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NPC Generator

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Advanced [show]


Halander Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a well pressed and immaculate suit (or dress). His hair is cut close to his head. He wears crescent spectacles with a black brim.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is lazy, self-centered, vain, and jealous.

History: Halander was raised in a hard working conservative environment. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has achieved small success as a Detective.

Motivation: He wants revenge against illithids; and he's looking for his big break

Flaws: Antagonistic, Selfish. Bonds: Job, Adventurer, Enemies. Occupation: Detective

Voice: Soothing and warm

Attributes [hide]

Halander Wiseacre, Male Halfling Wizard 4
Small (3'2") Halfling, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 26 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)13 (+1) 13 (+1)10 (+0)
Skills Nature +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 400 gp. Brown-green garnet (100 gp). Aquamarine (900 gp). Obsidian (6 gp). Blue quartz (6 gp). 1 Masterwork studded leather.


Social Check DCs


Ghesh Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears black trousers with green and yellow striped suspenders. He wears various colorful collared shirts. He is bristling with hidden weapons, mostly greataxes and shortbows. He has gold crest. He tend to wears goggles to shield his eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Ghesh was born the youngest of three triplets. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He got money to start a business from the gang present in town. He is greatly indebted to them.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Flaws: Secretive. Bonds: Criminal record, Rich, Family, Debt. Occupation: Barber

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Ghesh Orexijandilin, Male Dragonborn Ranger 9
Medium (6'1") Dragonborn, Lawful Evil (CR 9)
Armor Class 10
Hit Points 60 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)14 (+2) 11 (+0)16 (+3)
Skills Insight +3, Medicine +3
Senses Passive Perception 10
Languages Common, Sylvan, Dwarven
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 1900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kyle Graeme, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a lot of dark rich colors, with gold accents. He has shaved his head bald. His eyes are amber.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born to loving parents in a slum to the east. When money was particularly tight he was walking through alleys when he overheard a Gardener hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Athletic, Optimist. Bonds: Attractive, Religious, Poor. Occupation: Gardener

Voice: Excited and jittery

Attributes [hide]

Kyle Graeme, Male Human Bard 2
Medium (5'3") Human, True Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)8 (-1) 9 (-1)17 (+3)
Skills Intimidation +5, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 sp. 1 Chain shirt.


Social Check DCs


Patrin Tiammanthyllish, Male Dragonborn [Permalink]

Personal [hide]

Description: A moderately attractive man, he does not wear sleeves and tends to eschew shirts when he can avoid it. His crest is cut close to his head. His gold eyes have a joyful gleam in them most of the time.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He is obsessed with finding treasure.

History: Patrin was born with his mother's beautiful face. Patrin was born on a far eastern island where he grew up under the tutelage of his mother, an expert Gardener. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has passion for adventuring and risk.

Flaws: Disease. Bonds: Attractive, Adventurer, Immigrant. Occupation: Gardener

Voice: Gruff and masculine

Attributes [hide]

Patrin Tiammanthyllish, Male Dragonborn Commoner 12
Medium (6'1") Dragonborn, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 64 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 16 (+3)7 (-2) 12 (+1)9 (-1)
Skills Persuasion +3, Sleight of Hand +7
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d10-1, Ranged +7 / 3d10+3, Grapple +3

Possessions: 200 pp. Deep blue spinel (300 gp). Alexandrite (300 gp). Amethyst (50 gp).


Social Check DCs


Bertram Willoughby, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His silver hair is greying along the sides and has receded to reveal a widow's peak. He is baby faced.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He does not trust anyone and sleeps with one eye open.

History: Born in the west to a Architect, Bertram learned a great deal about his mother's area of expertise. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He ran away from his former home and has been making his living as a Architect for the past few years.

Motivation: Sabotage a competitor; and his spouse's relatives view him with great suspicion

Flaws: Shy, Insomniac. Bonds: Job, Adventurer, Family. Occupation: Architect

Voice: Thin and wheezing

Attributes [hide]

Bertram Willoughby, Male Human Rogue 5
Medium (6'4") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)13 (+1) 15 (+2)7 (-2)
Skills Insight +5, Religion +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rimmon Serenity, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing a long, black cloak, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'7" when asserting himself. His purple hair, when down, is lengthy. His eyes are white.

Personality: He likes to make people angry or surprised. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother took him hunting and taught him how to get in the mind of other creatures. After a long history of fighting, Rimmon and his spouse have recently divorced.

Motivation: Someone believes him a fraud; and many brigands want him driven away

Ideals: Gifted. Flaws: Antagonistic, Impulsive. Bonds: Nature, Enemies. Occupation: Shipwright

Voice: Speaks in third person

Attributes [hide]

Rimmon Serenity, Male Tiefling Warlock 3
Medium (6'7") Tiefling, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 12 (+1)13 (+1) 8 (-1)17 (+3)
Skills Perception +1, Religion +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs


Gerbo Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: This late middle aged man sports tan clothing, slightly heavier than average wear and is in decent physical shape. His hair is greying and his face has many wrinkles. His eyes are green and beady.

Personality: Gerbo is depressed about a lot of things. He tends to be a nihilist. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Sold as a small child to a brothel owner, Gerbo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an apprentice working in his father's forge. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is unsatisfied with his job.

Ideals: Impeccable. Flaws: Ugly, Depressed. Bonds: Mentor, Job. Occupation: Apothecary

Voice: Deep voice with rolling R's

Attributes [hide]

Gerbo Miggledy, Male Gnome Wizard 2
Small (3'3") Gnome, Lawful Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 17 (+3)8 (-1) 10 (+0)11 (+0)
Skills Animal Handling +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 240 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Andram Rage, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His white hair is drawn into a tight pony tail with a rose scrunchie. His eyes are likewise white. His teeth are yellowed and unaligned.

Personality: This man loves poetry and to teach people poetry more than just about anything. A true patriot, Andram would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: His parents moved while he was still in utero so he is the first generation to be born here. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Artistic. Flaws: Ugly. Bonds: Rich, Immigrant, Military. Occupation: Detective

Voice: Sighs a lot, exhausted

Attributes [hide]

Andram Rage, Male Tiefling Barbarian 7
Medium (6'9") Tiefling, True Neutral (CR 7)
Armor Class 11
Hit Points 49 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)13 (+1) 11 (+0)10 (+0)
Skills Intimidation +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 400 gp. Moonstone (40 gp). Deep blue spinel (1200 gp). Carnelian (40 gp).


Social Check DCs


Thradal Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he does not wear sleeves and tends to eschew shirts when he can avoid it. His long black hair is drawn into a two foot long braid. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is frequently practicing swordplay.

History: From birth he was tutored by a cruel and relentless mentor. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Shy. Bonds: Military, Mentor, Religious. Occupation: Crown-heir

Voice: Aggressive tone

Attributes [hide]

Thradal Trueanvil, Male Dwarf Cleric 10
Medium (4'4") Dwarf, Lawful Evil (CR 10)
Armor Class 11
Hit Points 66 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)7 (-2) 13 (+1)11 (+0)
Skills Athletics +6, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136443

Possessions: 1700 gp. Amber (150 gp). Chalcedony (60 gp). Deep blue spinel (1300 gp). Blue quartz (10 gp).


Social Check DCs

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