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NPC Generator

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Advanced [show]


Verin Principle, Female Tiefling [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a green shirt with thin tan vertical stripes and green pants. Her purple hair is matted, messy, and big. Her face is covered beneath a completely black helmet.

Personality: She is a Sage first and foremost. She believes firmly that knowledge should be universal. She is skeptical of what others tell her and is slow to trust.

History: She comes from a rich western family. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She then took over the family business and is one of the better Sage for hire.

Motivation: Expand her business; and wants to open a new tavern

Flaws: Ugly, Shy. Bonds: Job, Rich. Occupation: Sage

Voice: Excited and jittery

Attributes [hide]

Verin Principle, Female Tiefling Warrior 2
Medium (4'8") Tiefling, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 21 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)15 (+2) 9 (-1)9 (-1)
Skills Performance +1, Religion +4
Senses Passive Perception 9
Languages Common, Abyssal, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 900 sp.


Social Check DCs


Damaia Blur, Female Tiefling [Permalink]

Personal [hide]

Description: An older woman who likes to wear ponchos typically of a light green in addition to tight pants, she is not a threatening figure. She wears a deerstalker hat to hide her balding. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: She was born at the edge of vast forest. Cursed with vampirism at a very young age, Damaia has worked very hard to control her curse. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: To reunite with her absent father; and seeks redemption

Flaws: Insane, Antagonistic, Disease. Bonds: Criminal record, Nature, Family. Occupation: Server

Voice: Mousy voice

Attributes [hide]

Damaia Blur, Female Tiefling Paladin 9
Medium (5'2") Tiefling, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 64 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)10 (+0) 9 (-1)11 (+0)
Skills Medicine +2, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Old masterpiece painting (1000 gp). 1 Minor magic item.


Social Check DCs


Tharivol Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He prefers to wear blue pants and tee shirts. He has styled his white hair well, parting it to the right. His eyes are likewise gray.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was an apprentice working in his mother's forge. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: An old rival family wants him found; and he is unsatisfied with his job

Ideals: Philantrophist, Persistence. Flaws: Antagonistic. Bonds: Job, Family. Occupation: Miner

Voice: Raspy

Attributes [hide]

Tharivol Dalanthan, Male Elf Bard 2
Medium (5'0") Elf, Lawful Good (CR 2)
Armor Class 14
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 9 (-1)13 (+1) 15 (+2)12 (+1)
Skills Medicine +4, Stealth +6
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 290 gp.


Social Check DCs


Jebeddo Daergel, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is white and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He invites people to come help in his community garden.

History: He was born blind and as such lacked many opportunities for work. He was taken from his home at a very young age. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: A rival would like him out of the picture; and he is a bit of a kleptomaniac

Ideals: Philantrophist. Flaws: Disease. Bonds: Criminal record, Slave. Occupation: Animal Trainer

Voice: Middle-eastern accent

Attributes [hide]

Jebeddo Daergel, Male Gnome Expert 10
Small (3'4") Gnome, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 50 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 13 (+1)15 (+2) 15 (+2)15 (+2)
Skills Medicine +6, Nature +6
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Elven
Attacks Melee +1 / 3d6-3, Ranged +5 / 3d6+1, Grapple +1

Possessions: 11000 sp. Golden circlet with four aquamarines (1000 gp). A delicate silver chain set with a tourmaline (70 gp). A necklace of small pink pearls (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Gold dragon comb with red garnet eye (1200 gp).


Social Check DCs


Rieta Virtue, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a green shirt with thin tan vertical stripes and red pants. She has a moderate pudge and is not very fit. Her hair is greying and her face has many wrinkles. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is extraordinarily eccentric. She is an amazing painter.

History: Rieta was born the youngest of three triplets. She moved from fad to fad and when she turned 15 she discovered dancing. She has never given up on her dancing dream.

