist, Disease. Bonds: Job. Occupation: Unemployed
Voice: Middle-eastern accent
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 15 (+2) | 17 (+3) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Druidic, Draconic, Aquan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp.
Anverth Munggen, Male Gnome [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His white hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise green.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is obsessed with a lost civilization.
History: Anverth was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To reunite with his old friends; and he wants to meet his childhood hero
Ideals: Fighting, Athletic. Flaws: Depressed. Bonds: Adventurer, Family. Occupation: Dyer
Voice: Relaxed voice
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 2)
Armor Class 10
Hit Points 17 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 12 (+1) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 2000 cp. 1 Masterwork Common Melee.
Antrara Kerrhylon, Female Dragonborn [Permalink]
Personal [hide]
Description: A moderately attractive woman, she likes to wear darkened spectacles and heavy clothing, no matter the weather. She wears a Stetson hat to hide her balding. Her red eyes are slightly larger than normal.
Personality: She loves telling others what to do and how they should feel about things. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: A powerful slaver made her what she is. Her family was turned out during the war. She and her family wandered east to less war torn lands. Since then, she has sought to make the best of life.
Motivation: She has a rivalry with the Church that dominates her actions; and wants her loneliness to end
Ideals: Opinionated, Optimist. Flaws: PTSD. Bonds: Attractive, Mentor. Occupation: Bounty Hunter
Voice: Voice breaks
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Evil (CR 13)
Armor Class 12
Hit Points 57 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 17 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Ignan, Gnoll, Sylvan
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +7
Possessions: Emerald (1600 gp). Sardonyx (20 gp). Aquamarine (1300 gp). Sard (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!