Ovina Trueanvil, Female Dwarf [Permalink]
Personal [hide]
Description: 3'9" and muscular, this western woman wears professional attire. Her brown hair is cut short. Her eyes are amber and catlike.
Personality: She speaks before she thinks and is too direct. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Wants to work out more often; and she is content
Ideals: Athletic, Entrepeneur. Flaws: Impulsive, Mundane. Bonds: Attractive. Occupation: Detective
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (3'9") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven, Celestial, Ignan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 190 gp. 1 Masterwork Common Melee.
Kasdeya Mystery, Female Tiefling [Permalink]
Personal [hide]
Description: She is lean but muscular and prefers to wear flannel. Her deerstalker hat is riddled with cuts and holes. This white eyed southerner is not easily forgotten.
Personality: She is witty, but her monotone delivery comes off as unnerving Kasdeya enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was born several months after her father was called into army service. She struck it rich when she found rare goods in large quantities. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is greedy.
Ideals: Joker. Flaws: Ugly, Hedonist. Bonds: Military, Rich. Occupation: Tanner
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'1") Tiefling, Lawful Good (CR 4)
Armor Class 13
Hit Points 9 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 10 (+0) | 15 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 | 0 |
Possessions: 36000 sp. Violet garnet (800 gp).
Gildmak Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears tight fighting clothing, which leaves very little to the imagination. He has styled his auburn hair well, parting it to the left. His gray eyes dart from person to person.
Personality: Aggressive, abrasive, and angry, Gildmak embodies much of what other species detest in the Halflings. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Gildmak was raised in a hard working conservative environment. He worked as a nervous Fisher and found it very stressful. He has achieved small success as a Fisher.
Motivation: He is unsatisfied with his job.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Nature, Job. Occupation: Fisher
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 26 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 17 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Aquan, Druidic
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Faran Wildcloak, Male Halfling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he likes to wear ponchos typically of a light white in addition to tight pants. He sports a long chestnut beard, and similarly colored long hair. He wears round tiny glasses practically rammed into his face.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He uses divination through singing.
History: He comes from a rich eastern family. Like his father and his brother before him, after school he went straight into learning to become a Mercenary. He ran away from his former home and has been making his living as a Mercenary for the past few years.
Motivation: He feels kind of lost in life; and expand his business
Ideals: Disciplined, Gifted. Flaws: Depressed. Bonds: Rich, Job. Occupation: Mercenary
Voice: Speaks in third person
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 6 (-2) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 150 gp. A life-sized copper and silver statuette of a cockatrice. (40 gp).
Emma LaHood, Female Half-Elf [Permalink]
Personal [hide]
Description: An older woman who is renowned for her bright violet dresses and hats, she is not a threatening figure. She has shaved her head bald. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Emma speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is a very good compulsive liar and kleptomaniac.
History: From birth she was tutored by a cruel and relentless mentor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She's also a talented Seamstress, but doesn't like to broadcast it.
Motivation: Find a way to reverse the transformation of her brother; and her relatives are trying to arrange a marriage
Ideals: Impeccable. Bonds: Criminal record, Mentor, Job, Family. Occupation: Farmer
Voice: Draws out vowels
Attributes [hide]
Medium (5'8") Half-Elf, True Neutral (CR 12)
Armor Class 12
Hit Points 87 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
Possessions: 4000 gp. Zircon (20 gp). Pink pearl (150 gp).
Ombul Porridgepot, Male Halfling [Permalink]
Personal [hide]
Description: This tall, slender man wears many layers of old clothing at all times. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He tend to wears goggles to shield his eyes.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Ombul was born in the west. At a young age he loved to build and create. After coming to the age of reason, Ombul took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted druidic powers by his dying sister.
Motivation: He is content.
Ideals: Persistence, Gifted. Flaws: Ugly, Mundane. Bonds: Poor, Military. Occupation: Carpenter
Voice: Pirate accent
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 4)
Armor Class 11
Hit Points 17 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 9 (-1) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Giant
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 16000 cp. 1 Masterwork manacles. 1 Superior lock. 1 Masterwork Artisan’s tools. 1 Good lock.
Azaki Tao, Male Half-Elf [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears skinny pants and wears a yellow and black robe with the hood down. He is bald on top and has large silver tufts of hair around his ears. His ears are large.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. As long as the job gets done he does not care how it got done.
History: The child of a Ploughman, who enjoyed hunting, Azaki was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Azaki took refuge in the ruined castle and found the beat up flail and armor he uses now. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He would like to get married and retire.
Ideals: Athletic, Professionalism. Flaws: Ugly, Disease. Bonds: Nature. Occupation: Bricklayer
Voice: Shortens vowels
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Evil (CR 5)
Armor Class 9
Hit Points 38 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 17 (+3) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Vadania Eathalena, Female Elf [Permalink]
Personal [hide]
Description: She wears rags and sports a simple walking cane. She wears a wide-brimmed hat to cover her moderate length silver hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. A friendly and beautiful Elf, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her homeland was ravaged by war and she spent much of her life rebuilding it. She left for the north, certain she would find work there.
Motivation: Wants to raise her children well; and regain custody of her son
Ideals: Gifted. Flaws: PTSD. Bonds: Poor, Attractive, Immigrant, Family. Occupation: Herbalist
Voice: Loud with bravado
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 9)
Armor Class 13
Hit Points 64 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 16 (+3) | 11 (+0) | 13 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +7 / 3d4+4, Ranged +6 / 3d4+3, Grapple +4
Possessions: 6000 sp. Bloodstone (70 gp).
Paggen Leffery, Male Gnome [Permalink]
Personal [hide]
Description: He is a mite stocky and is renowned for his bright blue suits and hats. His long golden hair is drawn into a two foot long braid. His eyes are a pleasant hazel.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Nothing but the best is good enough for him; and to find somewhere to settle down
Ideals: Impeccable. Flaws: Secretive, Mundane, Antagonistic. Bonds: Attractive. Occupation: Herbalist
Voice: Eastern European accent
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 3)
Armor Class 14
Hit Points 31 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 17 (+3) | 17 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Ignan, Draconic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
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