Motivation: Wants to have a good time and be beloved; and wants to raise her children well

Ideals: Gifted, Artistic, Optimist. Flaws: Insane. Bonds: Family. Occupation: Adventurer

Voice: Speaks with back of mouth

Attributes [hide]

Rieta Virtue, Female Tiefling Aristocrat 3
Medium (5'1") Tiefling, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)15 (+2) 14 (+2)11 (+0)
Skills Religion +4, Stealth +4
Senses Passive Perception 12
Languages Common, Celestial, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Onyx (40 gp). Malachite (5 gp).


Social Check DCs


Balimaar Hildenman, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries with him a set of hammers on his belt, each one with a emerald on the hilt. His chestnut hair is long and unkept. His face is covered beneath a completely black helmet.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He does not believe in violence as a means to an end. He is a dedicated Priest but believes his peers are too gung-ho.

History: He was born the only child of a wealthy merchant. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Entrepeneur, Fighting, Pacifist. Flaws: Ugly. Occupation: Priest

Voice: Soothing and warm

Attributes [hide]

Balimaar Hildenman, Male Half-Elf Rogue 5
Medium (5'0") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)15 (+2) 7 (-2)9 (-1)
Skills History +5, Sleight of Hand +5
Senses Passive Perception 8
Languages Common, Elven, Giant, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp. 1 Small steel mirror. 1 Hourglass.


Social Check DCs


Pijjirik Gygazzylyshrift, Male Dragonborn [Permalink]

Personal [hide]

Description: He is lean but muscular and dresses in black turtlenecks beneath a pastel coat with white slacks. He has done his best to style his blue crest to look like a famous performer. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gold eyes.

Personality: He is calm most of the time but flees social interaction. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born in a small plains village. His first spouse was a Carter, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Regain custody of his daughter.

Flaws: Shy. Bonds: Attractive, Family, Nature. Occupation: Adventurer

Voice: Mumbles to self between sentences

Attributes [hide]

Pijjirik Gygazzylyshrift, Male Dragonborn Paladin 9
Medium (6'7") Dragonborn, Lawful Good (CR 9)
Armor Class 11
Hit Points 53 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)9 (-1) 14 (+2)15 (+2)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dazzazn Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: A 6'8" western man, he is well dressed, but even with his fine clothing he looks run-down. He wears a colorful flower in his rusty crest. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He works hard and plays hard.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A freak accident while working with his Adventurer father left him crippled. After a long history of fighting, Dazzazn and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and his religion dominates his actions

Flaws: Addict, Antagonistic, Hedonist, Disease. Bonds: Attractive. Occupation: Hunter

Voice: Booming voice

Attributes [hide]

Dazzazn Akambherylliax, Male Dragonborn Expert 9
Medium (6'8") Dragonborn, True Neutral (CR 9)
Armor Class 11
Hit Points 28 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 8 (-1)10 (+0) 17 (+3)8 (-1)
Skills Perception +6, Sleight of Hand +4
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3

Possessions: 1800 gp. A roughly beaten golden orb (50 gp). An abacus with copper, silver and gold markers (50 gp). 1 Minor magic item.


Social Check DCs


Arnold Wallace, Male Human [Permalink]

Personal [hide]

Description: He wears a brown costume with the symbols of his god on his torso. He is bristling with hidden weapons, mostly daggers and crossbows. His golden hair is slicked back into a classic pompadour. His eyes are gray and he is always smoking a pipe.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born on a small isolated farm. Arnold was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Arnold decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to travel the world and help people.

Motivation: Seeks redemption; and he is a bit of a kleptomaniac

Ideals: Philantrophist. Flaws: Antagonistic, Racist. Bonds: Criminal record, Nature. Occupation: Mason

Voice: Spits and sputters

Attributes [hide]

Arnold Wallace, Male Human Monk 1
Medium (5'0") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)13 (+1) 10 (+0)13 (+1)
Skills Perception +2, Performance +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 sp. Chrysoprase (30 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs

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